Changes

Defenses

3,263 bytes added, 2 April
Adding Aquarion's towers
[[File:Towers Loading Screen.png|350px|right|thumb|Loading Screen featuring a tower of each four base heroes.]]
Defenses are the core to defending Etheria.<br>
They require Green Mana to be buildbuilt, upgraded and repaired.<br>Every Most [[Heroes|Hero]] has have 4 defenses with exception to ; The [[Barbarian ]] and Gun Witch, who [[Gunwitch]] have no defenses, ; and the [[Dryad ]] and [[Mystic, who ]] have a 5th defense to provide a way of healing.<br>There are 5 types of Defenses: Towers, Blockades, Traps, Auras and BeamsNodes.<br><br>
== Blockades ==
Blockades are Defenses that focus on Defense. They have wide hitboxes with a lot of health and a small to medium usually do not have much range cap.<br>Blockades deal damage, but they can also have a supporting roll role such as slowing or stunning enemies, and buffing heroes. <br><br>
They include:
<gallery widths=100px heights=100px mode="packed">
File:Dryad_WorldTree.png|link=World Tree|''[[World Tree]]''
File:Mercenary_Royal_Guard_Blockade.png|link=Royal Guard Blockade|''[[Royal Guard Blockade]]''
File:Werewolf_Commander.png|link=Werewolf Commander|''[[Werewolf Commander]]''
 
</gallery>
File:Monk_sky_guard.png|link=Sky Guard Tower|''[[Sky Guard Tower]]''
File:AbyssLord_Ramster.png|link=Skeletal Ramster|''[[Skeletal Ramster]]''
File:AbyssLord_BoneArchers.png|link=Bone Archers|Skeletal ArchersArcher|''[[Bone Archers|Skeletal ArchersArcher]]''
File:Lavamancer_Volcano.png|link=Volcano|''[[Volcano]]''
File:Mystic_SerpentsCoil.png|link=Serpents Coil|Serpent's Coil|''[[Serpents Coil|Serpent's Coil]]''
File:Countess_Oil_Catapult.png|link=Oil Catapult|''[[Oil Catapult]]''
File:Countess_Elder_Dragon.png|link=Elder Dragon|''[[Elder Dragon]]''
File:Magnetic Knight.png|link=Magnetic Knight Tower|''[[Magnetic Knight Tower]]
File:Rail Gun.png|link=Rail Gun Tower|''[[Rail Gun Tower]]
File:Sentry Turret.png|link=Sentry Turret|''[[Sentry Turret]]
File:Spectral Knight.png|link=Spectral Knight|''[[Spectral Knight]]
File:Sonic Bat.png|link=Sonic Bat|''[[Sonic Bat]]
File:Water Sprite Tower.png|link=Water Sprite Tower|''[[Water Sprite Tower]]
File:PufferFish.png|link=PufferFish|''[[PufferFish]]
File:JellyFish.png|link=JellyFish|''[[JellyFish]]
File:Artillery Crab Tower.png|link=Artillery Crab Tower|''[[Artillery Crab Tower]]
</gallery>
They include:
<gallery widths=100px heights=100px mode="packed">
File:Huntress explosive trapHuntress_explosive_trap.png|link=Explosive Trap|''[[Explosive Trap]]''File:Huntress geyser trapHuntress_geyser_trap.png|link=Geyser Trap|''[[Geyser Trap]]''File:Huntress blaze balloonHuntress_blaze_balloon.png|link=Blaze Balloon|''[[Blaze Balloon]]''File:Lavamancer OilGeyserLavamancer_OilGeyser.png|link=Oil Geyser|''[[Oil Geyser]]''File:Mystic SnakingSandsMystic_SnakingSands.png|link=Snaking Sands|''[[Snaking Sands]]''File:Dryad HornetsNestDryad_HornetsNest.png|link=Moss Hornet's Nest|''[[Moss Hornet's Nest]]''File:Dryad SlimePitDryad_SlimePit.png|link=Slime Pit|''[[Slime Pit]]''File:Dryad AngryNimbusDryad_AngryNimbus.png|link=Angry Nimbus|''[[Angry Nimbus]]''File:Mercenary_Nether_Spider_Spawner.png|link=Nether Spider Spawner|''[[Nether Spider Spawner]]''File:Countess_Dragon_Nest.png|link=Dragon's Nest|''[[Dragon's Nest]]''File:EMP Trap.png|link=EMP Trap|''[[EMP Trap]]File:Gargoyle Statue.png|link=Gargoyle Statue|''[[Gargoyle Statue]]
</gallery>
File:Monk lightning aura.png|link=Lightning Strikes Aura|''[[Lightning Strikes Aura]]''
File:Lavamancer FissureofEmbermount.png|link=Fissure of Embermount|''[[Fissure of Embermount]]''
File:Initiate_Water_Aura.png|link=Water Aura|''[[Water Aura]]''
File:Initiate_Frost_Strikes_Aura.png|link=Frost Strikes Aura|''[[Frost Strikes Aura]]''
</gallery>
== Nodes ==
Nodes are Defenses that focus on Offenseutility, made of multiple nodes, requiring at least 2 placed nodes to be summoned. As health they have a durability displayed by a percentage. They have set ranges.<br>Nodes are damage dealers and can be very useful for support such as reflecting projectiles and , buffing defenses, and stunning enemies.<br><br>
They include:
<gallery widths=100px heights=100px mode="packed">
File:EV2 WeapManu.png|link=Weapon Manufacturer|''[[Weapon Manufacturer]]''
</gallery>
 
