Difference between revisions of "Shards"

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(Weapons with Fixed Shards: Fixed values on Lunar Portal Staff)
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| Bone Glove || Bone Glove || Primary Attacks fire piercing bones doing 5-25% Hero Damage as magical damage.  The bones reflect off surfaces and can hit 1-3 times. || 20 ||  || {{Valid for Lavamancer}}
 
| Bone Glove || Bone Glove || Primary Attacks fire piercing bones doing 5-25% Hero Damage as magical damage.  The bones reflect off surfaces and can hit 1-3 times. || 20 ||  || {{Valid for Lavamancer}}
 
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| Lunar Portal Staff || Lunar Portal || Secondary Attacks summon up to 1-5 lunar portals from a far away land that deal 50-350% ability power as damage for 5-25 seconds. || 20 ||  || {{Valid for Apprentice}}
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| Lunar Portal Staff || Lunar Portal || Secondary Attacks summon up to 1-3 lunar portals from a far away land that deal 50-300% ability power as damage for 5-25 seconds. || 20 ||  || {{Valid for Apprentice}}
 
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| Shadowflame Knife || Shadowflame Knife|| Secondary Attacks hurl a Shadowflame Knife dealing 75-250% Hero Damage as magical damage and will bounce hit up to 2-4 targets. || 20 ||  || {{Valid for Mystic}}
 
| Shadowflame Knife || Shadowflame Knife|| Secondary Attacks hurl a Shadowflame Knife dealing 75-250% Hero Damage as magical damage and will bounce hit up to 2-4 targets. || 20 ||  || {{Valid for Mystic}}
 
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Revision as of 19:02, 23 April 2017

Shards are gemlike artifacts that slot into your Relics, Armor, and Weapons. Shards replaced Skill Spheres system and item Passives (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in Relics, while blue shards will buff your hero and can be placed in Weapon and Armor. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 2 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.

Shards packs

Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Trials on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos 3 Trials, you’ll receive 1 Chaos 3 Shard Pack and 1 Chaos 2, Chaos 1 or Standard Shard Pack). Once you win 3 consecutive random maps in a row in Trials, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until the streak is broken.

Shards list

Those are shards with drop locations confirmed by Trendy-logo-final.png, darker shards visible at the end of the table no longer drop in game, they will be added in near future along with new Chaos levels.

