Difference between revisions of "Heroes"

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(Stat Build Attributes)
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Note : please add barbarian here, thank you
 
Note : please add barbarian here, thank you
  
==Stat Build Attributes==
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==Hero Stats==
 
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:
 
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:
 
*'''[[Armor]]''': Scalar value that affects damage taken from enemy attacks.
 
*'''[[Armor]]''': Scalar value that affects damage taken from enemy attacks.
 
*'''[[Hero Health]]''': Increases the maximum health that your Hero has.
 
*'''[[Hero Health]]''': Increases the maximum health that your Hero has.
 
*'''[[Hero Damage]]''': Increases damage dealt with Hero Attacks.
 
*'''[[Hero Damage]]''': Increases damage dealt with Hero Attacks.
*'''[[Ability Power]]''': Increases the damage dealth with Hero [[Abilities]]
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*'''[[Ability Power]]''': Increases the damage dealt with Hero [[Abilities]]
 
*'''[[Movement Speed]]''': Affects how fast your character moves.
 
*'''[[Movement Speed]]''': Affects how fast your character moves.
 
*'''[[Ability Mana]]''': The resource pool that Hero [[Abilities]] draw from.  
 
*'''[[Ability Mana]]''': The resource pool that Hero [[Abilities]] draw from.  
*'''[[Hero Crit Chance]]''': A percentage chance Determines how likely your attacks are to be critical hits.
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*'''[[Hero Crit Chance]]''': A % chance that determines how likely your attacks are to be critical hits.
*'''[[Hero Crit Damage]]''': Affects the critical damage multiplier.
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*'''[[Hero Crit Damage]]''': Affects how much extra % damage a critical hit does.
  
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==Defense Stats==
===Hero Damage===
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The following [[Attributes]] apply to [[Defenses]].
the Hero damage stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]].
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*'''[[Defense Health]]''': Increases the maximum health pool of your tower.  
*You can alter your Hero Damage via
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*'''[[Defense Power]]''': Affects how much damage is dealt by the Tower's Attacks.
*Changing [[Weapons]]
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*'''[[Defense Range]]''': Determines how far away the Defense can attack enemies from.
*M.O.D.S. such as ''"'''P'''ower '''C'''hip"'', ''"'''L'''ight/'''M'''edium/'''H'''eavy Chip"'', ''"'''S'''wap '''D'''amage '''C'''hip"'' and any more
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*'''[[Defense Speed]]''' (a.k.a ''Attack Rate''): Affects how frequently the Defense can attack.
*[[Ascension|Ascension Points]]
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*'''[[Defense Crit Chance]]''': A % chance that determines how likely the Defense is to land a critical hit.
*Powers
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*'''[[Defense Crit Damage]]''': Affects how much extra % damage a critical hit does.
 
 
===Hero Health===
 
Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. Your Fourth Ability on most heroes is typically an ability that can recover your Health, Towers like the [[Dryad]]'s [[World Tree]] can regenerate your life for being in it's Area of Effect.
 
 
 
===Hero Critical Damage===
 
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.
 
Affected by the following
 
*[[Ascension|Ascension Points]]
 
 
 
===Critical Chance===
 
Also known as "crit rating" this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.
 
This stat can be modified by the following
 
*[[Ascension|Ascension Points]]
 
*[[Shards]] ''"'''C'''ritical '''S'''trike"''(Hero), ''"'''D'''efensive '''C'''ritical '''S'''trike"''(Towers),''"'''P'''ower '''T'''ransfer"''(Towers)
 
*M.O.D.S ''"'''C'''ritical '''C'''hip"''(Hero) and ''"'''C'''ritical '''S'''ervo"''(Towers)
 
 
 
===Ability Resource===
 
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via
 
*[[Ascension|Ascension Points]]
 
*[[Shards]] ''"'''M'''ana '''C'''apacitor"''
 
*Note their are Hero specific [[Shards]] that allow you to generate your own Resource for a select few heroes I will add them as I remember their names
 
 
 
===Ability Power===
 
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).
 
*Is effected by the following
 
*[[Ascension|Ascension Points]]
 
*M.O.D.S. '''''S'''wap '''A'''p '''C'''hip'', ''"'''F'''ocused '''A'''p '''C'''hip"'', '''''A'''bility '''B'''uff '''C'''hip'', and More
 
 
 
===Resistance===
 
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.
 
 
 
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison. 
 
 
 
Physical: This Resistance reduces the damage taken from physical attacks.
 
 
 
===Special===
 
====Hero Attack Speed====
 
The Speed the Hero Attacks.
 
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.
 
 
====Movement Speed====
 
How fast your Hero can move about the world.
 
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).
 

Revision as of 20:37, 29 September 2018

In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into Abilities (Action part) where they're linked to the hero's combat and Defenses, which you place on the ground (the Tower Defense part)

Heroes

Squire card.pngApprentice card.png Huntress card.png Monk card.png AbyssLord card.png SeriesEV2 card.png GunWitch card.png Lavamancer card.png Mystic card.png Dryad card.png Initiate card.png Adept card.png Barbarian card.png Note : please add barbarian here, thank you

Hero Stats

The following Attributes apply to Heroes:

Defense Stats

The following Attributes apply to Defenses.

  • Defense Health: Increases the maximum health pool of your tower.
  • Defense Power: Affects how much damage is dealt by the Tower's Attacks.
  • Defense Range: Determines how far away the Defense can attack enemies from.
  • Defense Speed (a.k.a Attack Rate): Affects how frequently the Defense can attack.
  • Defense Crit Chance: A % chance that determines how likely the Defense is to land a critical hit.
  • Defense Crit Damage: Affects how much extra % damage a critical hit does.