Changes

Elements

94 bytes removed, 16:20, 23 December 2023
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Added not about Elemental Combos removing the Combo Starter status
Elements and Elemental Combos are key components for utilizing powerful [[Status Effects|effects]], weaknesses, and [[Defenses|defenses]] against the [[enemies]] of Etheria. <br>
It is important to know about the elements because it can be a deciding factor for the completion in a [[maps|match]]. <br> <br>
An example of this would be new players against the [[Drakenlord]] for the first time without Ignite. <br> <br>Keep in mind that triggering an Elemental Combo removes the Combo Starter status.
=Elements=
<p style="font-size: 120%;> '''Water''' </p>
* It's approximately a 6s stun.
* Petrified flying mobs drop out of the air and instantly die if they land in a void, This does not work for [[Dark Assassin|Dark Assassins]].
* Causes the [[Enemies#Bosses|Drakenlord]] to take full damage whilst petrified even if his shield hasn't been disabled by ignite, [[Shards|burning strikes]], or [[Rings|ring of fire]] first.
* Has the best body block, petrified mobs form a physical barrier which prevents un-petrified [[Enemies|mobs]] from walking past (to a degree).
* Counts towards [[Mods|controller mods]].
<br><br><br>
 
===Electrocute===
[[File:Electrocute.gif|300px|right]]
===Ignite===
[[File:Ignite.gif|300px|right]]
Ignite makes [[enemies]] take more damage from all sources when Fire fire damage comes in contact with an oiled [[Enemies|enemy]].
* Causes [[Enemies|mobs]] to take 25% more damage from all sources while ignited.
* Burn is not ignite, [[Mods|embermount flames mod]], [[Shards|burning strikes shard]], etc are burn and do not provide the damage bonus.
===Shatter===
[[File:Shatter.gif|300px|right]]
Shatter is a stun that confuses disorientates [[enemies]] when earth damage comes in contact with a frozen [[Enemies|enemy]].
* The earth damage providing the shatter will deal 50% more damage.
* Slows [[Enemies|mobs]] by 40% for 2 seconds after the end of the stun.
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