Name Effect Upgr. levels Shard Pack Valid for
Hero Weapon Shield Helmet Chest Gloves Boots Relic
Defensive Critical Damage Increases the Defense Crit Damage of the affected tower by 2-34%. 16 Campaign ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Fortification Increases Defense Health of the affected tower by 2-34%. 16 Campaign ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Concussive Chi Secondary attacks have a 1-25% chance to stun targets for 1-4.6 seconds. 12 Campaign Monk icon trans.png Template:Valid for Weapon
Concussive Shock Increases the stun duration of Concussive Shot by 4-40%. 12 Campaign Huntress icon trans.png Template:Valid for Weapon
Construction Increases repair and upgrade speed during Combat Phase by 25-75%. 20 Campaign ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Corruption’s Fortification Armor buff of Dryad’s Blessing is increased by 4-40% in purification form. 12 Campaign Dryad icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Drenching Strikes Your primary attacks have a 2-30% chance on hit to drench enemies for 3-10 seconds. 14 Campaign ALL Template:Valid for Weapon
Enduring Tornado Increases the knockup duration of Tornado by 1-6 seconds. 10 Campaign Apprentice icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Enhanced Decoy EV2s decoy deals and extra 20-420% damage to enemies. 20 Campaign SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Fountain Of Speed Abyss Fountain increases allied movement speed by 50-650 for 5 seconds. 12 Campaign AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Retribution When you take damage, you have a 2-20% chance of dealing 125-425% of your Armor as damage to your attacker. 20 Campaign ALL CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Speed Boost Increases your movement speed by 100-500. 8 Campaign ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Support Magic Specialist Decreases the cost of Broom Vault and Book Drop by 4-40%. 12 Campaign Gunwitch icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Swift Provocation Provoke movement speed buff increased by 10-154. 12 Campaign Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Worm Scarf Reduces the damage you take from enemies by 3-15%. 12 Campaign ALL CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Crumbling Stone Enemies petrified by Maw of the Earth Drake receive 2-22% more damage and explode on death for 10-250% Defense Power magical damage. 20 Chaos 1 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Destruction Increases Defense Power of the affected tower by 2-34%. 16 Chaos 1 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Electric Fingers Skeletal Orcs have 3-30% chance on hit to deal an additional 40-400% of their Defense Health as storm damage. Bounces 3 times. 18 Chaos 1 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Empowered Flame Flamethrower tower has a 1-15% chance to hit the target again for 20-180% damage. 20 Chaos 1 Apprentice icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Laser Boost Picking up Mega Death Laser increases EV2's movements speed by 50-X and Hero Damage by 4-X% for 15 seconds. 20 Chaos 1 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Rippling Explosions Enemies that die inside the boost aura have a 5-25% chance to detonate, dealing 20-80% of the Boost aura's Tower Damage stat as damage in a small area around the enemy. 20 Chaos 1 Monk icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Stun Fire Cannonball Tower has a 2-17% chance on hit to stun target for 1-2.4 seconds. 14 Chaos 1 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Annoyance Taints nearby enemies for 1-4 seconds every 8 seconds. 10 Chaos 1 ALL CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Bots Of Oil EV2 switches her Grav Bots for those of Oil. When they explode, they also oil targets for 1-8 second(s). If a fire source damages the target, the target burns for 20-220% of your ability power for 1-5 second(s). 20 Chaos 1 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Broomnado Power Increases Broom Nado damage by 4-40%. 12 Chaos 1 Gunwitch icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Bulwark Increases armor by 4-40%. 12 Chaos 1 ALL CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Concussive Power Increases the damage of Concussive Shots by 4-40%. 12 Chaos 1 Huntress icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Crane Stance Each secondary attack increases the damage of the next primary attack by 10-90%. Stacks up to 6 times. 20 Chaos 1 Monk icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Critical Strike Increases your Hero Crit Chance by 3-10% 7 Chaos 1 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Haunting Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing 10-250% of your Ability Power as damage. The effect has a cooldown of 5 seconds. 20 Chaos 1 ALL Template:Valid for Weapon
Lashing Power Increases Lash Out damage by 4-40%. 12 Chaos 1 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Molten Striker Molten Core deals more impact damage the farther it travels, up to +20-200% more damage. 20 Chaos 1 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Power Volley Increases the damage of Arcane Volley by 4-40%. 12 Chaos 1 Apprentice icon trans.png Template:Valid for Weapon
Shroom Doom Corrupt form powder toss damage increased by 4-40%.. 12 Chaos 1 Dryad icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Thundering Call Increases Call to Madness range by 4-40%. 12 Chaos 1 Mystic icon trans.png Template:Valid for Weapon
