Sand Viper
From Dungeon Defenders 2 Wiki
Revision as of 01:56, 26 September 2018 by Evilstrike (talk  contribs)
out dated information with damage numbers see link
Sand Viper  
The Mystic summons a serpent that can fixate on a single target firing a beam that damages them over time. The beam grows more intense the longer it attacks a single target.  
Tower Statistics  

Sand Viper deals damage to one enemy. His attack damage starts at 1x dmg and every next tick done on the same target deals 15% more damage up to 8 ticks (2.2x damage). Can be expanded by Slow Death sphere that will low Sand Viper initial damage by 10% but it will increase every tick damage by 25% more damage (3x at max). Can also be upgraded by Slip Vipers sphere that split up one beam to three beams but no longer deals increased damage over time.
Attribute  Tier One  Tier Two  Tier Three  Tier Four  Tier Five 

Attack Damage Defense Power (x) 
2.4x  3.96x  5.52x  7.07x  8.63x 
Crit Damage Defense Crit Damage (x) 
3.5x  5.77x  8.05x  10.32x  12.6x 
Max Health Defense Health (x) 
20x  25x  30x  35x  40x 