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Defenses

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Defenses are the core to defending Etheria. <br>They require Green Mana to be build, upgraded and repaired. <br>Every [[HeroDeck|Hero Deck]] has 4 defenses with exception to Barbarian and Gun Witch, who have no defenses, and Dryad and Mystic, who have a 5th defense to provide a way of healing.<br>There are 5 types of Defenses: Towers, Blockades, Traps, Auras and NodesBeams.<br><br>=== Blockades ===
Blockades are Defenses that focus on Defense. They have wide hitboxes with a lot of health and a small to medium range cap.<br>
Blockades deal damage, but they can also have a supporting roll such as slowing or stunning enemies, and buffing heroes. <br><br>
They include: <gallery widths=100px heights=100px mode="packed">File:Apprentice arcane barrier.png|''[[Arcane Barrier, ]]''File:Squire SpikedBlockade.png|''[[Spike Blockade, ]]''File:Squire training dummy.png|''[[Training Dummy, ]]''File:AbyssLord orc.png|''[[Orc Blockade, ]]''File:AbyssLord Colossus.png|''[[The Colossus, ]]''File:Lavamancer Maw.png|''[[Maw of the Earth Drake, ]]''File:Mystic VipersFangs.png|''[[Viper's Fangs and ]]''File:Dryad WorldTree.png|''[[World Tree.]]''</gallery> === Towers ===
Towers are Defenses that focus on Offense. They have small hitboxes with some health and often a large range cap.<br>
There is much variation between towers, some have projectiles, others have beams. Most are damaging, but there are also CC Towers. They can be AoE or Single Target.<br><br>
They include: <gallery widths=100px heights=100px mode="packed">File:Apprentice flameburst.png|''[[Flamethrower Tower, ]]''File:Apprentice frostbite.png|''[[Frostbite Tower, ]]''File:Apprentice Earthshatter.png|''[[Earthshatter Tower, ]]''File:Squire cannonball.png|''[[Cannonball Tower, ]]''File:Squire ballista.png|''[[Ballista, ]]''File:Huntress poison tower.png|''[[Poison Dart Tower, ]]''File:Monk sky guard.png|''[[Sky Guard Tower, ]]''File:AbyssLord Ramster.png|''[[Skeletal Ramster, ]]''File:AbyssLord BoneArchers.png|''[[Bone Archers|Skeletal Archer, Archers]]''File:Lavamancer Volcano.png|''[[Volcano, ]]''File:Mystic SandViper.png|''[[Sand Viper, ]]''File:Mystic SerpentsCoil.png|''[[Serpents Coil|Serpent's Coil, ]]''File:Mystic Obelisk, .png|''[[Obelisk]]''File:Dryad HarpysPerch.png|''[[Harpy's Perch and ]]''File:Adept hailstorm.png|''[[Hailstorm Tower.]]''</gallery> === Traps ===
Traps are Defenses that focus on Offense. As health they have an certain amount of charges. They have a small trigger radius and a larger detonation radius, each trigger removes a charge.<br>
The Dryad is an exception, her traps act more like Auras, no trigger radius and a percentage as health.<br>
Traps are mainly damage dealers, but they can have supporting rolls such as slowing, stunning or charming enemies.<br><br>
They include: <gallery widths=100px heights=100px mode="packed">File:Huntress explosive trap.png|''[[Explosive Trap, ]]''File:Huntress geyser trap.png|''[[Geyser Trap, ]]''File:Huntress blaze balloon.png|''[[Blaze Balloon, ]]''File:Lavamancer OilGeyser.png|''[[Oil Geyser, ]]''File:Mystic SnakingSands.png|''[[Snaking Sands, ]]''File:Dryad HornetsNest.png|''[[Moss Hornet's Nest, ]]''File:Dryad SlimePit.png|''[[Slime Pit and ]]''File:Dryad AngryNimbus.png|''[[Angry Nimbus.]]''</gallery> === Auras ===
Auras are Defenses that focus on Offense. As health they have a durability displayed by a percentage. They have a medium range cap.<br>
Auras are damage dealers, with rarely some supporting rolls like buffing defenses.<br><br>
They include: <gallery widths=100px heights=100px mode="packed">File:Monk flame aura.png|''[[Flame Aura, ]]''File:Monk boost aura.png|''[[Boost Aura, ]]''File:Monk lightning aura.png|''[[Lightning Strikes Aura and ]]''File:Lavamancer FissureofEmbermount.png|''[[Fissure of Embermount.]]''</gallery> === Nodes =Beams ==Nodes Beams are Defenses that focus on Offense. The Each beam is made of multiple nodes are often linked with a beam, so you always need requiring at least 2 placed nodes to place 2be summoned. As health they have a durability displayed by a percentage. They have set ranges.<br>Nodes Beams are damage dealers and can be support such as reflecting projectiles and buffing defenses.<br><br>They include: <gallery widths=100px heights=100px mode="packed">File:EV2 ProtonBeam.png|''[[Proton BEam, Beam]]''File:EV2 ReflectBeam.png|''[[Reflect Beam, ]]''File:EV2 BuffBeam.png|''[[Buff Beam and ]]''File:EV2 WeapManu.png|''[[Weapon Manufacturer]]''</gallery>
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