Withering Fountain Abyss Fountain withers enemies inside it reducing the damage they deal by 2-20%. 9 Chaos 1 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Atomic Capacity This shard gives your Atomic Launcher an additional missile when the shard is upgraded to 4/8 and then another at 8/8. 8 Chaos 2 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Berserk Master Increases the duration of Direct Command on your Skeletal Orcs by 1-5 seconds. 8 Chaos 2 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Blazing Phoenix A Phoenix emerges from the flames of a Blaze Balloon after a short delay, dealing 150-550% of the tower's damage stat as damage. 20 Chaos 2 Huntress icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Combined Power Enemies affected by both Serpent's Coil and Sand Viper receive 25-385% Defense Power as magical damage each second. 18 Chaos 2 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Defensive Critical Strike Increases the Defense Crit Chance of the affected tower by an additional 2-15%. 12 Chaos 2 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Encroaching Flames Flame aura has a 5-25% chance to deal 4-40% more damage. 12 Chaos 2 Monk icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Frosty Duet Reduce Frost towers range to 60-35%. When fully upgraded this shard allows the frost tower to slow an additional target. 10 Chaos 2 Apprentice icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Magma Maelstrom Rate at which Fissures of Embermount generate Molten Power reduced by 4-40%. 12 Chaos 2 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Panic Fire When the affected tower takes damage, it has a 5-15% chance to increase it's Attack Rate by 50% for 1-4 seconds. Does not work with Auras and Traps. 10 Chaos 2 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Power Bolts Ballista has a 4-40% chance on hit to deal 5-50% extra magical damage. 15 Chaos 2 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Press Your Luck When the affected tower takes damage, it has a 5-15% chance to increase it's Critical Hit Chance by 30% for 1-4 seconds. Does not work with Auras and Traps. 10 Chaos 2 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
World Tree Mcbufferson Every 20 seconds, the world tree places a leafy shield on a blockade within its influence that absorbs 10-210% of the Dryad's Defense Health stat and lasts 10 seconds. 20 Chaos 2 Dryad icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Batter Up Increases the damage of Molten Core by 4-40% each time it is redirected. Happens 3 times. 12 Chaos 2 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Corruption’s Harmony Reduces Corruption form’s Celestial Power drain by -1 to -3. 10 Chaos 2 Dryad icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Critical Restoration Primary Attack critical hits restore 1-5 Broom Power. 8 Chaos 2 Gunwitch icon trans.png Template:Valid for Weapon
Dewey Deathimal System Book drop duration is increased 1-3 second and the extra damage they take is increased 5-15% while under it's effect. 20 Chaos 2 Gunwitch icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Dragon Stance Each melee primary attack increases the damage of the next ranged secondary attack by 10-90%. Stacks up to 6 times. 20 Chaos 2 Monk icon trans.png Template:Valid for Weapon
Dummies And Bots EV2's Death From Above ability now spawns 4 of her Anti Gravity Bots in a plus formation around her dummy that all deal 20-220% Ability Power stat in a 100-500 unit radius. Theses do not count toward the cap on the number of Bots she can hold. 20 Chaos 2 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Empowered Mark Increases the max number of the Apprentice's marked targets by 2-30. 28 Chaos 2 Apprentice icon trans.png Template:Valid for Weapon
Harbinger’s Slam Power During Provoke, Seismic Slam damage increased by 130-410% of your Ability Power stat. 20 Chaos 2 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Inspiration Reduces the cooldown of your abilities by 4-40%. 12 Chaos 2 ALL CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Piercing Concussive Shots also fires a piercing shard dealing 50-350% of Ability Power as damage, then explodes dealing 25-225% of Ability Power as unresisted damage. 20 Chaos 2 Huntress icon trans.png Template:Valid for Weapon
Power Of The Knight Increases the damage of Knight of the Abyss by 4-40%. 12 Chaos 2 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Quake You have a 10-30% chance when landing to deal 50-250% of your Ability Power as earth damage to nearby enemies. 20 Chaos 2 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Serpent’s Appeasement Increases Appeasement gained by 4-40%. 12 Chaos 2 Mystic icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Boosted Grasp Enemies move at 90-60% speed when they are within the Boost Aura. 10 Chaos 3 Monk icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Deadly Strikes Increases the Defense Range of the affected tower by 4-40%. 12 Chaos 3 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Drenched After your Geyser Trap drenches an enemy, the next source of damages deals an additional 3-35% damage. 16 Chaos 3 Huntress icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Empowered Bolts Ballista has a 5-30% chance on hit to deal full damage to all targets pierced for the next 10-40 seconds. 10 Chaos 3 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Empowered Frostbite Frostbite has a 5-45% to freeze the target for 1-7 seconds. 20 Chaos 3 Apprentice icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Empowering Blasphemy Obelisk Hero Stat boost increased to 10-50% and polymorph duration increased by 1-6 seconds. 10 Chaos 3 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Numerous Reflection Increases the nodes of EV2’s Reflect Beam can sustain by 1-6. 5 Chaos 3 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Oil Spill Gives oil geyser a 5% chance to stun all enemies hit foe 2s 10 Chaos 3 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Rain Of Oil Skeletal Archer's Direct Command now oils enemies, slowing them by 50% for 2-12 seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20-600% of its Defense Power in fire damage over 1-11 seconds. 20 Chaos 3 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Shielding Guard When the affected tower takes damage, it has a 5-25% chance to gain a shield for 50-250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps. 20 Chaos 3 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Abyss Knight’s Bargain Reduces the mana cost of Knight of the Abyss by 4-40%. 12 Chaos 3 AbyssLord icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Abyss Stone Attunement Reduces the mana cost of Abyss Stone by 1-15%. 14 Chaos 3 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Aerial Mastery Increases Death From Above’s Duration by 1-6 seconds. 10 Chaos 3 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Betsy’s Curse Primary attacks leave a curse zone that reduces the damage enemies deal by 5-25%. You can place up to 3 zones and each zones lasts 20-100 seconds. 20 Chaos 3 Apprentice icon trans.png Template:Valid for Weapon
Betsy’s Empowered Lightning Every 8 seconds, secondary attacks spawn a lightning ball that deals 125-325% of your Ability Power stat as storm damage for 1-5 seconds at the rate of 2.5 hits per second. 20 Chaos 3 Monk icon trans.png Template:Valid for Weapon
