Difference between revisions of "Apprentice"

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==Combinations/Tips==
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Has good synergy with Squire and Monk.
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Frostbite Tower + Cannon Ball Tower (Squire Tower). Frostbite Tower gives enemies slow and at the end of the slow, gives the enemy a temporary frozen status. Cannon Ball Tower's will "shatter" the enemy dealing massive damage.
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Frostbite Tower + Lightning Aura (Monk Skill). Frostbite Tower slows the enemy forcing the enemy to stay inside the Lightning Aura for longer.
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Tornado + Sky Guard Tower (Monk Skill). Tornado launches enemies into the air allowing Sky Guard Tower's to deal massive damage to them.

Revision as of 14:27, 5 May 2015

Apprentice
Apprentice
Primary Attack: A Ranged Magical Projectile Attack as Hero Damage. Applies the Mark Effect.
Secondary Attack: A Charged Ranged Magical Projectile Attack that Pierces through multiple enemies.
Usable Weapons: Staves
Lore: Quiet and reserved outside of battle, the Apprentice truly shines when he's blasting back enemies with bursts of chilling ice and explosive fire. As a master elementalist, he controls the forces of nature to shatter the earth, command the wind, and burn down enemy hordes.
Hero Damage Scalar: 0.5
Hero Health Scalar: 0.9
Base Damage Reduction: 0%

Overview

The Apprentice is a ranged hero that excels in multi-target attacks. Primary Attacks deal Magical Damage and Mark enemies while Abilities consume marks. Secondary Attacks can be charged and pierces through multiple enemies.

Information

Template:EditToolList of Apprentice-specific Item Mods:

Name Effect Item
Weapon Helmet Chest Boots Gloves Relic
Aerial Strike Chip +102,500~138,750 area damage to enemies hit by Arcane Volley and Arc Lightning. TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Shatterquake +3.32~5% of tower damage as area Earth damage for 9~15 seconds when hit by Earthshatter. CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png

List of Apprentice-specific Wayfarer Weapons:

Name Fixed Mod Effect
Betsy's Wrath Betsy's Curse Primary Attacks leave a curse zone, reducing enemy damage by 31.3~40%. Place up to 3 zones lasting 91~120 seconds each.
Haunted Halberd Ghastly Halberds Secondary attack summons Ghastly Halberds that attack for 293~515% Ability Power as damage, twice per second, for 15 seconds. You can summon up to 5~10.
Luna Portal Lunar Caller Secondary Attacks summon Lunar Portals that deal 126~225% Ability Power as magical damage per second for 20.15~35 seconds. Up to 5~10 portals.

Combinations/Tips

Has good synergy with Squire and Monk.

Frostbite Tower + Cannon Ball Tower (Squire Tower). Frostbite Tower gives enemies slow and at the end of the slow, gives the enemy a temporary frozen status. Cannon Ball Tower's will "shatter" the enemy dealing massive damage.

Frostbite Tower + Lightning Aura (Monk Skill). Frostbite Tower slows the enemy forcing the enemy to stay inside the Lightning Aura for longer.

Tornado + Sky Guard Tower (Monk Skill). Tornado launches enemies into the air allowing Sky Guard Tower's to deal massive damage to them.