Difference between revisions of "Mastery"

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(Ancient Ruins)
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'''You're Grounded:''' Build no tower type defenses<br />
 
'''You're Grounded:''' Build no tower type defenses<br />
 
'''Entrapment:''' Build no traps<br />
 
'''Entrapment:''' Build no traps<br />
 
 
 
== Maps ==
 
All maps have the Victory and Perfectionist challenges. They will not be listed in the table below as they are implied.
 
 
=== The Liferoot ===
 
{| class="wikitable" style="width:99%"
 
|-
 
! Map !! C1 !! C2 !! C3 !! C4 !! C5 !! C6 !! C7
 
|-
 
| [[File:ForestCrossroads_MapIcon.png|75px]] Forest Crossroads|| Think Fast <br /> Equal Opportunity <br /> Immortal || Careful Planning <br /> Protect Your Jewels <br /> Base Builder || Goodbye Blue Sky <br /> Immortal <br /> Under Pressure || Think Fast <br /> Budget Cuts <br /> Careful Planning || Think Fast <br /> Careful Planning <br /> All Lanes Open || EMP Active <br /> You're Grounded <br /> Budget Cuts || All Lanes Open <br /> Broken Links <br /> EMP Active
 
|-
 
| [[File:LiferootForest_MapIcon.png|75px]] Liferoot Forest || Protect Your Jewels <br /> All Lanes Open <br /> Think Fast || Budget Cuts <br /> Master Strategist <br /> Immortal || State of Decay <br /> Careful Planning <br /> Budget Cuts || Immortal <br /> All Lanes Open <br /> State of Decay || Not Even a Scratch <br /> Goodbye Blue Sky <br /> Careful Planning || Goodbye Blue Sky <br /> Protect Your Jewels <br /> Master Strategist || Diversity <br /> EMP Active <br /> State of Decay
 
|-
 
| [[File:ForestBiome_MapIcon.png|75px]] Forest Biome || EMP Active <br /> Diversity <br /> Protect Your Jewels  || Goodbye Blue Sky <br /> Equal Opportunity <br /> Under Pressure || Diversity <br /> EMP Active <br /> Protect Your Jewels || Protect Your Jewels <br /> Equal Opportunity <br /> Immortal || Master Strategist <br /> Diversity <br /> Protect Your Jewels || Immortal <br /> Budget Cuts <br /> Master Strategist || Goodbye Blue Sky <br /> Careful Planning <br /> Protect Your Jewels
 
|}
 
  
 
== Rewards ==
 
== Rewards ==

Revision as of 16:18, 12 March 2019

Mastery is a game mode similar to Expeditions, except each map has a set of challenges to complete while your gear is capped, creating a much more difficult challenge than Expeditions.


Challenges

Victory: Survive all waves
Perfectionist: Earned all stars in the same attempt
Not Even a Scratch: No cores fall below 90% health
Under Pressure: Finish each combat phase in under 180 seconds
State of Decay: No defenses are repaired
Base Builder: Build only tower type defenses
Master Strategist: No defenses are sold or destroyed
Protect Your Jewels: No Main core(s) fall below 90% health
EMP Active: Build no aura type defenses
Broken Links: Build no node type defenses
Careful Planning: No defenses are destroyed
Immortal: No hero deaths
Equal Opportunity: Don't build more than one of a specific defense
Budget Cuts: No defenses are upgraded
Think Fast: Complete each build phase in under 30 seconds
All Lanes Open: Build no blockade type defenses
Diversity: Complete all phases with 10 or more different defenses
You're Grounded: Build no tower type defenses
Entrapment: Build no traps

Rewards

Reward Tier Accension Levels Pet Affection Booster Random Shard Pack Gold Hyper Shard Gold 1000 Medals Accension Levels Golden Pet Egg Flair
1 10 20 30 40 50 60 70 80 90 105
2 115 125 135 145 155 165 175 185 195 210
3 220 230 240 250 260 270 280 290 300 315
4 325 335 345 355 365 375 385 395 405 420
5 430 440 450 460 470 480 490 500 510 525
6 535 545 555 565 575 585 595 605 615 630
7 640 650 660 670 680 690 700 710 720 735
Stars Required 50 155 260 365 470 575 680
Hyper Shard Mass Destruction
Stars Required 105 210 315 420 525 630 735
Flair