Bewitching Hour Each Snipe hit adds 4-40% to the damage of the next Primary Attack hit. Stacks up to 5 times. 12 Chaos 3 Gunwitch icon trans.png Template:Valid for Weapon
Big Boy The first mine you place will always be a Big Boy. Big Boy mines do an additional 100-1100% of Hero Damage as damage to enemies in double the area. 20 Chaos 3 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Cataclysm Increases Eruption damage by 4-40%. 12 Chaos 3 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Channel Restores 1-15 of your ability resources every 5 seconds. 14 Chaos 3 Huntress icon trans.pngMonk icon trans.pngSquire icon trans.pngApprentice icon trans.pngAbyssLord icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Corruption’s Bargain When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs 1 celestial power power per second instead of 2 in corruption form. 10 Chaos 3 Dryad icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Corruption’s Blessing Damage of Dryad's Blessing is increase by 4-40% in corrupt form. 12 Chaos 3 Dryad icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Fight Me Not Defenses will deal 5-25% more damage to enemies targetting the Squire. 20 Chaos 3 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Jackpot You have a 2-10% chance when picking up gold to quadruple the amaunt. 8 Chaos 3 ALL CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Lava Floor Eruption spawns a lava field dealing 150-1150% Ability Power as Fire magic damage each second for 5s. 20 Chaos 3 Lavamancer icon trans.png Template:Valid for Weapon
Oil Slick Increases the duration of oil flask by 1-9%. 8 Chaos 3 Huntress icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Overwhelm Your primary attacks have a 7-15% chance to stun enemies for 1-3 seconds. 8 Chaos 3 ALL Template:Valid for Weapon
Overwhelming Buster Adds 0.5-4.5s to Blunder Broom Buster duration. 8 Chaos 3 Gunwitch icon trans.png Template:Valid for Weapon
Tormented Power Increases Dark Torment damage by 4-40%. 12 Chaos 3 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Defense Rate Increases the Attack Rate of the affected tower by 1-33% 12 Chaos 4 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Earth Toss Earthshatter tower has an 4-30% chance to launch enemies into the air. 18 Chaos 4 Apprentice icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Empowering Flames Flame Aura increases the damage of heroes standing inside it by 5-25%. 20 Chaos 4 Monk icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Explosive Surprise Geyser Trap has a 5-65% chance to fire an exploding shard dealing 50-650% Defense Power damage in an area. 20 Chaos 4 Huntress icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Lateral Blast Volcano attacks spawn three random meteors that drop nearby, each dealing 125% Defense Power as magical Fire damage. 20 Chaos 4 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Power Transfer Increases the Defense Crit Damage of the affected tower by 4-60% of its Defense Power. 14 Chaos 4 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Puncturing Bolts Ballista can now pierce an additional 1-4 targets. 6 Chaos 4 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Sandstorm Warrior The Snaking Sands sandstorm increases Hero Damge and Ability Power by 101-125% for 1-25 seconds. 12 Chaos 4 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Abyssal Mandate Reduces the mana cost of Direct Command by 4-40%. 12 Chaos 4 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Beacon of the Storm Once per second your primary attack spawns a lightning ball that deals 10-50% of your Hero Damage as storm damage. Bounces up to 3 times. 20 Chaos 4 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Betsy’s Empowered Beam Primary attacks now fire a sonic projectile that deals 105-150% of your Hero Damage stat as damage. 15 Chaos 4 Squire icon trans.png Template:Valid for Weapon
Call Of The Kobold Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for 20%-320% of your ability power. 20 Chaos 4 Monk icon trans.png Template:Valid for Weapon
Caustic Oil Increases the damage of Oil Flask by 4-40% 12 Chaos 4 Huntress icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Celestial Attunement The dyrad can hold 1-4 more stacks of starfall. 6 Chaos 4 Dryad icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Charge Blast V2 Reduces the cost of EV2’s secondary attacks by 5-95%. 18 Chaos 4 SeriesEV2 icon trans.png Template:Valid for Weapon
Darkest Syphon Increases the angle of Dark Syphon by 3-30. 9 Chaos 4 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Electric Retribution When you take damage, you have a 2-25% chance of dealing 125-450% of your Armour as storm damage to your attacker. 20 Chaos 4 ALL CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Enduring Drop Increases Book Drop duration by 0.5-7.5s. 14 Chaos 4 Gunwitch icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Enduring Lash Increases Lash Out poison duration by 0.5-4.5 s. 8 Chaos 4 Mystic icon trans.png Template:Valid for Weapon
Fan Of Knights Skeletal Knight also fires two additional knights that deal 20-500% of Ability Power in damage. 20 Chaos 4 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Freeze Buster Blunder Broom Buster has a 1-5% chance to also freeze enemies for 1-4s, allowing them to be shattered by Crushing damage 10 Chaos 4 Gunwitch icon trans.png Template:Valid for Weapon
Frozen Core Increases Ice Needle damage by 4-40%. 12 Chaos 4 Gunwitch icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Hemolytic Poison Lashout cooldown increased to 200-160% of what it was but allows it to stack 0-2 times and increases its duration by 3-7 seconds. 20 Chaos 4 Mystic icon trans.png Template:Valid for Weapon
Inspiring Strikes Primary attacks reduce the cooldown of your abilities by -0.1-0.3 seconds 4 Chaos 4 ALL Template:Valid for Weapon
Insulated Decoy Decreases heat generated from Death from Above by 4-40%. 12 Chaos 4 SeriesEV2 icon trans.png
Let’s Rock Activating Harden/Inflame gives the Lavamancer a shield lasting for 6-30 seconds that absorbs 20-140% Hero Health incoming damage. 12 Chaos 4 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Manabomb’s Aid Manabomb places a shield on you that absorbs 150-750% of your ability power Stat. Enemies that hit the shield are burned for 150-550% of your ability power over 3 seconds. 20 Chaos 4 Apprentice icon trans.png Template:Valid for Weapon
