Difference between revisions of "Goblins (Regular)"

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Revision as of 23:57, 9 January 2015

File:Goblin.png
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Description

The Goblin is a common enemy type encountered in vast numbers on every level. It is the most basic enemy type and deals a small amount of damage. The Goblin has no vulnerability or resistance to any particular damage type.

The Goblin's HP and damage seems to scale linearly in normal mode, with the formula being:

  • Health = (350 + (50*Level))
  • Damage = 30 + (3.5*(Level-1))