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Cybork

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Crafting materials are used for various enhancements{{Enemy Infobox| name = Cybork| image = File:Chaos II Enemy - Cybork.png| enemy_types = Orc, such as upgrading gearMelee, [[ModsChaos| lane_type = Ground|moving mods]]appearances = Expeditions, Onslaught, Incursions and rerolling statsMastery| schedule_icon = File:Cybork Icon. <br>png}} The following materials are used to upgrade gear. Plain materials are found in '''Cybork''' is a featured [[ChaosExpeditions |C1-C3]], Shiny materials are found in [[Chaos|C4-C6]], Pristine materials enemy. These orcs are found in [[Chaos|C7-C9]]mainly known for utilizing rare weapons and armor that serves to disable a variety of trap, aura and Exquisite Materials are found in [[Chaos|C10]]node-type defenses.
== Behavior ==
[[File:Cybork Animations.gif|250px|left|frame|'''Cybork Attack Animations.''' ''(Note: Explosive Trap contains 100% Tenacity/Automation)'']]
The Cyborks' behaviors are near identical to regular [[Orcs]] - having as much health, speed and dealing a moderate amount of damage.
The unique aspect of a Cybork is that it carries a large hammer it uses to slam into the ground, sending out an EMP shockwave in the shape of a large orb that stuns [[Defenses#Auras|Auras]], [[Defenses#Traps|Traps]], and [[Defenses#Nodes|Nodes]] for 12 seconds.
<!-- The stun duration is actually 12.15 seconds but 12 seconds is used for the sake of simplicity -->
== Ampoules =="''A container filled with chaotic energies used * Any nearby traps, auras or nodes can attract Cyborks to evolve walk toward those defenses and advance gearstun them.''"<br Any Cybork attacks (like on a hero or any tower/>blockades) also sends out EMP shockwaves.Ampoules * The EMP shockwaves are used ranged projectiles fired in a Cybork's frontal direction. The shockwaves travels quite a good distance so it's best to evolve gear to a further be wary of the placement of any nearby traps, auras or nodes if your hero is engaging any Cyborks in close combat. EMP Shockwaves can be reflected by [[Chaos|Chaos levelReflect Beam]](before getting stunned).<gallery widths=80px heights=80px mode="packed" >Chaos 1 Ampoule.png|Chaos 1Chaos 2 Ampoule.png|Chaos 2Chaos 3 Ampoule.png|Chaos 3Chaos 4 Ampoule.png|Chaos 4Chaos 5 Ampoule.png|Chaos 5Chaos 6 Ampoule.png|Chaos 6Chaos 7 Ampoule.png|Chaos 7Chaos 8 Ampoule.png|Chaos 8Chaos 9 Ampoule.png|Chaos 9Chaos 10 Ampoule.png|Chaos 10</gallery>
== Strategy ==
Newer players should use [[Defenses#Towers|Towers]] and [[Defenses#Blockades|Blockades]] and avoid using [[Defenses#Auras|Auras]], [[Defenses#Traps|Traps]], and [[Defenses#Nodes|Nodes]] if Cyborks are present. Advanced players may choose to use a 100% Tenacity Servo or Automation (a [[Shards#Hyper_Shards | Hyper Shard]]) to prevent their defenses from being disabled. Advanced players commonly put a 100% Tenacity Servo or Automation on a [[Reflect Beam]] to reflect the EMP shockwave projectile back, preventing their defenses from being disabled.
== Shard Dust Appearances =="''Shard Dust used to reroll shards.''"<br />Shard Dust is obtained by disenchanting Cyborks first appears in [[shardExpeditions#Chaos_II | Chaos 2]]sfor Expeditions, Incursions and Mastery. 10 Shard Dust can be used to create a new They will also appear in [[ShardsExpeditions#Chaos_V |shardChaos 5]].<gallery widths=80px heights=80px mode="packed" >Standard Shard Dust.png|StandardChaos 1 Shard Dust.png|Chaos 1Chaos 2 Shard Dust.png|Chaos 3Chaos 3 Shard Dust.png|Chaos 3Chaos 4 Shard Dust.png|Chaos 4Chaos 5 Shard Dust.png|Chaos 5Chaos 6 Shard Dust.png|Chaos 6Chaos 7 Shard Dust.png|Chaos 7Chaos 8 Shard Dust.png|Chaos 8Chaos 9 Shard Dust.pngand [[Expeditions#Chaos_X |Chaos 9Chaos 10 Shard Dust]].png|Chaos 10</gallery>
In Onslaught, Cyborks starts appearing from floor 5 onwards as part of schedules with '''"Cy"''' prefixes. Other schedules include:
* '''Sparks and Shields'''
* '''Mob Gallery'''
* '''EMP Healers'''
* '''Omega Squad Beta'''
* '''Omega Squad Delta'''
* '''Omega Squad Zeta'''
* '''Omega Squad Theta'''
* '''Omega Squad Iota'''
{{Enemy Infobox| name == Motes ==Thorc the Terrible"'Needs Description''" Found in all [[Maps|maps]].<gallery widths=80px heights=80px modeimage ="packed" >File:Plain MoteChaos II Enemy - Cybork.png|Plainenemy_types = Orc, Melee, Chaos, Miniboss| lane_type = GroundFile:Shiny Mote.png|Shinyappearances = Expeditions, Onslaught, Incursions and Mastery| schedule_icon = File:Pristine MoteThorc lane icon.png|Pristine }}== Miniboss Variant - Thorc the Terrible ==File:Exquisite MoteThorc the Terrible is a Cybork miniboss who deals more damage and has more health than regular Cyborks. He also disables defenses for 18 seconds rather than 12.pngHe has a chance of appearing on wave 5 in [[Expeditions#Chaos_I |Exquisite</gallery>Chaos 1]] and can also appear on Omega Waves (wave 6) in [[The Lost Temple]] in [[Onslaught]].
