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Explosive Trap

959 bytes added, 00:00, 19 May 2015
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{{{{#ifeq:{{PAGENAME}}|Explosive Trap|Hero_Defense|{{#ifeq:{{PAGENAME}}|Test Calc|:Test_Calc_Math|:Test_Table/Data}}}}|Hero Defense=Huntress|Page={{{1}}}|Type=Trap|Name=Explosive Trap|Description=When triggered, explodes dealing Physical Damage in an area around it.|Overview=A Sustain Trap that attacks all enemies in a short range.<br />Explosive Trap can be enhanced by the Fire For Effect spec, adding a chance for it to detonate a second time without consuming a charge and deal additional damage.|attackIcon=Explosive.jpg|Attack=Attack Damage|healthA1=1<noinclude>x</noinclude>|A2=1.5<noinclude>x</noinclude>|A3=2<noinclude>x</noinclude>|A4=2.5<noinclude>x</noinclude>|A5=3<noinclude>x</noinclude>|Health=Max Charges|speedH1=(0.15<noinclude>x</noinclude>+10)|H2=(0.15<noinclude>x</noinclude>+10)*1.1|H3=(0.15<noinclude>x</noinclude>+10)*1.2|H4=(0.15<noinclude>x</noinclude>+10)*1.3|H5=Recharge Rate(0.15<noinclude>x</noinclude>+10)*1.4|rangeRange=Damage Radius|triggerR1=5.25|R2=5.75|R3=6.25|R4=6.75|R5=7.25|Trigger Range=250|ISpeed=2.50<noinclude>s</noinclude>|Element=[[Physical]]|Status=None|Level=1|comboMana=none20
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