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Explosive Trap

40 bytes removed, 20:17, 2 April 2023
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{{{{#ifeq:{{PAGENAME}}|Explosive Trap|Hero_Defense|{{#ifeq:{{PAGENAME}}|Test CalcCalculator/Defenses|:Test_Calc_Math|{{#ifeq:{{PAGENAME}}|Huntress|:HuntressHero/List|:Test_Table/Data}}}}}}
|Hero=Huntress
|Page={{{1}}}
|Name=Explosive Trap
|Description=When triggered, explodes dealing Physical Damage in an area around it.
|Overview=A Sustain Trap that attacks all enemies in a short range.<br />Explosive Trap can be enhanced by the Fire For Effect spec, adding a chance for it to detonate a second time without consuming a charge and deal additional damage.|Icon=Explosive.jpg|Attack=Attack Damage|A1=1<noinclude>x</noinclude>|A2=1.5<noinclude>x</noinclude>|A3=2<noinclude>x</noinclude>|A4=2.5<noinclude>x</noinclude>|A5=3<noinclude>x</noinclude>|Health=Max Charges|H1=(0.15<noinclude>x</noinclude>+10)|H2=(0.15<noinclude>x</noinclude>+10)*1.1|H3=(0.15<noinclude>x</noinclude>+10)*1.2|H4=(0.15<noinclude>x</noinclude>+10)*1.3|H5=(0.15<noinclude>x</noinclude>+10)*1.4|Range=Damage Radius|R1=5.25|R2=5.75|R3=6.25|R4=6.75|R5=7Huntress_explosive_trap.25png
|Trigger=250
|ISpeed=2.50<noinclude>s</noinclude>
|Level=1
|Mana=20
 
|Overview=
* Hits all enemies in a small radius. Damage falls off the further away enemies are from its center.<br>
* Explosive Trap can be enhanced by the Fire For Effect shard, giving it a 45% (51% gilded) chance to detonate a second time without consuming a charge.
<br>
 
|Attack=Attack Scalar
|A1=6.6<noinclude>x</noinclude>
|A2=13.2<noinclude>x</noinclude>
|A3=19.8<noinclude>x</noinclude>
|A4=26.4<noinclude>x</noinclude>
|A5=33<noinclude>x</noinclude>
|Health=Health Scalar
|H1=0.1<noinclude>x</noinclude>
|H2=0.11<noinclude>x</noinclude>
|H3=0.12<noinclude>x</noinclude>
|H4=0.13<noinclude>x</noinclude>
|H5=0.14<noinclude>x</noinclude>
}}
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