Aside from being a larger Cybork in size, Thorc is visually identical to a regular Cybork.
<!-- The stun duration is actually 18.15 seconds but 18 seconds is used for the sake of simplicity -->
== Hammers Notes and Trivia ==* The name Cybork is a pun between ''"Cyborg"'Needs Description' and ''" Found in all [[Maps|maps]]Orc"''.<gallery widths=80px heights=80px mode=While Thorc is also a pun between ''"Thor"'' and ''"packedOrc" > File:Plain Hammer.png|PlainFile:Shiny Hammer.png|ShinyFile:Pristine Hammer''.png|PristineFile:Exquisite Ancient Hammer.png|Exquisite</gallery>
* '''Trials Report #2 - From a [https://store.steampowered.com/news/app/236110/view/2890704230764675395 report] by Prime Scout Andrelian:'''
== Rings ==":'Needs Description''" Found in [[Maps #Dragonfall Town|Dragonfall Town]] maps“Later phases of Chaos appear to contain these enormous brutes.<gallery widths=80px heights=80px mode="packed" > File:Plain Ring.png|PlainFile:Shiny Ring.png|ShinyFile:Pristine Ring.png|PristineFile:Exquisite RingThey appear to be powered by the evil sky magic called electricity.png|Exquisite</gallery>I can only speculate on the exact impact of their hammers, but I’m sure whatever they do will be positively shocking!
:''Even in the face of death, I can’t ignore a good pun.”''
== Quills Gallery =="'Needs Description''" Found in [[Maps #Dragonfall Castle{|Dragonfall Castle]] maps.<gallery widths=80px heights=80px modeclass="packedwikitable" > File:Plain Quill.png|Plain-File:Shiny Quill.png|ShinyFile:Pristine Quill.png|Pristine<gallery>File:Exquisite QuillCybork.pngjpg|Exquisite<sub>Cybork Teaser</sub>
</gallery>
  == Ingots =="'Needs Description''" Found in [[Maps #Rotting Ravine|Rotting Ravine]] and [[Maps #Hidden Caverns|Hidden Caverns]] maps.<gallery widths=80px heights=80px mode="packed" > File:Plain IngotCybork vs EV2 Artwork.pngjpeg|PlainFile:Shiny Ingot.png|ShinyFile:Pristine Ingot.png|PristineFile:Exquisite Golden Ingot.png|Exquisite<sub>Artwork of Cybork vs EV2 for social media purposes</sub>
</gallery>
  == Clusters =="'Needs Description''" Found in [[Maps #Lost Dungeons|Lost Dungeons]] maps.|<gallery widths=80px heights=80px mode="packed" > File:Plain ClusterDD2_-_Marvel_vs.png|PlainFile:Shiny Cluster_Capcom_Style.png|ShinyFile:Pristine Cluster.png|PristineFile:Exquisite Citrine Cluster.png|Exquisite<sub>Cybork in a capcom-styled artwork</sub>
</gallery>
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[[File:Trials_Report 2 - Cyborks.mp4|200px]]
<sub>Trials Report #2 - Cybork</sub>
|}
== Leathers History =="* 'Needs Description''" Found in [[Maps #Ancient Ruins|Ancient RuinsEarly Access]] maps19.<gallery widths=80px heights=80px mode="packed" > File:Plain Leather.png|PlainFile:Shiny Leather.png|ShinyFile0''' :Pristine LeatherIntroduced.png|PristineFile:Exquisite Leather.png|Exquisite</gallery>
 == Scales =="'Needs Description''" Found in [[Maps #The Liferoot|The Liferoot]] maps.<gallery widths=80px heights=80px mode="packed" > File:Plain Scale.png|PlainFile:Shiny Scale.png|ShinyFileCategory:Pristine Scale.png|PristineFile:Exquisite Scale.png|Exquisite</gallery>  == Talismans =="''A magical talisman which, when used to Reroll, gives a risk-free opportunity to perfect the primary stat of a piece of equipment.''" Found in [[Maps #The High Seas|High Seas]] and [[Maps #Tornado Valley|Tornado Valley]] maps.<gallery widths=80px heights=80px mode="packed" >Plain Talisman.png|PlainShiny Talisman.png|ShinyPristine Talisman.png|PristineExquisite Talisman.png|Exquisite</gallery>  == Tokens =="''A magical token which, when used to Reroll, gives a risk-free opportunity to perfect the quality of a MOD.''" Found in [[Maps #Drakenfrost|DrakenfrostEnemies]] and the [[Maps #The Wild West|Wild West]] maps.<gallery widths=80px heights=80px mode="packed" >Plain Token.png|PlainShiny Token.png|ShinyPristine Token.png|PristineExquisite Token.png|Exquisite</gallery> == History ==* [[File:DD2 Splash Logo.png|35px]] '''??? :''' Added Exquisite Materials* [[File:Drakenfrost_Logo.png|35px]] '''4.1 :''' Added Tokens.* [[File:Isle_of_Dread_Logo_Splash.png|35px]] '''4.0 :''' Added Talismans.* [[File:Protean_Shift_Logo_Splash.png|35px]] '''3.0 :''' Introduced.
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