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Mana

282 bytes added, 21:17, 14 November 2023
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* Each [[Maps|map]] has a set amount of green mana given at the start of the match and when given after waves.
* When Players exceed above 2,000 Green Mana a smaller bar will appear above the big one. Each bar is 2,000. [[File:Defense Mana Example.png|200x50px]]
* The most green mana a player can hold at once is 10,000.
* [[Shards#Hyper_Shards|Genie King's Blessing]] is the only way to generate Green Mana outside of mob slaying and wave completions.
* For some [[Heroes|heroes]] it works a bit differently. For example [[Series_EV2|Series EV2's]] Blue Mana is replaced with Heat.
* Blue Mana can only be increased by [[Ascension|ascension]] and [[Shards|shards]].
 
==Gallery==
{| class="wikitable"
|-
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<gallery>
File:Zack-smith-mana.png|<sub> Art from Zack Smith </sub>
 
 
 
</gallery>
|}
[[Category:Dungeon Defenders 2]] [[Category:Defenses]] [[Category:Heroes]] [[Category:Mechanics]]
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