Difference between revisions of "Apprentice"

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== Overview ==
 
The Apprentice is a ranged hero that excels in multi-target attacks. [[Primary Attacks]] deal [[:Category:Magical Damage|Magical Damage]] and [[Magical Mark|Mark]] enemies while Abilities consume marks. [[Secondary Attacks]] can be charged and pierces through multiple enemies.
 
 
 
== Information ==
 
== Information ==
<div class="tabbertab-borderless">{{#tag:tabber|Abilities = {{Hero SkillList|Abilities|Arcane_Volley|Tornado|Mana_Bomb}} {{!}}-{{!}}
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<tabber>
Defenses={{Hero SkillList|Defenses|Flameburst_Tower|Arcane_Barrier|Frostbite_Tower|Earthshatter_Tower}} {{!}}-{{!}}
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Abilities=
Specs={{Hero SkillList|Specs|Reduced_Cooldown|Mage_Spec|Blockade_Boom|Freeze|Double_Fire_Fireball|Earthy_Knockup}} {{!}}-{{!}}
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{|
Passives={{Data Field|Passives/Apprentice|swap}}}}</div>
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|-
 
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{{:Arcane_Volley}}
==Combinations/Tips==
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|-
 
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{{:Tornado}}
Has good synergy with Squire and Monk.
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|-
 
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{{:Mana_Bomb}}
Frostbite Tower + Cannon Ball Tower (Squire Tower). Frostbite Tower gives enemies slow and at the end of the slow, gives the enemy a temporary frozen status. Cannon Ball Tower's will "shatter" the enemy dealing massive damage.
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|-
 
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{{:Heal_Self}}
Frostbite Tower + Lightning Aura (Monk Skill). Frostbite Tower slows the enemy forcing the enemy to stay inside the Lightning Aura for longer.
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|}
 
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|-|Defenses=
Tornado + Sky Guard Tower (Monk Skill). Tornado launches enemies into the air allowing Sky Guard Tower's to deal massive damage to them.
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{|
 +
|-
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{{:Flamethrower_Tower}}
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|-
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{{:Arcane_Barrier}}
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|-
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{{:Frostbite_Tower}}
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|-
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{{:Earthshatter_Tower}}
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|}
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|-|Spheres=
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{{SphereGrid|Apprentice}}
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|-|Passives=
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{{Datafield|Passives/Apprentice|swap}}
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</tabber>

Revision as of 01:11, 14 December 2017

Apprentice
Apprentice
Primary Attack: A Ranged Magical Projectile Attack as Hero Damage. Applies the Mark Effect.
Secondary Attack: A Charged Ranged Magical Projectile Attack that Pierces through multiple enemies.
Usable Weapons: Staves
Lore: Quiet and reserved outside of battle, the Apprentice truly shines when he's blasting back enemies with bursts of chilling ice and explosive fire. As a master elementalist, he controls the forces of nature to shatter the earth, command the wind, and burn down enemy hordes.
Hero Damage Scalar: 0.5
Hero Health Scalar: 0.9
Base Damage Reduction: 0%

Information

Apprentice arcane volley.png Arcane Volley: The Apprentice fires homing bolts at his Marked enemies, dealing Magical Damage to each.
Apprentice tornado.png Tornado: Hurls a tornado in a line, suspending enemies in the air and dealing Magical Storm Damage over time. Deals extra damage to Marked enemies.
Apprentice manabomb.png Mana Bomb: The Apprentice charges his staff and unleashes a massive explosion dealing Magical Damage. While charging, the Apprentice takes reduced damage. Deals extra damage to Marked enemies.
Heal.png Heal Self: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage.

Apprentice flameburst.png Flamethrower Tower: Unleashes a torrent of fire, burning all enemies caught in its flames.
Apprentice arcane barrier.png Arcane Barrier: Blocks enemies. After losing 25% of its max health, self-destructs, dealing Magical Damage. Regenerates after a delay, knocking enemies backwards. Draws extra attention from enemies.
Apprentice frostbite.png Frostbite Tower: Shoots a beam of frost at an enemy, Slowing that enemy and all nearby enemies. Draws reduced attention from enemies.
Apprentice Earthshatter.png Earthshatter Tower: Sends forth a long-range homing projectile at a ground enemy. When the projectile strikes an enemy, it erupts dealing Magical Earth Damage.

(M) Experience Bonus Sphere 1 : Increases experience gained by 10%.(M) Experience Bonus Sphere 2 : Increases experience gained by 20%.

Advanced EditList of Apprentice-specific Item Mods:

Name Effect Item
Weapon Helmet Chest Boots Gloves Relic
Aerial Strike Chip +102,500~138,750 area damage to enemies hit by Arcane Volley and Arc Lightning. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Shatterquake +3.32~5% of tower damage as area Earth damage for 9~15 seconds when hit by Earthshatter. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png

List of Apprentice-specific Wayfarer Weapons:

Name Fixed Mod Effect
Betsy's Wrath Betsy's Curse Primary Attacks leave a curse zone, reducing enemy damage by 31.3~40%. Place up to 3 zones lasting 91~120 seconds each.
Haunted Halberd Ghastly Halberds Secondary attack summons Ghastly Halberds that attack for 293~515% Ability Power as damage, twice per second, for 15 seconds. You can summon up to 5~10.
Luna Portal Lunar Caller Secondary Attacks summon Lunar Portals that deal 126~225% Ability Power as magical damage per second for 20.15~35 seconds. Up to 5~10 portals.