==Interactions==
 
===Build===
Each Defense costs a specific amount of [[Mana#Green Mana|green mana]] to build. When building a defense it costs [[Mana#Green Mana|green mana]] and [[Defense Units|Defense Units]]. The [[Defense Units]] lost from building a defense is refunded when the defense is either sold or destroyed.
 
 
 
===Upgrade===
A Player may Upgrade a defense by [[Controls|pressing Q]] (by default) and then left clicking on a [[Defense]]. <br>
* Upgrading a defense will increase its [[Defense Power]] ratio and [[Defense Health]] ratio.
 
Upgrading a defense costs different amounts of [[Mana#Green Mana|green mana]] for each upgrade tier:
{|class="wikitable" style="text-align:center;"
|-
! Upgrade !! Cost
|-
| Tier 1 -> 2 || 50
|-
| Tier 2 -> 3 || 100
|-
| Tier 3 -> 4 || 150
|-
| Tier 4 -> 5 || 200
|}
 
 
 
===Repair===
A player can repair a Defense by [[Controls|pressing R]] (by default) and then left clicking on a defense. <br>
'''Formula:''' <code>Base Green Mana Cost * 75% * % of missing health</code> <br>
So repairing a defense such as the [[Flameburst Tower]] for example it costs 40 [[Mana#Green Mana|green mana]] and repairing it from 50% health will cost 15 [[mana#green mana|green mana]]. <br>
* Repairing a Defense does not change in cost according to the upgrade tier. The repair cost is always based off of the base cost of the Tier 1 version of the Defense
 
 
 
===Sell===
A Player may sell a defense by [[Controls|pressing Z]] (by default) and then left clicking on the defense. <br>
'''Formula:''' <code>Total Green Mana Cost * 75% * % of missing health</code> <br>
* A Defense will sell for [[Mana#Green Mana|green mana]] based on its condition and upgrade status.
: A Defense sold in the same build phase it was built in will give a full refund, including any [[Mana#Green Mana|green mana]] spent on upgrades. <br> If the defense is sold at any other point after it has been built will sell for 75% of its cost (Including Upgrade costs) times its percent health left.
 
[[Category:Dungeon Defenders 2]] [[Category:Defenses]] [[Category:Heroes]] [[Category:Mechanics]]
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