Mine Blast Radius Anti Gravity Bots damage radius increased by 4-40%. 12 Chaos 4 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Piercing Power Increases the damage of Piercing Shot by 4-40%. 12 Chaos 4 Huntress icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Shroom Bloom The mushrooms created by Powder Toss last 1-6 seconds longer. 10 Chaos 4 Dryad icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Shroom Gloom Slow intensity of Powder Toss in Purification Form increased by 4-40%. 12 Chaos 4 Dryad icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Smashing Fists Pole smash spawns a Fist dealing 20-220% Ability Power as damage. After a short delay, another Fist emerges dealing 20-420% Ability Power as damage. 20 Chaos 4 Monk icon trans.png Template:Valid for Weapon
Boosted Blockade Boost Aura increases blockade health by 2-20%. 12 Chaos 5 Monk icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Cthulu’s Influence While under the effects of corruption, Angry Nimbus has a 3-27% chance to charm enemies for 1-7 seconds. 12 Chaos 5 Dryad icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Explosive Arrows Skeletal Archers have a 15-x% chance on hit to fire an explosive arrow dealing an additional 110-x% of their Defense Power in damage. 20 Chaos 5 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Explosive Guard When the affected tower takes damage, it has 3-35% chance to trigger an explosion and deal 125-500% of its Defense Heath as damage to nearby enemies. Does not work with Auras or Traps. Does not destroy the tower. 18 Chaos 5 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Explosive Poison If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing 10%-150% of the tower’s damage stat as damage in a small area around the enemy. 20 Chaos 5 Huntress icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Fire For Effect Your explosive Trap has a 5-25% chance to detonate twice without consuming an additional charge. 20 Chaos 5 Huntress icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Frosty Beams 5% chance for Proton Node to freeze all enemies it touches for 1-5 seconds. 20 Chaos 5 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Frosty Bind Frostbite slow strength increased by 1-10%. 12 Chaos 5 Apprentice icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Heavy Cannonball Cannonball tower has a 5-25% chance to spawn a heavy cannonball that pierces up to 1-10 target(s) stunning them for 1-4 second and dealing 120-400% of the Cannonball tower's damage. 20 Chaos 5 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Split Vipers Sand Viper May Target up to 0-2 additional enemies, but no longer ramps up damage. 10 Chaos 5 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Vampiric Empowerment Increases the Defense Power of the affected tower by 4-60% of its Defense Health. 14 Chaos 5 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Volcanic Shock Volcano has a 2-20% chance to stun all enemies hit for 1-7s. 12 Chaos 5 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Anti Air Deals 4-40% additional damage to flying enemies. 12 Chaos 5 ALL Template:Valid for Weapon
Betsy Cluster Nades When attacking flying enemies, you have a 10-50% chance on hit to drop a bomb beneath them that deals 110-310% of your Ability Power stat an Damage in a small area. 20 Chaos 5 ALL CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Burning Strikes 2-20% chance on hit to burn target for 20-180% of your Hero Damage stat as magical fire damage each second for 1-5 seconds. 20 Chaos 5 ALL Template:Valid for Weapon
Corruption’s Embrace Starfall damage is increased by 4-40% in corrupt form 12 Chaos 5 Dryad icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Debilitating Madness Call to Madness increase the target's damage taken by 3-45%. 14 Chaos 5 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Drenching Broomnado Broom Nado damage increased by 4% and its hits have 1% chance to drench enemies and slow them by 30% for 1 seconds. 12 Chaos 5 Gunwitch icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Empowered Beam After the Sword Beam collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125-425% of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing 125-425% of your Ability Power stat as damage in an area around Squire. 20 Chaos 5 Squire icon trans.png Template:Valid for Weapon
Enduring Provocation Provoke lasts an additional 0.5-7.5 seconds. 14 Chaos 5 Squire icon trans.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Enhanced Launcher Anti Gravity Bot Launcher can store an additional 1-15 Anti Gravity Bots. 14 Chaos 5 SeriesEV2 icon trans.png Template:Valid for Weapon
Flaming Knight Knight of the Abyss is now imbued with fire, causing enemies hit to burn for 50-500% of your Ability Power in fire damage over 5 seconds. 18 Chaos 5 AbyssLord icon trans.png Template:Valid for Weapon
Heroic Power Increases Heroic Wave’s hero damage boost by 4-40%. 12 Chaos 5 Monk icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Madness’ Embrace Increases Call to Madness duration by 0.5-7.5s. 14 Chaos 5 Mystic icon trans.png Template:Valid for Weapon
Mana Leech Dark Syphon drains 4-40% additional mana. 12 Chaos 5 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Manabomb Power Increases the damage of Manabomb by 4-40%. 12 Chaos 5 Apprentice icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Meteor Rain Manabomb opens a portal overhead that spawns meteor that deal 30-550% of your Ability Power stat as damage to enemies they affect. 20 Chaos 5 Apprentice icon trans.png Template:Valid for Weapon
Mine Heat Compensator The cost of EV2’s Anti Gravity Bots is reduced by 4-40%. 12 Chaos 5 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Molten Charge Power Increases Molten Charge damage by 4-40%. 12 Chaos 5 Lavamancer icon trans.png Template:Valid for Weapon
Molten Stun Increases Molten Charge stun duration by 0.5-4.5s. 8 Chaos 5 Lavamancer icon trans.png Template:Valid for Weapon
One With Chi Increases the damage of Chi Blast by 4-40%. 12 Chaos 5 Monk icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Poison Leaves Dryad’s poison attacks deal 2-20% more damage. 12 Chaos 5 Dryad icon trans.png Template:Valid for Weapon
Read Or Die Scatter Sweep and Broom Vault have an 1-21% chance to transmogrify enemies into books for 3s. Transmogrified enemies take increased damage. 10 Chaos 5 Gunwitch icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Scatter Power Increases Scatter Sweep damage by 4-40%. 12 Chaos 5 Gunwitch icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Oily Entrapment Increases Oil Geyser slow rate by 4-40%. 12 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Wave Of The Storm You have a x-40% chance when landing on the ground to deal x-350% of your Ability Power as storm damage to nearby enemies. 20 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Enduring Bubble Increases Viper's Fang bubble duration by 1-5 seconds. 8 Chaos 1 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Manufacturer’s Overcharge Weapon Manufacturer charges 4-40% faster. 12 Chaos 1 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Node Increase EV2 can create 1-4 extra node(s) in any single Weapon Manufacturer chain. 6 Chaos 1 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Obelisk Shield Obelisk Shield absorption increased to 10-70%. 15 Chaos 1 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Oily Harpoon Ballista has a 4-40% chance to oil targets on hit slowing them by 40% for 2 seconds. If hit by a fire soure, the oil will be consumed and burn the target for 150-600% of your Defense Power stat every second for 5 seconds. 18 Chaos 1 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Sharpened Spikes Blockade has a 2-30% chance to stun enemies hit for 1-4 seconds. 14 Chaos 1 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Block Power Increases the blocking power of the shield by 5-25%. 20 Chaos 1 Squire icon trans.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Charged Shot Your primary attacks have a 5-15% chance to fire a fully charged secondary attack. 10 Chaos 1 Apprentice icon trans.pngHuntress icon trans.pngSeriesEV2 icon trans.png Template:Valid for Weapon
Harbinger’s Powered Block Blocking reduces the cooldown of Seismic Slam by -0.2 to -0.7 seconds. Happens a max of 3 times a second. 10 Chaos 1 Squire icon trans.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Heat Dispenser Module EV2 upgrades her gun with a new heat dispenser module that drains 4-40% more heat with each primary attack. 12 Chaos 1 SeriesEV2 icon trans.png Template:Valid for Weapon
Howling Feast Your primary attacks generate 1 feast stack. While at 10 stacks, increase your Hero Damage by 2-30. One Stack wears off every 3 seconds. 14 Chaos 1 Squire icon trans.pngDryad icon trans.png Template:Valid for Weapon
Life Leech Your primary attacks heal you for 0.2-1% of your max health. 20 Chaos 1 ALL Template:Valid for Weapon
Mana Capacitor Increases your maximum ability resource by 10-100. 18 Chaos 1 Dryad icon trans.pngHuntress icon trans.pngMonk icon trans.pngSquire icon trans.pngApprentice icon trans.pngLavamancer icon trans.pngGunwitch icon trans.pngSeriesEV2 icon trans.pngAbyssLord icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Molten Core Power Increases Molten Core damage by 4-40%. 12 Chaos 1 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Pole Power Increases the damage of Pole Smash by 4-40%. 12 Chaos 1 Monk icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Power Gambit Increases your Hero Damage by 10-50%, but increase damage taken from enemies by 60-20%. 20 Chaos 1 ALL CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Power of Embermount Increases the amount of Molten Power gained by 4-40%. 12 Chaos 1 Lavamancer icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Power Overwhelming Increases your Ability Power by 10-30%, but increase your ability resource cost by 100-70%. 20 Chaos 1 AbyssLord icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Price Of Power Increases damage of Two at Twice the Price by 4-40%. 12 Chaos 1 Gunwitch icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Proton Supercharge EV2's Proton Charge deals an extra 10-210% of your ability power stat as damage while its max range is increased by 5-25%. 20 Chaos 1 SeriesEV2 icon trans.png Template:Valid for Weapon
Regeneration Restores 0.5-3% of your Max Health every 5s. 10 Chaos 1 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Restoring Snipe Snipe critical hits restore 4-40 Broom Power. 18 Chaos 1 Gunwitch icon trans.png Template:Valid for Weapon
Serpent God’s Fury When you crit with a primary attack, reduce the cooldown of all your abilities by -0.1-1 seconds. The effect has a cooldown of 1 seconds. 18 Chaos 1 ALL Template:Valid for Weapon
Snipe Critical Power Increases the total critical damage of Snipe by 104-140% 12 Chaos 1 Gunwitch icon trans.png Template:Valid for Weapon
Snipe Critical Strike Increases the Crit Chance of Snipe by 2-30%. 14 Chaos 1 Gunwitch icon trans.png Template:Valid for Weapon
Submerging Blast Increases Submerge's Emerge damage by 4-40%. 12 Chaos 1 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Sundering Blow Your primary Attacks reduce enemy's resistances to 95-80% increasing damage dealt to them. Chaos 1 ALL Template:Valid for Weapon
Superconductor Reduces ability costs by 2-20%. 18 Chaos 1 Apprentice icon trans.pngSquire icon trans.pngMonk icon trans.pngHuntress icon trans.pngAbyssLord icon trans.pngSeriesEV2 icon trans.pngGunwitch icon trans.pngLavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Tempered Anger Mystic loses appeasement 4-40% slower and take 0-100% less appeasement damage when at 0 appeasement. 12 Chaos 1 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Torpedo Striker Increases the radius of the Reflect Beam's Torpedo Detonation by 4-40%. 12 Chaos 2 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Enduring Price Two at Twice the Price lasts 1-7s longer. 12 Chaos 2 Gunwitch icon trans.png Template:Valid for Weapon
Lingering Core Increases Molten Core lifespan by 1-8 seconds. 14 Chaos 2 Lavamancer icon trans.png Template:Valid for Weapon
Nightmare Fuel Enemies affected by Lash Out poison take 20-320% Hero Damage as magical damage when hit by Dark Torment. 20 Chaos 2 Mystic icon trans.png Template:Valid for Weapon
Proton Canon Insulator Reduces the heat generation rate of Proton Charge by 2-20% 12 Chaos 2 SeriesEV2 icon trans.png Template:Valid for Weapon
Scatter Striker Increases the range of Scatter Sweep by 4-40%. 12 Chaos 2 Gunwitch icon trans.png Template:Valid for Weapon
Boosted Power Increases the power of the Boost Aura by 2-20%. 18 Chaos 3 Monk icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Colossal Fissure Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals 50-2050% of your Ability Power in damage over 6 seconds, but increases the mana cost of Direct Command by 30-70%. Usable once every 60 seconds. 20 Chaos 3 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Enhanced Poison Modifies the poison proc rate of the Poison Dart Tower's poison by 1-25%. 12 Chaos 3 Huntress icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Sploody Harpoon Ballista projictiles have a 10-30% chance to detonate on each target hit dealing 150-350% of the Ballista's defence power stat as extra damage in small area. 20 Chaos 3 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Vengeance 4-40% of the damage taken by the Spike Blockade is returned in its next attack. 18 Chaos 3 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Brain of Confusion When you take damage you have a 3-15% chance to confuse nearby enemies for 3 seconds. This effect has a 15 second cooldown. 12 Chaos 3 ALL CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Enduring Slam Seismic Slam stun duration increased by 0.5-x seconds. 15 Chaos 3 Squire icon trans.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Proton Cannon Boost Width of Proton Charge increased by 4-40%. 12 Chaos 3 SeriesEV2 icon trans.png Template:Valid for Weapon
Pumpkinator Primary attacks Pumpkin enemies. When enemy Dies explode doing 10-210% ability power as damage. Melee attacks against pumkined enemy increase Crit by 3-30 for 5 sec. 20 Chaos 3 ALL Template:Valid for Weapon
Serpent’s Kiss Secondary Attacks inflict poison on enemies, dealing 10-210% of Hero Health as damage per second for 1-5 seconds. 20 Chaos 3 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Shattering Stones After an Abyss Stone expires, it detonates dealing 40-400% of your Ability Power as crushing damage to nearby enemies. 18 Chaos 3 AbyssLord icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Snake Bomb When a Dark Torment serpent expires, it explodes dealing 20-1,020% Ability Power as magical damage to nearby enemies. 20 Chaos 3 Mystic icon trans.png Template:Valid for Weapon
Submerging Speed Increases movement speed while Submerged by 4-40% and adds a knockup on Emerge. 12 Chaos 3 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png
Tectonic Breaker While Hardened, deal 10-370% Armor Stat as crushing Earth damage every 3rd primary attack. While Inflamed deal 10-370% Hero Damage as Fire damage every 3rd primary attack. 20 Chaos 3 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Twice As Bright Eruption now increases Defense Power to 10-70%, but the duration is reduced by 5 seconds. 20 Chaos 3 Lavamancer icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Zero Entropy Ice Needle only affects a single target, but damage is increased by 4-40% and duration is increased by 1-7 seconds. 12 Chaos 3 Gunwitch icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Shattering Torpedo Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional 20-500% defense power as crushing earth damage. 20 Chaos 4 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Water Elemental The affected tower has has 5-25% chance on hit to deal 3-30% additional damage and drench enemies for 5 seconds. 20 Chaos 4 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Death’s Grasp When you defeat an enemy gain a charge, up to a maximum of 5. When you block with your shield all charges are then consumed. Each unleashing a fireball Dealing 10-210% ability power. 20 Chaos 4 Squire icon trans.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Flaming Retribution When you take damage, you have a 2-20% chance of dealing 125-425% of your Armor as fire damage to your attacker. 20 Chaos 4 ALL CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Lightning Touch Your primary attacks deal an additional 4-40% of your Hero Damage as storm damage. 12 Chaos 4 ALL Template:Valid for Weapon
Power Of Storms You have a x-10% chance on hit to restore x-20 mana per second for 3 seconds. 10 seconds cooldown. 12 Chaos 4 Huntress icon trans.pngMonk icon trans.pngSquire icon trans.pngApprentice icon trans.pngAbyssLord icon trans.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png
Proton Flame Charge EV2's Proton Cannon is upgraded with a flaming core dealing an extra 4-25% fire damage to enemies it hits. 14 Chaos 4 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png
Taser Suit When you take damage you have a 1-16% chance to electrocute enemies in a small area around you, stunning them for 1-5 second. 15 Chaos 4 ALL CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png
Flaming Death EV2's mega death laser sets enemies it hits on fire dealing 50% of EV2's Ability Power stat as damage over 10 seconds. 20 Chaos 5 SeriesEV2 icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Frosty Power Frostbite tower passes 10-50% of its Defense Power stat to defenses within its frost aura. 20 Chaos 5 Apprentice icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Harbinger’s Exile Training Dummy has a 1-9% chance to teleport targets back to spawner. 20 Chaos 5 Squire icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Megarock Volcano launches a huge rock dealing 150-1150% Defense Power damage once every 10 volleys. 20 Chaos 5 Lavamancer icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Snakes On A Plane Obelisk spawns a snake every 5s that flies into an enemy dealing 25-525% Defense Power as magical Earth damage. 20 Chaos 5 Mystic icon trans.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png TickGreen.png
Constrictor Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that stun nearby targets for 1-5s. While stunned, enemies take 50-450% Ability Power as magical damage each second for 3 seconds. 20 Chaos 5 Mystic icon trans.png Template:Valid for Weapon
Ravenhost Your primary attacks generate Raven stacks. Once you reach 10 stacks, the stacks are depleted to fire a magical Raven dealing 10-210% of your Ability Power as damage. Bounces 5 times. 20 Chaos 5 ALL Template:Valid for Weapon
Skeletal Bind When you defeat an enemy, you generate a charge. Your next fully-charged secondary attack summons a skeletal hand that traps each target hit for 1-6 seconds, draining one charge for each enemy hit. You can have a max of 5 charges. 10 Chaos 5 ALL Template:Valid for Weapon
Spider’s Kiss Snipe hits inflict poison, dealing 50-450% Ability Power as magical earth damage per second for 5s. 20 Chaos 5 Gunwitch icon trans.png Template:Valid for Weapon
Unholy Fire Blocking unleashes flames that deal 150-750% of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second. 20 Chaos 5 Squire icon trans.png CrossWhite.png TickGreen.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png CrossWhite.png

Weapons with Fixed Shards

The weapons in the list below drop with fixed Shards. These Shards are locked in one of the Shard slots and can't be removed. Some of them also can't be upgraded. Most of them are sold by Wayfarer for Soul of Night.

Item name Passive name Effect Upgr. levels Drops from Usable by
Ghastly Halberd Ghastly Weapon Summons up to 5 Ghastly Halberds for your secondary attack which deal 50-350% of your Ability Power as damage. 20 Apprentice icon trans.png
Scorched Tome of Molten Brimstone Molten Brimstone Secondary Attacks summons meteors that deal 100-130% of Ability Power as damage. Charge to summon 1-7 lava fissures for 110-710% of Ability Power as Magical Fire Damage burning enemies for 110-150% of Hero Damage for 6s. 20 AbyssLord icon trans.png
Celebration!!! Celebration!!! Fires two homing projectiles that detonate in a festive explosion dealing 72% Hero Damage as magical damage over small area. 0 SeriesEV2 icon trans.png
Tsunami Chlorophyte Arrows Fires a column of Chlorophyte Arrows that deal 5-25% bonus magical earth damage and may reflect off one surface. 20 Huntress icon trans.png
Megashark Meteor Bullets Rapidly fires meteor bullets that pierce one additional target or reflect off one surface for 50% damage. 0 Gunwitch icon trans.png
Bone Glove Bone Glove Primary Attacks fire piercing bones doing 5-25% Hero Damage as magical damage. The bones reflect off surfaces and can hit 1-3 times. 20 Lavamancer icon trans.png
Lunar Portal Staff Lunar Portal Secondary Attacks summon up to 1-3 lunar portals from a far away land that deal 50-300% ability power as damage for 5-25 seconds. 20 Apprentice icon trans.png
Shadowflame Knife Shadowflame Knife Secondary Attacks hurl a Shadowflame Knife dealing 75-250% Hero Damage as magical damage and will bounce hit up to 2-4 targets. 20 Mystic icon trans.png