Difference between revisions of "Goblins (Regular)"

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[[File:Goblins.png|thumb|300x300px]]
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{{Enemy Infobox
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|image = [[File:Goblins.png|300px]]
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|damage_type = Physical
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|damage = 30 + (3.5*(Level-1))
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|health = (350 + (50*Level))
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}}
  
 
== Description ==
 
== Description ==
 
The Goblin is a common enemy type encountered in vast numbers on every [[:Category:Maps#Waves|level]]. It is the most basic [[:Category:Enemies|enemy]] type and deals a small amount of damage. The Goblin has no vulnerability or resistance to any particular damage type.  
 
The Goblin is a common enemy type encountered in vast numbers on every [[:Category:Maps#Waves|level]]. It is the most basic [[:Category:Enemies|enemy]] type and deals a small amount of damage. The Goblin has no vulnerability or resistance to any particular damage type.  
  
The Goblin's [[Health|HP]] and damage seems to scale linearly in normal mode, with the formula being:
 
 
*Health = (350 + (50*Level))
 
*Damage = 30 + (3.5*(Level-1))
 
 
[[Category:Physical Damage|Physical Damage]]
 
[[Category:Physical Damage|Physical Damage]]
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Revision as of 09:19, 23 August 2015

Goblins (Regular)
Goblins.png
Information
Damage Type Physical
Damage 30 + (3.5*(Level-1))
Health (350 + (50*Level))

Description

The Goblin is a common enemy type encountered in vast numbers on every level. It is the most basic enemy type and deals a small amount of damage. The Goblin has no vulnerability or resistance to any particular damage type.