Difference between revisions of "Plaguing Hulk"

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''Not to be confused with [[Slekeleon]]''
 
''Not to be confused with [[Slekeleon]]''
  
The Plaguing Hulk is a mini-boss that frequently spawns in [[Chaos]] Trials and [[Incursions]].
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{{Enemy Infobox
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|damage_type = ??
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|damage = ??
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==Description==
 
==Description==
The Plaguing Hulk resembles a giant Skeleton Orc, similar to the Slekeleon and distinguishable only by the green mist in it's ribs. It has a slow attack speed and movement speed, however, also has one of the most powerful melee attacks in the game with it's high damage and very large attack range. The Hulk also appears to have an invisible, aura around him which slowly damages players within, although the damage tends to be hardly noticeable.
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The Plaguing Hulk is a Special Enemy. He is the mini-boss variant of the [[Skeletons|skeletons]], frequently found in the [[Chaos|Chaos Expeditions]], [[Onslaught]] and [[Incursions]] maps. It has a slow attack speed and movement speed, however, also has one of the most powerful melee attacks in the game with it's high damage and very large attack range. The Plaguing Hulk also has an invisible aura around him which slowly damages players within range, although the damage tends to be hardly noticeable. Notably, he seems to have a higher than normal resistance to stuns.
  
 
==Strategy==
 
==Strategy==
Like most bosses, DPS from both [[Heroes]] and [[Towers]] is the most effective way of dealing with it. Melee Heroes are the most prone to his attacks, and it is suggested that they attack him from behind to avoid his large ranged sweep. Quickly back away whenever he is about to swing, as his arm hitbox extends a bit behind him as well. Avoid engaging him directly if he has aggro on you.
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Since the Plaguing Hulk is slow and has slow attacks he can be baited into swinging then the player can back up making him miss, though he can still become a threat if left to break through your [[Defense|defenses]]. While his aura does some damage it wont hurt [[Defense|defenses]], so you can use [[Defense#Types|blockades]] to stay at range while fighting. As a miniboss he has a very high amount of health.
  
 
Be careful with tower placement, as his attacks can easily hit any towers directly behind barricades.
 
Be careful with tower placement, as his attacks can easily hit any towers directly behind barricades.
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== Schedule Icon ==
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[[File:Skelly boss icon.png]]
  
 
[[Category:Enemies]]
 
[[Category:Enemies]]

Latest revision as of 01:18, 6 January 2019

Not to be confused with Slekeleon

Plaguing Hulk
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Information
Enemy Types ?
Lane Type ?
Appearances ?
Schedule Icon Miscellaneous Enemy Icon.png


Description

The Plaguing Hulk is a Special Enemy. He is the mini-boss variant of the skeletons, frequently found in the Chaos Expeditions, Onslaught and Incursions maps. It has a slow attack speed and movement speed, however, also has one of the most powerful melee attacks in the game with it's high damage and very large attack range. The Plaguing Hulk also has an invisible aura around him which slowly damages players within range, although the damage tends to be hardly noticeable. Notably, he seems to have a higher than normal resistance to stuns.

Strategy

Since the Plaguing Hulk is slow and has slow attacks he can be baited into swinging then the player can back up making him miss, though he can still become a threat if left to break through your defenses. While his aura does some damage it wont hurt defenses, so you can use blockades to stay at range while fighting. As a miniboss he has a very high amount of health.

Be careful with tower placement, as his attacks can easily hit any towers directly behind barricades.

Schedule Icon

Skelly boss icon.png