Difference between revisions of "Initiate"

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The Initiate is a new hero that has shown up on the official release. The Initiate is a gender bent hero of the Monk with two different abilities.  The Initate focuses more on support than the Monk.
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{{ {{PAGENAME}} }}
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== Information ==
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<tabber>
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Abilities=
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{|
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|-
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{{:Chi_Stomp}}
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|-
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{{:Crippling_Chi_Wave}}
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|-
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{{:Talisman_of_Empowerment}}
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|-
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{{:Heal_Self}}
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|}
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|-|Defenses=
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{|
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|-
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{{:Flame_Aura}}
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|-
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{{:Boost_Aura}}
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|-
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{{:Sky_Guard_Tower}}
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|-
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{{:Lightning_Strikes_Aura}}
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|}
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</tabber>

Revision as of 01:12, 14 December 2017

Initiate
Initiate
Primary Attack: A Melee Physical Slash Attack dealing damage.
Secondary Attack: A Ranged Magical Projectile Attack dealing damage.
Usable Weapons: Polearms
Lore: With the Invasion of Dragonfall, the Initiate felt compelled to return from her self-imposed exile deep within the Etherian mountains. Her unique style of Chi manipulation makes her a force to be reckoned with. She is eager to join the heroes and thwart the ever present evils of the Old One's army!
Hero Damage Scalar: 0.35
Hero Health Scalar: 1.2
Base Damage Reduction: 0%

Information

Initiate chistomp.png Chi Stomp: The Initiate channels hero Chi into her weapon, dealing crushing physical damage to nearby enemies and knocking them into the air.
Initiate cripplingchiwave.png Crippling Chi Wave: A wave of Chi radiates outwards to cripple foes, increasing their damage taken, decreasing their damage, and causing their deaths to heal nearby Heroes.
Initiate talismanofempowerment.png Talisman of Empowerment: The Initiate summons a chi-infused talisman that boosts the Power and Critical Damage of nearby Defenses.
Heal.png Heal Self: The hero channels healing energy, regenerating a portion of their Health each second. The channel is broken if the hero moves or takes damage.

Test Table/Data
Monk flame aura.png Flame Aura: Summons forth waves of fire to scorch enemies within.
Monk boost aura.png Boost Aura: Boosts the Defense Power and Defense Critical Damage of defenses inside its area by a percentage of its own Defense Power and Defense Critical Damage.
Monk sky guard.png Sky Guard Tower: Fires a projectile at each nearby airborne enemy, dealing magical damage. Any enemy struck is slowed for 5 seconds.