Changes

Attack Styles

4,267 bytes added, 17:41, 13 January 2017
Created page with "{{ {{PAGENAME}} }} <tabber> Squire= {| class="wikitable" style="text-align:center" !rowspan="2" | Attack style !rowspan="2" | Description !colspan="7" | Attack damage multipli..."
{{ {{PAGENAME}} }}
<tabber>
Squire=
{| class="wikitable" style="text-align:center"
!rowspan="2" | Attack style
!rowspan="2" | Description
!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)
|-
!#1
!#2
!#3
!#4
!#5
!#6
!#7
|-
|Light || Fast swings but small AoE. || 1x || 1x || 1.5x || 1.5x || 1.8x || 1.8x || 2x
|-
|Medium || Medium attack speed medium range. || 1x || 2x || 3x || 4.5x || - || - || -
|-
|Heavy || Huge AoE but slow attacks. || 1.3x || 2x || 3x || 3x || 4.5x || - || -
|-
|}

|-|Huntress=
{| class="wikitable" style="text-align:center"
!Attack style
!Description
!Attack speed
!Number of projectiles
|-
|Standard shot || A simple shot towards the enemies || (x-y)/s || z
|-
|Burst shot || All projectiles are focused in one point || (x-y)/s || z
|-
|Scatter shot || Short-range, spreaded projectiles (shotgun style) || (x-y)/s || z
|-
|Falcon shot || A homing projectiles || (x-y)/s || z
|-
|Double shot || Special behaviour, accurate shot || (x-y)/s || 6
|-
|Dart shot || Straight shot 3 projectiles in first row and 3 in the second || (x-y)/s || 6
|-
|Jester Arrows || A couple of arrows that can pierce up to 5 targets || (x-y)/s || z
|-
|}

|-|Apprentice=
{| class="wikitable" style="text-align:center"
!Attack style
!Description
!Attack speed
!Number of projectiles
|-
| || || (x-y)/s || z
|-

|-|Monk=
{| class="wikitable" style="text-align:center"
!rowspan="2" | Attack style
!rowspan="2" | Description
!colspan="7" | Attack damage multiplier (x=Hero Damage and Hero Crit Damage)
|-
!#1
!#2
!#3
!#4
!#5
|-
|Light || Very fast attack speed || 1x*3 || 1.5x || 1.5x || 2x || 3x
|-
|Medium || Slow attacks but high damage. || 1x || 1.5x || 2.8x || - || -
|-
|Heavy || Slow attacks medium AoE. || 1.25x || 2x || 2.5x || 3.5x || -
|-
|}

|-|Abyss Lord=
Abyss Lord have only one attack style at the moment. High range and arc, huge AoE auto-attack.


|-|EV2=
{| class="wikitable" style="text-align:center"
!colspan="2" rowspan="2" | Attack style
!rowspan="2" | Attack speed
!rowspan="2" | Bullets
!colspan="2" | Description
|-
!Primary attack || Secondary attack
|-
|rowspan="2" | Polearm Canister || I || 1.7/s || 3 || rowspan="2" | prim || rowspan="2" | second
|-
| II || 1.3/s || 9
|-
|rowspan="2" | Staff Canister || I || 0.8/s || 1 || rowspan="2" | prim || rowspan="2" | second
|-
| II || 1.1/s || 2
|-
|rowspan="2" | Sword Canister || I || 1.3/s || 8 || rowspan="2" | prim || rowspan="2" | second
|-
| II || x/s || z
|-
|rowspan="2" | Tome Canister || I || 1/s || 1 || rowspan="2" | prim || rowspan="2" | second
|-
| II || x/s || z
|-
|rowspan="2" | Bow Canister || I || 1.3/s || 1 || rowspan="2" | prim || rowspan="2" | second
|-
| II || 2.2/s || 1
|-
|colspan="2" | Mcdooger's Rapid Shooter || 5/s || 1 || prim || second
|-
|colspan="2" | Meg'Manus Projector || 2/s || 3 || prim || second
|-
|colspan="2" | Tinker's Mirvatronic Burster || 0.5/s || 30 || prim || second
|-
|colspan="2" | Tinkerer's Protonic Diffuser || 0.3/s || 24 || prim || second
|-
|colspan="2" | Gibler's 45th Gridlocker || 0.3/s || 45 || prim || second
|-
|colspan="2" | Celebration!!! || 2/s || 2 || prim || second
|-
|}

|-|Gunwitch=
{| class="wikitable" style="text-align:center"
!colspan="2" | Attack style
!Attack speed
!Bullets
!Description
|-
|rowspan="3" | Controlled Burst || I || 1.3/s || 3 || rowspan="3" | Rifle with series attack.
|-
| II || 1.7/s || 3
|-
| III || 2.5/s || 3
|-
|rowspan="3" | Double Tap || I || 1/s || 3*2 times || rowspan="3" | Shotgun style.
|-
| II || 1.5/s || 3*2 times
|-
| III || 2/s || 3*2 times
|-
|rowspan="3" | Hammer || I || 1/s || 1 || rowspan="3" | Powerful attack with one bullet.
|-
| II || 1.1/s || 1
|-
| III || 1.3/s || 1
|-
|rowspan="3" | Rail Round || I || 1.3/s || 1 || rowspan="3" | Straight attack can pierce up to 3 enemies with 100% dmg for first enemy 87,5% dmg as second hit and 75% as third.
|-
| II || x/s || 1
|-
| III || 1.7/s || 1
|-
|colspan="2" | Megashark || 8/s || 1 || Super fast machine gun + ricochet that pierce enemy or reflect from surface dealing 50% dmg.
|}

|-|Lavamancer=
{| class="wikitable" style="text-align:center"



|}

|-|Mystic=
{| class="wikitable" style="text-align:center"



|}

|-|Dryad=
{| class="wikitable" style="text-align:center"



|}
</tabber>
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