Changes

Jump to: navigation, search

Mods

9,138 bytes added, 05:31, 16 December 2018
Servo
! Name !! Effect !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8
|-
| ANTI-MELEE ACCUMULATOR SERVO || +Deal Area Damage equal to x% Damage to Melee Enemies damage taken in the past 10 seconds. || Example 78 - 300% || Example 103 - 325% || Example 128 - 350% || Example 153 - 375% || Example 178 - 400% || Example 203 - 425% || Example 228 - 450% || 32.5253-56.13475% || example278-500%
|-
| ANTI-CHAOS SERVO || +x% Damage to Chaos Enemies . || Example 5.17 - 28.89% || Example 9.06 - 32.78% || Example 12.94 - 36.67% || Example 16.83 - 40.56% || Example 20.72 - 44.44% || Example 24.61 - 48.33% || 28.5-52.22% || 32.39-56.11 % || example36.28-60.00%
|-
| ANTI-RANGED FROST SERVO || +x% Damage to Ranged Frosty Enemies . || Example 5.17 - 28.89% || Example 9.06 - 32.78% || Example 12.94 - 36.67% || Example 16.83 - 40.56% || Example 20.72 - 44.44% || Example 24.61 - 48.33% || Example 28.5-52.22% || 32.39-56.11 % || example 36.28-60.00%
|-
| ANTI-FROST GOBU SERVO || +x% Damage to Frosty Enemies Goblins. || Example 5.17 - 28.89% || Example 9.06 - 32.78% || Example 12.94 - 36.67% || Example 16.83 - 40.56% || Example 20.72 - 44.44% || Example 24.61 - 48.33% || Example 28.5-52.22% || 32.1939-56.11 % || example 36.28-60.00%
|-
| ANTI-MINIBOSS MELEE SERVO || +x% Damage to Minibosses Melee Enemies. || Example 5.39-29.01% || Example 9.26-32.89% || Example 13.13-36.76% || Example 17.01-40.63% || Example 20.88-44.51% || Example 24.75-48.38% || Example 28.63-52.25% || 32.395-56.11 13% || example 36.37-60.00%
|-
| CONTROLLER ANTI-MINIBOSS SERVO || +x% Damage to Melee Enemies Minibosses. || Example 5.17 - 28.89% || Example 9.06 - 32.78% || Example 12.94 - 36.67% || Example 16.83 - 40.56% || Example 20.72 - 44.44% || Example 24.61 - 48.33% || Example 28.5-52.22% || 32.4439-5156.11 % || example 36.28-60.00%
|-
| TENACITY ANTI-ORC SERVO || -+x% Duration of Negative Status Effects Damage to Orc Enemies. || Example 5.17 - 28.89% || Example 9.06 - 32.78% || Example 12.94 - 36.67% || Example 16.83 - 40.56% || Example 20.72 - 44.44% || Example 24.61 - 48.33% || 2528.5-80 52.22% || 4032.539-95 56.11% || example 36.28-60.00%
|-
| DEFENSE RANGE ANTI-RANGED SERVO || +x% Defense Attack Range Damage to Ranged Enemies. || Example 5.17 - 28.89% || Example 9.06 - 32.78% || Example 12.94 - 36.67% || Example 16.83 - 40.56% || Example 20.72 - 44.44% || Example 24.61 - 48.33% || Example 28.5-52.22% || 1632.8339-2856.33 11% || example 36.28-60.00%
|-
| DEFENSE RATE ANTI-SKELETON SERVO || +x% Defense Attack Rate Damage to Skeleton Enemies. || Example 5.17 - 28.89% || Example 9.06 - 32.78% || Example 12.94 - 36.67% || Example 16.83 - 40.56% || Example 20.72 - 44.44% || Example 24.61 - 48.33% || Example 28.5-52.22% || 2432.7239-3756.22 11% || Example 36.28-60%
|-
| example ANTI-SUPPORT SERVO || Example +x% Damage to Support Enemies. || Example 5.17 - 28.89% || Example 9.06 - 32.78% || Example 12.94 - 36.67% || Example 16.83 - 40.56% || Example 20.72 - 44.44% || Example 24.61 - 48.33% || Example 28.5-52.22% || Example 32.39-56.11% || Example 36.28-60.00%
|-
| example ANTI-WARBOAR SERVO || Example +x% Damage to Warboars. || Example 5.17 - 28.89% || Example 9.06 - 32.78% || Example 12.94 - 36.67% || Example 16.83 - 40.56% || Example 20.72 - 44.44% || Example 24.61 - 48.33% || Example 28.5-52.22% || Example 32.39-56.11% || example |36.28-60.00%
|-
| example BALLISTA BITE(SQUIRE) || Example +x Poison damage over y seconds when hit by Ballista. || Example +x Poison damage over y seconds when hit by Ballista. || Example ExampleC || Example Example1 || Example Example2 || Example Example3 || Example Example4 || Example Example5 || Example Example6 || example Example7 || example8
|-
| example BOAR-BOOM SERVO || Example Warboars explode when killed dealing around X area damage, depending on enemy type. || Example 36,036-558,559 || Example 216,216-738,739 || Example 397,397-918.919 || Example 576,577-1,009,100 || Example 756.757-1,279,280 || Example 926.937-1,459,460 || Example 1,117,118-1,639,640 || Example 1,297,298-1,819,821 || example |1,477,478-2,000,001
|-
