Difference between revisions of "Goblin"

From Dungeon Defenders 2 Wiki
Jump to: navigation, search
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[File:Goblins.png|thumb|300x300px]]
+
{{Enemy Infobox
 +
|image = [[File:Goblins.png|300px]]
 +
|damage_type = Physical
 +
|damage = 30 + (3.5*(Level-1))
 +
|health = (350 + (50*Level))
 +
}}
  
 
== Description ==
 
== Description ==
The Goblin is a common enemy type encountered in vast numbers on every [[:Category:Maps#Waves|level]]. It is the most basic [[:Category:Enemies|enemy]] type and deals a small amount of damage. The Goblin has no vulnerability or resistance to any particular damage type.  
+
The Goblin is the most common melee [[Enemies|enemy]] type encountered in vast numbers on every map. It has low health and deals a small amount of damage.  
  
The Goblin's [[Health|HP]] and damage seems to scale linearly in normal mode, with the formula being:
+
== Strategy ==
 +
There is no particular strategy in dealing with these [[Enemies|enemies]]. They die very easily to any damage done to them.
 +
 
 +
== Schedule Icon ==
 +
[[File:Gobu.png]]
  
*Health = (350 + (50*Level))
 
*Damage = 30 + (3.5*(Level-1))
 
[[Category:Physical Damage|Physical Damage]]
 
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Revision as of 18:10, 15 December 2018

Goblin
[[Goblins.png|300px]]
Information
Enemy Types ?
Lane Type ?
Appearances ?
Schedule Icon Miscellaneous Enemy Icon.png


Description

The Goblin is the most common melee enemy type encountered in vast numbers on every map. It has low health and deals a small amount of damage.

Strategy

There is no particular strategy in dealing with these enemies. They die very easily to any damage done to them.

Schedule Icon

Gobu.png