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Lightning Bug

1,463 bytes added, 22:51, 13 November 2023
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{{Enemy Infobox
|image tier1_image = [[File:Lightning Bug- Tier 1.png|tier2_image = File:Lightning Bug - Tier 2.png|tier3_image = File:Lightning Bug - Tier 3.png|300px]]enemy_types = Ranged, Air|damage_type lane_type =??Air|damage appearances = ??All game modes|health schedule_icon = ??File:Lightning Bug Icon.png
}}
{{Stub}}== Description ==The Lightning Bug is a ranged flying [[Enemies|enemy]] type that shoots lightning balls similar to the ones that heroes have from the [[Shards|Beacon of the Storm shard]]. Their lightning ball works very similar to the shard to the point that is will bounce a few times between [[Defense|defenses]] or [[Cores and sub-cores|cores]]. They fly slowly and have a weakness to Earth damage making them take double damage from those sources.
== Strategy ==
Placing Anti-Air types of [[Defense|defenses]] or any [[Defense|defense]] that has a blue targeting line that shows in the air can target and damage these enemies. Examples of [[Defense|defenses]] that can hit them are [[Monk#Defenses|Monk's Skyguard Tower]] being an Anti-Air defense or things like [[Cannonball_Tower|Squire's Cannons]] or [[Poison_Dart_Tower|Huntress' Poison Dart Towers]] having a line that extends into the air. Some [[Defense|defenses]] like the [[Monk#Defenses|Monk's Flame Aura]] can also hit them since they have a Sphere Area of Effect.
 
Alternatively, as the [[Dryad]]'s [[World Tree|World Tree]] doesn't take damage from Lightning Bugs, it can be used to indefinitely attract and stall Lightning Bugs to prevent them from attacking the [[Cores and sub-cores|cores]] for only 20 [[Defense Units|DU]].
[[Category:Enemies]]
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