Changes

Jump to: navigation, search

Mods

41 bytes added, 06:10, 16 December 2018
Servo
| CHAOS-BOOM SERVO || Chaos enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000
|-
| CONTROLLER SERVO || +x% Damage to Crowd Controlled Enemies. || Examplec || Example1 9.11-27.78% || Example2 13-31.67% || 16.89-35.56% || 20.78-39.44% || 24.67-43.33% || 28.56-47.22% || 32.44-51.11% || example8
|-
| CRIT DAMAGE SERVO || +x% Critical Damage. || ExampleC || Example1 7.44-19.44 || Example2 9,67-21.67% || 11.89-23.89% || 14.11-26.11% || 16.33-28.33% || 18.56-30.56% || 20.78-32.78% || example8
|-
| CRITICAL SERVO || +x Defense Critical Chance. || ExampleC || Example1 2.7-14.16% || Example2 4.25-15.71% || 5.8-17.26% || 7.35-18.81% || 8.9-20.35% || 10.45-21.9% || 11.99-23.45% || example8
|-
| DAMAGE BUFF SERVO || +x Defense Power while buffed. || ExampleC || Example1 840-2,870 || Example2 1,540-3,570 || 2,240-4,270 || 2,940-4,970 || 3,640-5,670 || 4,340-6,370 || 5,040-7,070 || example8
|-
| DEFENSE RANGE SERVO || +x% Defense Attack Range. || Examplec || Example1 6.83-18.33% || Example2 8.5-20% || 10.17-21.67% || 11.83-23.33% || Example5 || Example6 || 16.83-28.33 || example8
|-
| DEFENSE RATE SERVO || +x% Defense Attack Rate. || Examplec || Example1 8.06-20.56% || Example2 10.83-23.33% || 13.61-26.11% || 16.39-28.89% || Example5 || Example6 || 24.72-37.22 || Example8
|-
| DIVERSE CD SERVO || +x% Defense Critical Damage for each unique Defense nearby. || ExampleC || Example1 2.1-8% || Example2 3.1-9% || 4.1-10% || 5.1-11% || 6.1-12% || 7.1-13% || 8.1-14% || example8
|-
| DIVERSE CRITICAL SERVO || +x% Defense Critical Chance for each unique Defense nearby. || ExampleC || Example1 1.47-6.89% || Example2 1.91-7.33% || 2.36-7.78% || 2.8-8.22% || 3.24-8.67% || 3.69-9.11% || 4.13-9.56% || example8
|-
| DIVERSE POWER SERVO || +x Defense Power for each unique Defense nearby. || ExampleC || Example1 456-1,558 || Example2 836-1,938 || 1,216-2,318 || 1,596-2,698 || 1,976-3,078 || 2,356-3,458 || 2,736-3,838 || example8
|-
| DRAIN AURA(MONK) || Boost Aura damages enemies for x. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8
| FIRE SERVO || Attunes a non-elemental Tower to Fire and increases Defense Power by x. || 70-1,085 || 420-1,435 || 770-1,785 || 1,120-2,135 || 1,470-2,485 || 1,820-2,835 || 2,170-3,185 || 2,520-3,535 || 2,870-3,885
|-
| FORTITUDE SERVO || +x Defense Health. || ExampleC || Example1 660-2,255 || Example2 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-5,005 || 3,960-5,555 || example8
|-
| FROSTY-BOOM SERVO || Frost enemies explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001
| GOBU-BOOM SERVO || Goblins explode when killed dealing around X area damage, depending on enemy type. || 36,036-558,559 || 216,216-738,739 || 397,397-918.919 || 576,577-1,009,100 || 756.757-1,279,280 || 926.937-1,459,460 || 1,117,118-1,639,640 || 1,297,298-1,819,821 || 1,477,478-2,000,001
|-
| HARDENED SERVO || -x% Damage Taken when under 20% Health. || ExampleC || Example1 8.06-30.56% || Example2 10.83-33.33% || 13.61-36.11 || 16.39-38.89% || 19.17-41.67% || 21.94-44.44% || 24.72-47.22% || example8
|-
| LINGERING HELLFIRE(ABYSS LORD) || +x Fire Damage for y seconds when hit by Skeletal Ramster. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8
| PLANTERA'S BLESSING(DRYAD) || +x Poison Damage for y seconds when hit by Harpies. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8
|-
| POWER SERVO || +x Defense Power. || ExampleC || Example1 660-2,255 || Example2 1,210-2,805 || 1,760-3,355 || 2,310-3,905 || 2,860-4,455 || 3,410-4,004 || 3,960-5,555 || example8
|-
| PROACTIVE TRAPS(HUNTRESS) || +x Defense Power per detonation of Explosive traps. Up to 100 times. || ExampleC || Example1 24-82 || Example2 44-102 || 64-122 || 84-142 || 104-162 || 124-182 || 144-202 || example8
|-
| PROTECTIVE DOWNGRADE SERVO || Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. || ExampleC || Example1 21-65% || Example2 26-70% || 31-75% || 36-80% || 41-85% || 46-90% || 51-95% || example8
|-
| RANGE-BOOM SERVO || Ranged enemies explode when killed dealing around X area damage, depending on enemy type. || 18,019-279,279 || 108,108-369,370 || 198,198-459,460 || 288,288-549,550 || 378,379-639,640 || 468,469-729,730 || 558,559-819,820 || 648,649-909,910 || 738,739-1,000,000
| UNIQUE CRITICAL SERVO || +x% Defense Critical Chance if only one is built. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || 16.93-28.44 || example8
|-
| UNIQUE POWER SERVO || +x Defense Power if only one is built. || ExampleC || Example1 2,160-7,560 || Example2 3,960-9,360 || 5,760-11,160 || 7,560-12,960 || 9,360-14,760 || 11,160-16,560 || 12,960-18,360 || example8
|-
| VENOMOUS VIPER(MAYSTIC) || +x Poison damage over y seconds when hit by Sand Viper. || ExampleC || Example1 || Example2 || Example3 || Example4 || Example5 || Example6 || Example7 || example8
26
edits

Navigation menu