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Mutators

1,050 bytes added, 02:22, 13 June 2023
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* Mutators are modifiers to enemies that spawn in the [[Onslaught|Onslaught game mode]] and [[Incursions]]. You will be able to see with what lanes get x modifier(s) before startingMutators for each lane are shown on the Schedule board. These * Mutators can be an advantage or disadvantage to the enemies either beneficial, harmful, or can grant additional effectsboth.* Double Mutators start at floor Starting on Floor 22, lanes in [[Onslaught]] will have 2 mutators each.* As of [[Incursion]] mutators often change between waves while [[Onslaught]] mutators stay the Shifting Sands Update Pain Aura has been removed due to poor performanceentire match. To compensate* [[Prime Incursions]] do not have mutators, Bloodlust, Trollblood, Speed Demons, Berserked, and Reckless has been added to the gameaswell for [[Incursions]] above [[Chaos]] 4.
'''Credits to community members [[User:Arti |Arti]] and [[User:Exglint|Exglint ]] for finding the numbers'''
<tabber>Onslaught Mutators={| class="wikitable"|-
! Name !! Icon !! Description !! First Floor Found on || Notes
|-
| Reckless || [[File:Reckless.png|50px]] || Enemies now have +50% Movement Speed and +50% Damage taken. || ? ||
|}
|-|Incursion Mutators={| class=wikitable
! Name !! Icon !! Description Chaos 1 !! Description Chaos 2 !! Description Chaos 3 !! Description Chaos 4
|-
| Healthy || [[File:Healthy.png|50px]] || +15% Health. || +15% Health. || +25% Health. || +35% Health.
|-
| Tenacious || [[File:Tenacious.png|50px]] || +35% Crowd Control Resilience. || +35% Crowd Control Resilience. || +45% Crowd Control Resilience. || +70% Crowd Control Resilience.
|-
| Grounded || [[File:Grounded.png|50px]] || Cannot be knocked up. || Cannot be knocked up. || Cannot be knocked up. || Cannot be knocked up.
|-
| Trollblood || [[File:Trollblood Incursion.png|50px]] || 3% HP Regen every 5 seconds. || 3% HP Regen every 5 seconds. || +10HP/Sec. || +150HP/Sec.
|-
| Mighty || [[File:Mighty.png|50px]] ||+15% Attack Damage. || +15% Attack Damage.|| +25% Attack Damage. || +35% Attack Damage.
|-
| Speedy || [[File:Speedy.png|50px]] || +15% Movement Speed. || +15% Movement Speed. || +25% Movement Speed. || +35% Movement Speed.
|}
</tabber>
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