Difference between revisions of "Blaze Balloon"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
Line 1: Line 1:
{{{{#ifeq:{{PAGENAME}}|Blaze Balloon|Hero_Defense|{{#ifeq:{{PAGENAME}}|Test Calc|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Huntress|:Huntress/List|:Test_Table/Data}}}}}}
+
{{{{#ifeq:{{PAGENAME}}|Blaze Balloon|Hero_Defense|{{#ifeq:{{PAGENAME}}|Calculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Huntress|:Huntress/List|:Test_Table/Data}}}}}}
 
|Hero=Huntress
 
|Hero=Huntress
 
|Page={{{1}}}
 
|Page={{{1}}}

Revision as of 14:19, 31 May 2015

Blaze Balloon
File:Blaze.jpg
When triggered, the balloon bursts and scorches the ground. Enemies walking on the scorched ground take Magical Fire Damage.
Defense Statistics
Hero: Huntress
Defense Type: Trap
Level Required: 14
Mana Cost: 50
Base Attack Rate: 8.325s
Tick Rate: 1.00s
Trigger Radius: 200
Damage Type: Magical Fire
Status Effect: None
Combo Finisher: Ignite

A Burst Trap that attacks all enemies in a short range.
Burn Effect Instead of dealing instantaneous damage, the Blaze Balloon sets the ground aflame, applying Burn Damage to enemies who pass through the fire. This damage occurs while enemies remain in the area of effect, it does not apply as a Status Effect on the target.

Attribute Tier One Tier Two Tier Three Tier Four Tier Five
Burn Damage
Defense Power (x)
0.25x 0.5x 0.75x 1x 1.25x
Max Charges
Defense Health (x)
(0.1x+2) (0.1x+2)*1.1 (0.1x+2)*1.2 (0.1x+2)*1.3 (0.1x+2)*1.4
Damage Radius
Special
7.5 8.25 9 9.74 10.50