Adept

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Adept
Adept
Primary Attack: A Ranged Magical Projectile Attack as Hero Damage. Applies the Mark Effect.
Secondary Attack: A Charged Ranged Magical Projectile Attack that Pierces through multiple enemies.
Usable Weapons: Staves
Lore: A dedicated bookworm and talented mage, the Adept has pursued the arcane arts from a young age. Unrivaled in her valley homeland, the Adept has come to Dragonfall to prove herself alongside the finest arcane masters and take the fight to the Old Ones on the fields of battle.
Hero Damage Scalar: 0.5
Hero Health Scalar: 0.9
Base Damage Reduction: 0%

Information

Adept arclightning.png Arc Lightning: The Adept sends piercing bolts of devastating lightning that damage marked targets and enemies caught in-between.
Apprentice tornado.png Tornado: Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies.
Adept arcanebubble.png Arcane Bubble: Creates a pulsing shield that reflects all enemy projectiles and periodically stuns all enemies within.
Heal.png Heal Self: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage.

Apprentice flameburst.png Flameburst Tower: Shoots a flaming projectile at an enemy. When the projectile strikes an enemy, it bursts, dealing magical fire damage in a small area.
Adept Tesla Coil.png Tesla Coil: Generates arcing electricity that chains to multiple targets at once.
Adept hailstorm.png Hailstorm Tower: Fires ice shards and hail at enemies, weakening them to follow up attacks.
Adept Crystal Hammer.png Crystal Hammer: Slams the ground, sending a line of damaging crystalline spikes forward and hitting all enemies in line.

Advanced EditList of Adept-specific Item Shards:

Name Effect Item
Weapon Helmet Chest Boots Gloves Relic
Arc Shielding Arc Lightning places a shield on you lasting 20 seconds and absorbing 180-780% Ability Power of damage. Enemies that hit the shield are damaged for a total of 200-1000% of your Ability Power over 3 seconds. (780%, 1000% -> 900%, 1160%) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Betsy's Curse Primary attacks leave a curse zone that reduces the damage enemies deal by 5-25%. You can place up to 3 zones and each zones lasts 20-100 seconds. (25% -> 29%) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Charged Restoration Charged secondary attacks restore 1-7 mana. Can only activate once per second. (7 -> 10) CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
EF Upgrade Increases the damage of Tornado by 3-39%. (39% -> 52%) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Empowered Mark Increases the max number of the marked targets this hero may have by 2-30. (30 -> 34) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Enduring Tornado Increases the knockup duration of Tornado by 1-6 seconds. (6 seconds -> 8 seconds) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Explosive Finale Upon completion, the Arcane Bubble explodes dealing X-2000% Ability Power damage to all enemies in and around the bubble. (2000% -> 2380%) CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Marking Bubble Arcane Bubble will place a Mark on all enemies in the initial spawn area and increases Mark count 1-6. (6 -> 10) CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Marks for Life Abilities that consume Mark have 18-50% chance on hit to apply a new Mark. (50% -> 58%) CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Sanctuary Heroes inside the Arcane Bubble shield heal 5-15% of their health per second during the duration of the bubble. (15% -> 19%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Thunderbolts and Lightning Increases the damage of Arc Lightning by 3-39%. (39% -> 52%) TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Thunderwave Arc Lightning deals X-1250% Ability Power as damage to all enemies around you. (1250% -> 1450%) CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Wither Bubble Arcane Bubble withers enemies inside it increasing the damage they take by X-15%. (15% -> 19%) CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Crystal Fissure Increases the width of Crystal Hammer's attack by 50%, and increases the Defense Power by 5-29%. (29% -> 35%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Gathering Burst Flameburst Tower's fireballs deal more damage the further they travel, up to +20-80% more damage. (80% -> 100%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Glacier Every 10 attacks, Hailstorm Tower fires an icy boulder that explodes on impact dealing 75-175% of Defense Damage as damage in a small area. (175% -> 195%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Icefall Hailstorm Tower attacks have a 2-5% chance on hit to freeze enemies for 2 seconds. (5% -> 6%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Mark Targets This defence has a 5-45% chance to place a Mark on its target. (45% -> 53%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Reckless Shock Enemies hit by the Tesla Coil take 10-25% more damage, but move 50% faster (25% -> 30%) CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png

Advanced EditList of Adept-specific Item Mods:

Name Effect Item
Weapon Helmet Chest Boots Gloves Relic
Aerial Strike Chip +93~125% Arc Lightning damage to Knocked Up enemies. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Exploding Volley Chip +102,500~138,750 area damage to enemies hit by Arcane Volley and Arc Lightning. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Marknado Chip Tornado marks enemies. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Ramping Voltage The Tesla Coil deals more damage as it strikes enemies, up to a maximum of 37.87~50% extra damage. Damage increases resets after not attacking for 5 seconds. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png

List of Adept-specific Wayfarer Weapons:

Name Fixed Mod Effect
Betsy's Wrath Betsy's Curse Primary Attacks leave a curse zone, reducing enemy damage by 31.3~40%. Place up to 3 zones lasting 91~120 seconds each.
Haunted Halberd Ghastly Halberds Secondary attack summons Ghastly Halberds that attack for 293~515% Ability Power as damage, twice per second, for 15 seconds. You can summon up to 5~10.
Luna Portal Lunar Caller Secondary Attacks summon Lunar Portals that deal 126~225% Ability Power as magical damage per second for 20.15~35 seconds. Up to 5~10 portals.