Difference between revisions of "Stats"
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− | [[ | + | ==Stats== |
+ | Attributes fall into one of the following groups: | ||
+ | *[[:Category:Heroes|Hero]]: The playable character. | ||
+ | *[[:Category:Ability|Ability]]: The usable abilities of the Hero. | ||
+ | *[[:Category:Defense|Defense]]: The defenses in use from that Hero. | ||
− | + | These Attributes will also include one of the following subgroups: | |
− | + | *Power ([[:Category:Heroes#Power|Hero]], [[:Category:Ability#Power|Ability]], [[:Category:Defense#Power|Defense]]): The amount of damage possible for that source. | |
− | + | *Health ([[:Category:Heroes#Health|Hero]], [[:Category:Defense#Health|Defense]]): The total [[Health|lifespan]] of that source. | |
− | *[[:Category:Heroes| | + | *Speed ([[:Category:Defense#Speed|Defense]]): The attack rate of that source. |
− | |||
− | *[[:Category: | ||
− | == | + | The following unique attributes exist only from very specific sources: |
+ | *[[:Category:Heroes#Resistance|Resistance]] ([[:Category:Magical Damage|Magic]]/[[:Category:Physical Damage|Physical]]) - Defensive Gear: Damage Reduction of specific types for the Hero. | ||
+ | *[[:Category:Elements|Elements]] - Offensive Gear: Additional [[:Category:Magical Damage|Magic Damage]] for the hero, with special effects. | ||
+ | |||
+ | ==Mods== | ||
Certain [[:Category:Weapons#Passives|Weapons]] and [[:Category:Relics#Passives|Relics]] have special [[Passives]] after a certain [[:Category:Items#Quality|Quality]], as another way to adjust the active stat build. | Certain [[:Category:Weapons#Passives|Weapons]] and [[:Category:Relics#Passives|Relics]] have special [[Passives]] after a certain [[:Category:Items#Quality|Quality]], as another way to adjust the active stat build. | ||
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*[[Data_Table/Hero_(Stats)|Hero (Stats)]] | *[[Data_Table/Hero_(Stats)|Hero (Stats)]] | ||
*[[Data_Table/Defense_(Stats)|Defense (Stats)]] | *[[Data_Table/Defense_(Stats)|Defense (Stats)]] | ||
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Revision as of 19:20, 23 January 2019
Stats
Attributes fall into one of the following groups:
- Hero: The playable character.
- Ability: The usable abilities of the Hero.
- Defense: The defenses in use from that Hero.
These Attributes will also include one of the following subgroups:
- Power (Hero, Ability, Defense): The amount of damage possible for that source.
- Health (Hero, Defense): The total lifespan of that source.
- Speed (Defense): The attack rate of that source.
The following unique attributes exist only from very specific sources:
- Resistance (Magic/Physical) - Defensive Gear: Damage Reduction of specific types for the Hero.
- Elements - Offensive Gear: Additional Magic Damage for the hero, with special effects.
Mods
Certain Weapons and Relics have special Passives after a certain Quality, as another way to adjust the active stat build.
Stat Tables
The following tables compare the stats available to different heroes: