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Dungeon Defenders II is set in the fictional world of Etheria. You'll start in Etheria's [[Tavern]], the gathering spot, the Social Hub/Lobby. This is where you'll spend any time not in battle to sell, manage, and test gear. Etheria is broken down into playable maps to explore. Each map is an arena with set enemy spawners and objectives to defend.
+
Dungeon Defenders II is set in the fictional world of Etheria. You'll start in The Private [[Tavern]] or in The Heroes [[Marketplace]], the outdoor HUB. This is where you'll spend any time not in battle to sell, buy, manage, trade, tinker and test any gear you've found in combat. Etheria is broken down into playable maps to explore. Each map is an arena with set enemy spawners and objectives to defend.
  
{{#tag:tabber|Defense (Normal)=
 
*[[The Gates of Dragonfall]]
 
*[[Dragonfall Bazaar]]
 
*[[Siphon Site D]]
 
*[[Dragonfall Sewers]]
 
*[[Forgotten Ruins]]
 
*[[Nimbus Reach]]
 
*[[Little-Horn Valley]]
 
*[[Greystone Plaza]]
 
*[[The Ramparts]]
 
*[[The Throne Room]]
 
*[[Forest Crossroads]]
 
*[[LifeRoot Forest]]
 
*[[The Wyvern Den]]
 
*[[Ramparts Siege]]
 
*[[Assault On Throne Room]]
 
*[[Harbinger's Warship]]
 
  
{{!}}-{{!}}Defense (Hard->NM4)=
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*[[The Gates of Dragonfall]]
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==Maps==
*[[Dragonfall Bazaar]]
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*[[Siphon Site D]]
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===[[Campaign]]===
*[[Dragonfall Sewers]]
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*[[Forgotten Ruins]]
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<gallery widths=100px heights=100px mode="packed">
*[[Nimbus Reach]]
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File:TheGatesofDragonfall_MapIcon.png|none|link=The Gates of Dragonfall|''[[The Gates of Dragonfall]]''
*[[Little-Horn Valley]]
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File:DragonfallBazaar_MapIcon.png|left|link=Dragonfall Bazaar|''[[Dragonfall Bazaar]]''
*[[Greystone Plaza]]
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File:GreystonePlaza_MapIcon.png|link=Greystone Plaza|''[[Greystone Plaza]]''
*[[The Ramparts]]
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File:TheRamparts_MapIcon.png|link=The Ramparts|''[[The Ramparts]]''
*[[The Throne Room]]
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File:TheThroneRoom_MapIcon.png|link=The Throne Room|''[[The Throne Room]]''
*[[Forest Crossroads]]
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File:ForestCrossroads_MapIcon.png|link=Forest Crossroads|''[[Forest Crossroads]]''
*[[LifeRoot Forest]]
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File:LiferootForest_MapIcon.png|link=Liferoot Forest|''[[Liferoot Forest]]''
*[[The Wyvern Den]]
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File:TheWyvernDen_MapIcon.png|link=The Wyvern Den|''[[The Wyvern Den]]''
*[[Ramparts Siege]]
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</gallery>
*[[Assault On Throne Room]]
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*[[Harbinger's Warship]]
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=== Adventures===
*[[Unholy Catacombs]]
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The Kobold Bling King
*[[The Dead Road]]
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<gallery widths=100px heights=100px mode="packed">
*[[Temple Of The Necrotic]]
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File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|''[[Forgotten Ruins]]''
*[[Buried Bastille]]
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File:NimbusReach_MapIcon.png|link=Nimbus Reach|''[[Nimbus Reach]]''
*[[Molten Citadel]]
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File:LittleHornValley_MapIcon.png|link=Little-Horn Valley|''[[The Kobold Bling King]]''
{{!}}-{{!}}Incursion (Normal)=
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</gallery>
*[[Little-Horn Valley#Incursion|Kobold Bling King]]
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*[[Buried Bastille#Incursion|Bastille Master]]
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Mal'Donis The Terrible
*[[Molten Citadel#Incursion|The Demon’s Lair]]
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<gallery widths=100px heights=100px mode="packed">
{{!}}-{{!}}Incursion (Hard)=
+
File:TheDeadRoad_MapIcon.png|link=The Dead Road|''[[The Dead Road]]''
*[[Forest Crossroads#Incursion|Wyvern Enthusiasts]]
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File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''
*[[Little-Horn Valley#Incursion|Kobold Bling King]]
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</gallery>
*[[Buried Bastille#Incursion|Bastille Master]]
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*[[Dragonfall Bazaar#Incursion|Power Surge]]
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The Harbinger
*[[Molten Citadel#Incursion|The Demon’s Lair]]
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<gallery widths=100px heights=100px mode="packed">
{{!}}-{{!}}Incursion (Expert)=
+
File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''
*[[Forest Crossroads#Incursion|Wyvern Enthusiasts]]
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File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''
*[[The Ramparts#Incursion|Malthius]]
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File:HarbingersWarship_MapIcon.png|link=Harbinger's Warship|''[[Harbinger's Warship]]''
*[[Little-Horn Valley#Incursion|Kobold Bling King]]
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</gallery>
*[[Buried Bastille#Incursion|Bastille Master]]
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*[[Dragonfall Bazaar#Incursion|Power Surge]]
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Isle Of Dread
*[[Molten Citadel#Incursion|The Demon’s Lair]]
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<gallery widths=100px heights=100px mode="packed">
{{!}}-{{!}}Incursion (Insane)=
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File:TheJackedSparrow_MapIcon.png|link=The Jacked Sparrow|''[[The Jacked Sparrow]]''
*[[Forest Crossroads#Incursion|Wyvern Enthusiasts]]
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File:PlunderersParadise_MapIcon.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''
*[[The Ramparts#Incursion|Malthius]]
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</gallery>
*[[The Gates of Dragonfall#Incursion|Griblok's Horde]]
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*[[Little-Horn Valley#Incursion|Kobold Bling King]]
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The Sacrificial Warden
*[[Buried Bastille#Incursion|Bastille Master]]
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<gallery widths=100px heights=100px mode="packed">
*[[Dragonfall Bazaar#Incursion|Power Surge]]
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File:DrakenfrostResort_MapIcon.png|link=Drakenfrost Resort|''[[Drakenfrost Resort]]''
*[[Molten Citadel#Incursion|The Demon’s Lair]]
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File:DrakenfrostKeep_MapIcon.png|link=Drakenfrost Keep|''[[Drakenfrost Keep]]''
{{!}}-{{!}}Incursion (Nightmare)=
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</gallery>
*[[Forest Crossroads#Incursion|Wyvern Enthusiasts]]
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*[[The Ramparts#Incursion|Malthius]]
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=== Expeditions===
*[[The Gates of Dragonfall#Incursion|Griblok's Horde]]
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Dragonfall Town
*[[Forgotten Ruins#Incursion|Chrome Enemies]]
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<gallery widths=100px heights=100px mode="packed">
*[[LifeRoot Forest#Incursion|Forest Poachers]]
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File:TheGatesofDragonfall_MapIcon.png|none|link=The Gates of Dragonfall|''[[The Gates of Dragonfall]]''
*[[Little-Horn Valley#Incursion|Kobold Bling King]]
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File:DragonfallBazaar_MapIcon.png|left|link=Dragonfall Bazaar|''[[Dragonfall Bazaar]]''
*[[Unholy Catacombs#Incursion|Unholy Catacombs]]
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File:GreystonePlaza_MapIcon.png|link=Greystone Plaza|''[[Greystone Plaza]]''
*[[Buried Bastille#Incursion|Bastille Master]]
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File:LittleHornValley_MapIcon.png|link=Little-Horn Valley|''[[Little-Horn Valley]]''
*[[Dragonfall Bazaar#Incursion|Power Surge]]
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</gallery>
*[[Molten Citadel#Incursion|The Demon’s Lair]]
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{{!}}-{{!}}Onslaught (Normal)=
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Dragonfall Castle
*[[Siphon Site D#Onslaught|Siphon Site D]]
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<gallery widths=100px heights=100px mode="packed">
{{!}}-{{!}}Onslaught (Hard)=
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File:TheRamparts_MapIcon.png|link=The Ramparts|''[[The Ramparts]]''
*[[Siphon Site D#Onslaught|Siphon Site D]]
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File:TheThroneRoom_MapIcon.png|link=The Throne Room|''[[The Throne Room]]''
*[[Little-Horn Valley#Onslaught|Little-Horn Valley]]
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File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''
*[[The Throne Room#Onslaught|The Throne Room]]
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File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''
{{!}}-{{!}}Onslaught (Expert)=
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</gallery>
*[[Siphon Site D#Onslaught|Siphon Site D]]
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*[[Little-Horn Valley#Onslaught|Little-Horn Valley]]
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Lost Dungeons
*[[The Throne Room#Onslaught|The Throne Room]]
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<gallery widths=100px heights=100px mode="packed">
*[[Greystone Plaza#Onslaught|Greystone Plaza]]
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File:UnholyCatacombs_MapIcon.png|link=Unholy Catacombs|''[[Unholy Catacombs]]''
{{!}}-{{!}}Onslaught (Insane)=
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File:BuriedBastille_MapIcon.png|link=Buried Bastille|''[[Buried Bastille]]''
*[[Little-Horn Valley#Onslaught|Little-Horn Valley]]
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File:MoltenCitadel_MapIcon.png|link=Molten Citadel|''[[Molten Citadel]]''
*[[The Throne Room#Onslaught|The Throne Room]]
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File:CrumbledBulwark_MapIcon.png|link=Crumbled Bulwark|''[[Crumbled Bulwark]]''
*[[Greystone Plaza#Onslaught|Greystone Plaza]]
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*[[LifeRoot Forest#Onslaught|LifeRoot Forest]]
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</gallery>
{{!}}-{{!}}Onslaught (Nightmare I)=
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*[[Little-Horn Valley#Onslaught|Little-Horn Valley]]
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The Liferoot
*[[The Throne Room#Onslaught|The Throne Room]]
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<gallery widths=100px heights=100px mode="packed">
*[[Greystone Plaza#Onslaught|Greystone Plaza]]
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File:LiferootForest_MapIcon.png|link=Liferoot Forest|''[[Liferoot Forest]]''
*[[LifeRoot Forest#Onslaught|LifeRoot Forest]]
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File:ForestCrossroads_MapIcon.png|link=Forest Crossroads|''[[Forest Crossroads]]''
*[[Nimbus Reach#Onslaught|Nimbus Reach]]
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File:ForestBiome_MapIcon.png|link=Forest Biome|''[[Forest Biome]]''
{{!}}-{{!}}Onslaught (Nightmare II-IV)=
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</gallery>
*[[Siphon Site D#Onslaught|Siphon Site D]]
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*[[Little-Horn Valley#Onslaught|Little-Horn Valley]]
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Ancient Ruins
*[[The Throne Room#Onslaught|The Throne Room]]
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<gallery widths=100px heights=100px mode="packed">
*[[Greystone Plaza#Onslaught|Greystone Plaza]]
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File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|''[[Forgotten Ruins]]''
*[[LifeRoot Forest#Onslaught|LifeRoot Forest]]
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File:NimbusReach_MapIcon.png|link=Nimbus Reach|''[[Nimbus Reach]]''
*[[Nimbus Reach#Onslaught|Nimbus Reach]]
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</gallery>
}}
+
 
 +
Rotting Ravine
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:SiphonSiteD_MapIcon.png|link=Siphon Site D|''[[Siphon Site D]]''
 +
File:DragonfallSewers_MapIcon.png|link=Dragonfall Sewers|''[[Dragonfall Sewers]]''
 +
File:TheDeadRoad_MapIcon.png|link=The Dead Road|''[[The Dead Road]]''
 +
File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''
 +
</gallery>
 +
 
 +
The High Seas
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:TheJackedSparrow_MapIcon.png|link=The Jacked Sparrow|''[[The Jacked Sparrow]]''
 +
File:PlunderersParadise_MapIcon.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''
 +
</gallery>
 +
 
 +
Drakenfrost
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:DrakenfrostResort_MapIcon.png|link=Drakenfrost Resort|''[[Drakenfrost Resort]]''
 +
File:DrakenfrostKeep_MapIcon.png|link=Drakenfrost Keep|''[[Drakenfrost Keep]]''
 +
</gallery>
 +
 
 +
 
 +
=== Incursions===
 +
Chaos 1
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:TheGatesofDragonfall_MapIcon.png|none|link=The Gates of Dragonfall#Incursion|''[[The Gates of Dragonfall#Incursion|Griblok's Horde]]''
 +
File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins#Incursion|''[[Forgotten Ruins#Incursion|Chrome Enemies]]''
 +
</gallery>
 +
 
 +
Chaos 2
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:ForestCrossroads_MapIcon.png|link=Forest Crossroads#Incursion|''[[Forest Crossroads#Incursion|Wyvern Enthusiasts]]''
 +
File:LiferootForest_MapIcon.png|link=Liferoot Forest#Incursion|''[[Liferoot Forest#Incursion|Forest Poachers]]''
 +
</gallery>
 +
 
 +
Chaos 3
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:LittleHornValley_MapIcon.png|link=Little-Horn Valley#Incursion|''[[Little-Horn Valley#Incursion|Kobold Bling King]]''
 +
File:ForestBiome_MapIcon.png|link=Forest Biome#Incursion|''[[Forest Biome#Incursion|Dawn of the Blood Moon]]''
 +
</gallery>
 +
 
 +
Chaos 4
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:UnholyCatacombs_MapIcon.png|link=Unholy Catacombs#Incursion|''[[Unholy Catacombs#Incursion|Unholy Catacombs]]''
 +
File:MoltenCitadel_MapIcon.png|link=Molten Citadel#Incursion|''[[Molten Citadel#Incursion|The Demon's Lair]]''
 +
</gallery>
 +
 
 +
Chaos 5
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:CrumbledBulwark_MapIcon.png|link=Crumbled Bulwark#Incursion|''[[Crumbled Bulwark#Incursion|Altar of the Althame]]''
 +
File:DragonfallBazaar_MapIcon.png|left|link=Dragonfall Bazaar#Incursion|''[[Dragonfall Bazaar#Incursion|Power Surge]]''
 +
</gallery>
 +
 
 +
Chaos 6
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:TheRamparts_MapIcon.png|link=The Ramparts#Incursion|''[[The Ramparts#Incursion|Malthius]]''
 +
File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''
 +
</gallery>
 +
 
 +
Chaos 7
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:BuriedBastille_MapIcon.png|link=Buried Bastille#Incursion|''[[Buried Bastille#Incursion|Bastille Master]]''
 +
File:DrakenfrostResort_MapIcon.png|link=Drakenfrost Resort#Incursion|''[[Drakenfrost Resort#Incursion|Revenge of the Yeti]]''
 +
File:PlunderersParadise_MapIcon.png|link=Plunderer's Paradise#Incursion|''[[Plunderer's Paradise#Incursion|Dark Awakening]]''
 +
</gallery>
 +
 
 +
===Onslaught===
 +
Onslaught contains all previously named maps and has it's very own map on every 5th floor you do called ''[[The Lost Temple]]''
 +
<gallery widths=100px heights=100px mode="packed">
 +
File:TheLostTemple_MapIcon.png|link=The Lost Temple|''[[The Lost Temple]]''
 +
</gallery>
  
 
==Objectives==
 
==Objectives==
 
There are two types of Objectives for Heroes to be concerned with.  The Main Objectives or Main Cores are defense points on maps that, if destroyed, end the current map.  The Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for [[Enemies]] in the next wave.
 
There are two types of Objectives for Heroes to be concerned with.  The Main Objectives or Main Cores are defense points on maps that, if destroyed, end the current map.  The Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for [[Enemies]] in the next wave.
  
==Main Objective Mechanics==
+
===Main Objective Mechanics===
 
[[File:Red Shield.png|thumb|right]]
 
[[File:Red Shield.png|thumb|right]]
 
*Main Objectives can be identified by the spinning red trimmed yellow shield above them.
 
*Main Objectives can be identified by the spinning red trimmed yellow shield above them.
Line 120: Line 173:
 
*Main Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]].
 
*Main Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies]].
  
==Sub Objective Mechanics==
+
===Sub Objective Mechanics===
 
[[File:Grey Shield.png|thumb|right]]
 
[[File:Grey Shield.png|thumb|right]]
 
*Sub Objectives can be identified by the spinning Grey shield above them.
 
*Sub Objectives can be identified by the spinning Grey shield above them.
Line 132: Line 185:
 
*Keeping Sub Objectives alive til the end of the map will yield bonus experience.  
 
*Keeping Sub Objectives alive til the end of the map will yield bonus experience.  
  
==End Game Map Summaries==
+
==End of Match summary==
{| class="wikitable sortable"
+
At the end of a map you will be given a Match Overview. In this overview you will find who played the map with you, as well as the Awards section.<br />
|-
+
Each map awards a certain amount of ''[[Defender Medals]]'', ''[[Gold]]'', ''[[XP]]'' and ''[[Score]]''.<br /><br />
!Map !!Type !!Waves !!Monster Totals !!Boss Totals !!Special Loot
+
 
 +
To increase your score, check the ''[[Score Multipliers]]''.
  
 +
{| class="wikitable"
 
|-
 
|-
| Wyvern Enthusiasts || Challenges || 5 || 1629 || 3 || Aerial Bane
+
! Type !! Difficulty !! Defender Medals !! Gold !! XP without Sub Objective !! XP with Sub Objective
 
|-
 
|-
| Malthius || Challenges || 5 || 1561 || 4 || Infernal Combuster
+
| Campaign || Normal & Hard|| 5 || 5,000 || 345,000 || 411,000
 
|-
 
|-
| Griblok's Horde || Challenges || 5 || 1627 || 4 || Impaling Cutter
+
| Expeditions|| Chaos 1 || 23 || 21,000|| 790,000 || 910,000
 
|-
 
|-
| Chrome Enemies || Challenges || 5 || 1391 || 3 || None
+
||| Chaos 2 || 23 || 27,000 || 1,350,000 || 1,600,000
 
|-
 
|-
| Forest Poachers || Challenges || 5 || 1585 || 4 || Chilling Touch
+
||| Chaos 3 || 23 || 33,500 || 1,900,000 || 2,250,000
 
|-
 
|-
| Unholy Catacombs || Challenges || 7 || 2149 || 9 || Sword of Unholy Fire, 750 Chest
+
||| Chaos 4 || 23 || 40,000 || 2,500,000 || 2,900,000
 
|-
 
|-
| Kobold Bling King || Challenges || 5 || (Unlimited Waves) || 10 || Bling-o-Midas, 750 Glove
+
||| Chaos 5 || 23 || 46,000 || 2,680,000 || 3,600,000
 
|-
 
|-
| Bastille Master || Challenges || 5 || 1564 || 10 || Ghastly Halberd, 750 Helmet
+
||| Chaos 6 || 23 || 53,00 || 3,700,000 || 4,300,000
 
|-
 
|-
| Power Surge || Challenges || 5 || 858 || 10 || Glaive of the Storms, 750 Boots
+
||| Chaos 7 || 23 || 59,000 || 4,300,000 || 5,000,000
 
|-
 
|-
| The Demon's Lair || Challenges || 3 || (Unlimited Waves) || 1 || Scorched Tome of Molten Brimstone (DPS or Builder), 750 Relic (Builder)
+
| Onslaught || Any || 25 || Floor Dependent || Floor and Map Dependent || Floor and Map Dependent
|-
 
| Nimbus Reach || 660-700 IP || 7 || 2114 || 10 || Harbinger's Punch (DPS)
 
|-
 
| Little Horn || 660-700 IP || 7 || 1794 || 10 || Harbinger's Watch (DPS)
 
|-
 
| GreyStone Plaza || 660-700 IP || 7 || 1492 || 10 || Harbinger's Punch (Builder)
 
|-
 
| The Throne Room || 660-700 IP || 7 || 2099 || 10 || Harbinger's Watch (DPS)
 
|-
 
| Liferoot Forest || 620-650 IP || 7 ||1538 ||13 || Sky Dragon's Fury
 
|-
 
| Assault at Throne Room || 660-700 IP || 7 || 2408 || 10 || Harbinger's Punch (Builder), Storm Gloves
 
|-
 
| Harbinger || 660-700 IP || 4 || (Unlimited Waves) || 1 || Harbinger's Portal
 
|-
 
| Dead Road || 660-700 IP || 7 || 2306 || 10 || Harbinger's Voidreaver (Builder)
 
|-
 
| Temple of the Necrotic || 660-700 IP || 7 || 2850 || 10 || Harbinger's Fist (DPS)
 
|-
 
| Buried Bastille || 660-700 IP || 7 || 2149 || 10 || Storm Helmet
 
|-
 
| Dragonfall Sewers || 620-650 IP || 7 || ? || ? || Storm Boots
 
|-
 
| Unholy Catacombs|| 610-625 IP || 7 || ? || ? || Storm Chest
 
|-
 
| Wyvern Den || 660-700 IP || 5 || (Unlimited Last Wave) || 11 || Betsy's Wrath
 
 
|}
 
|}
 +
  
  
  
 
[[Category:Dungeon Defenders 2]]
 
[[Category:Dungeon Defenders 2]]

Revision as of 18:12, 21 December 2018

Dungeon Defenders II is set in the fictional world of Etheria. You'll start in The Private Tavern or in The Heroes Marketplace, the outdoor HUB. This is where you'll spend any time not in battle to sell, buy, manage, trade, tinker and test any gear you've found in combat. Etheria is broken down into playable maps to explore. Each map is an arena with set enemy spawners and objectives to defend.


Maps

Campaign

Adventures

The Kobold Bling King

Mal'Donis The Terrible

The Harbinger

Isle Of Dread

The Sacrificial Warden

Expeditions

Dragonfall Town

Dragonfall Castle

Lost Dungeons

The Liferoot

Ancient Ruins

Rotting Ravine

The High Seas

Drakenfrost


Incursions

Chaos 1

Chaos 2

Chaos 3

Chaos 4

Chaos 5

Chaos 6

Chaos 7

Onslaught

Onslaught contains all previously named maps and has it's very own map on every 5th floor you do called The Lost Temple

Objectives

There are two types of Objectives for Heroes to be concerned with. The Main Objectives or Main Cores are defense points on maps that, if destroyed, end the current map. The Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for Enemies in the next wave.

Main Objective Mechanics

  • Main Objectives can be identified by the spinning red trimmed yellow shield above them.
  • Main Objectives are marked on the mini-map with a red trimmed yellow Shield Icon.Red Shield Icon.png
  • Main Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Main Objective is destroyed.
  • The players lose if the Main Objective is destroyed.
  • Main Objectives are fixed for each map and wont change.
  • Main Objectives have the highest target priority for the Aggression of nearby Enemies.

Sub Objective Mechanics

  • Sub Objectives can be identified by the spinning Grey shield above them.
  • Sub Objectives are marked on the mini-map with a Grey Shield Icon.Grey Shield Icon.png
  • Sub Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Sub Objective is destroyed.
  • The Wave after a Sub Objective is destroyed will spawn Enemies from an additional spawn point.
  • Having a Sub Objective get destroyed does not end the map.
  • Billboards for these additional spawn points do not appear until the connected Sub Objective is destroyed.
  • Sub Objectives and the extra spawn points they open are fixed for each map and wont change.
  • Sub Objectives have the highest target priority for the Aggression of nearby Enemies
  • Keeping Sub Objectives alive til the end of the map will yield bonus experience.

End of Match summary

At the end of a map you will be given a Match Overview. In this overview you will find who played the map with you, as well as the Awards section.
Each map awards a certain amount of Defender Medals, Gold, XP and Score.

To increase your score, check the Score Multipliers.

Type Difficulty Defender Medals Gold XP without Sub Objective XP with Sub Objective
Campaign Normal & Hard 5 5,000 345,000 411,000
Expeditions Chaos 1 23 21,000 790,000 910,000
Chaos 2 23 27,000 1,350,000 1,600,000
Chaos 3 23 33,500 1,900,000 2,250,000
Chaos 4 23 40,000 2,500,000 2,900,000
Chaos 5 23 46,000 2,680,000 3,600,000
Chaos 6 23 53,00 3,700,000 4,300,000
Chaos 7 23 59,000 4,300,000 5,000,000
Onslaught Any 25 Floor Dependent Floor and Map Dependent Floor and Map Dependent