| example CHAOS-BOOM SERVO || Example Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || Example 18,019-279,279 || Example 108,108-369,370 || Example 198,198-459,460 || Example 288,288-549,550 || Example 378,379-639,640 || Example 468,469-729,730 || Example 558,559-819,820 || Example 648,649-909,910 || example 738,739-1,000,000 |-| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || Examplec || Example1 || Example2 || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || example8 |-| CRIT DAMAGE SERVO || +x% Critical Damage. || ExampleC || Example1 || Example2 || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || example8 |-| CRITICAL SERVO || +x Defense Critical Chance. || ExampleC || Example1 || Example2 || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || example8 |-| DAMAGE BUFF SERVO || +x Defense Power while buffed. || ExampleC || Example1 || Example2 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || example8 |-| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Examplec || Example1 || Example2 || 10.17-21.67% || 11.83-23.33% || Example5 || Example6 || 16.83-28.33 || example8 |-| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Examplec || Example1 || Example2 || 13.61-26.11% || 16.39-28.89% || Example5 || Example6 || 24.72-37.22 || Example8 |-| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || ExampleC || Example1 || Example2 || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || example8 |-| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || ExampleC || Example1 || Example2 || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || example8 |-| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || ExampleC || Example1 || Example2 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || example8 |-| DRAIN AURA(MONK) || Boost Aura damages enemies for x. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 |-| EARTH SERVO || Attunes a non-elemental Tower to Earth and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 |-| EMBERMOUNT FLAMES || ExampleD || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 |-| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 |-| FORTITUDE SERVO || +x Defense Health. || ExampleC || Example1 || Example2 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || example8 |-| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| HARDENED SERVO || -x% Damage Taken when under 20% Health. || ExampleC || Example1 || Example2 || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || example8 |-| LINGERING HELLFIRE(ABYSS LORD) || +x Fire Damage for y seconds when hit by Skeletal Ramster. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 |-| MELEE-BOOM SERVO || Melee enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| MINIBOSS-BOOM SERVO || Minibosses explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| PIERCER SERVO || Defense projectiles pierce shields and do x% of their damage. || 5.5-60% || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%|-| PLANTERA'S BLESSING(DRYAD) || +x Poison Damage for y seconds when hit by Harpies. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 |-| POWER SERVO || +x Defense Power. || ExampleC || Example1 || Example2 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || example8 |-| PROACTIVE TRAPS(HUNTRESS) || +x Defense Power per detonation of Explosive traps. Up to 100 times. || ExampleC || Example1 || Example2 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || example8 |-| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || ExampleC || Example1 || Example2 || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || example8 |-| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000 |-| REFUND SERVO || Defense drops x% of its mana value when destroyed. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 |-| SEISMIC FLAMES(LAVAMANCER) || +x second ignite duration when hit by Fissure. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 |-| SHATTERQUAKE(APPRENTICE) || +x Area Earth damage for y seconds when hit by Earthshatter. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 |-| SHOCKING REVELATION(SERIES EV2) || ExampleD || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 |-| SKELE-BOOM SERVO || Skeletons explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| STORM SERVO || Attunes a non-elemental Tower to Storm and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885 |-| SUPPORT-BOOM SERVO || Support enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001 |-| TENACITY SERVO || -x% Duration of Negative Status Effects. || 5.5-60% || 10.5-65% || 15.5-70% || 20.5-75% || 35.5-80% || 30.5-85% || 35.5-90% || 40.5-95% || 45.5-100%|-| UNIQUE CD SERVO || +x% Defense Critical Damage if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 25.78-37.78 || example8 |-| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 16.93-28.44 || example8 |-| UNIQUE POWER SERVO || +x Defense Power if only one is built. || ExampleC || Example1 || Example2 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || example8 |-| VENOMOUS VIPER(MAYSTIC) || +x Poison damage over y seconds when hit by Sand Viper. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8 |-| WATER SERVO || Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885
|-
| example || Example || Example || Example || Example || Example || Example || Example || Example || Example || example
|}
===Fixed M.O.D.S===
26
edits

Navigation menu