Difference between revisions of "Heroes"

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In the Dungeon Defenders series, the characters with which you play are called heroes, they have several skill where you can divide them into [[Ability|Abilities]] (Action part) where they're linked to the hero's combat and [[Defense|Defenses]], which you place on the ground (the Tower Defense part)
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In the Dungeon Defenders series, the characters with which you play are called heroes. Each hero has skills, divided into [[Ability|Abilities]] (the "Action" part) and [[Defense|Defenses]] (the "Tower Defense" part). There are currently 2 heroes who only have [[Ability|Abilities]], the rest have both [[Ability|Abilities]] and [[Defense|Defenses]].
  
===Heroes===
 
 
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]
 
[[File:Squire_card.png|200px|link=Squire]][[File:Apprentice_card.png|200px|link=Apprentice]]
 
[[File:Huntress_card.png|200px|link=Huntress]]
 
[[File:Huntress_card.png|200px|link=Huntress]]
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[[File:Initiate_card.png|200px|link=Initiate]]
 
[[File:Initiate_card.png|200px|link=Initiate]]
 
[[File:Adept_card.png|200px|link=Adept]]
 
[[File:Adept_card.png|200px|link=Adept]]
Note : please add barbarian here, thank you
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[[File:barbarian_card.png|200px|link=barbarian]]
 
 
==Stat Build Attributes==
 
The following [[:Category:Stats#Build Attributes|Attributes]] apply to Heroes:
 
*'''Hero Damage''': Increases damage done with any attack.
 
*'''Hero Health''': Increases max [[Health]].
 
*'''Hero Crit''': The critical damage caused by hero's.
 
*'''Hero Crit Chance''': The chance a hero has to critically hit up to 40%.
 
*'''Ability Resource''':  Commonly referd to as Blue Mana, Required to activate abilities, Not all Heroes have the same Ability Resources.
 
*'''Ability Power''': Increases the damage/effects done by the hero's [[:Ability|Abilities]].
 
*'''Resistance''': Split into magical and physical absorbs a percentage of damage taken. 
 
 
===Hero Damage===
 
the Hero damage stat affects the resulting damage from all attacks, mostly [[Primary Attacks]] and [[Secondary Attacks]], but also having a minor effect on certain [[:Ability|Abilities]].
 
*You can alter your Hero Damage via
 
*Changing [[Weapons]]
 
*M.O.D.S. such as ''"'''P'''ower '''C'''hip"'', ''"'''L'''ight/'''M'''edium/'''H'''eavy Chip"'', ''"'''S'''wap '''D'''amage '''C'''hip"'' and any more
 
*[[Ascension]]
 
*Powers
 
 
 
===Hero Health===
 
Also known as "HP", or "Life", this stat directly increases the maximum health bar limit of the active hero. Your Fourth Ability on most heroes is typically an ability that can recover your Health, Towers like the [[Dryad]]'s [[World Tree]] can regenerate your life for being in it's Area of Effect.
 
 
 
===Hero Critical Damage===
 
This stat increases the damage done when a hero scores a critical hit.  Either via random chance or hitting a weak spot on an enemy.  This applies to primary, secondary attacks and abilities.
 
Affected by the following
 
*[[Ascension|Ascension Points]]
 
 
 
===Critical Chance===
 
Also known as "crit rating" this stat effects the chance that a critical hit will be inflicted. This stat is normally represented with percent.
 
This stat can be modified by the following
 
*[[Ascension|Ascension Points]]
 
*[[Shards]] ''"'''C'''ritical '''S'''trike"''(Hero), ''"'''D'''efensive '''C'''ritical '''S'''trike"''(Towers),''"'''P'''ower '''T'''ransfer"''(Towers)
 
*M.O.D.S ''"'''C'''ritical '''C'''hip"''(Hero) and ''"'''C'''ritical '''S'''ervo"''(Towers)
 
 
 
===Ability Resource===
 
The Resource Required to active abilities(Buttons 1-4 on most heroes) Can be Modified Via
 
*[[Ascension|Ascension Points]]
 
*[[Shards]] ''"'''M'''ana '''C'''apacitor"''
 
*Note their are Hero specific [[Shards]] that allow you to generate your own Resource for a select few heroes I will add them as I remember their names
 
 
 
===Ability Power===
 
Ability power increases the power of hero [[:Ability|Abilities]] cause them to deal more damage. It also increases the effectiveness of healing abilities ( Someone Confirm that last part for me).
 
*Is effected by the following
 
*[[Ascension|Ascension Points]]
 
*M.O.D.S. '''''S'''wap '''A'''p '''C'''hip'', ''"'''F'''ocused '''A'''p '''C'''hip"'', '''''A'''bility '''B'''uff '''C'''hip'', and More
 
 
 
===Resistance===
 
Resistance is split into two stats Magical and Physical resistance which reduce the amount of damage a hero takes when attacked.
 
 
 
Magical: This Resistance reduces the damage taken from magical attacks including some effects such as poison. 
 
 
 
Physical: This Resistance reduces the damage taken from physical attacks.
 
 
 
===Special===
 
====Hero Attack Speed====
 
The Speed the Hero Attacks.
 
There is no Stat for increasing the Hero's Attack Rate. All attacks from specific [[:Weapons|Weapons]] are determined by the attacks per second of the hero's weapon.
 
 
====Movement Speed====
 
How fast your Hero can move about the world.
 
This stat is can only be modified by [[Shards]] on [[Boots]], [[Ascension|Ascension Points]], or abilities on pets(Sandstorm).
 

Revision as of 18:21, 14 December 2018

In the Dungeon Defenders series, the characters with which you play are called heroes. Each hero has skills, divided into Abilities (the "Action" part) and Defenses (the "Tower Defense" part). There are currently 2 heroes who only have Abilities, the rest have both Abilities and Defenses.

Squire card.pngApprentice card.png Huntress card.png Monk card.png AbyssLord card.png SeriesEV2 card.png GunWitch card.png Lavamancer card.png Mystic card.png Dryad card.png Initiate card.png Adept card.png Barbarian card.png