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Stats
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==Stats==
All attributes fall into one of the following groups:
*[[:Category:Heroes|Hero]]: The playable character.
*[[:Category:Ability|Ability]]: The usable abilities of the Hero.
*[[:Category:Defense|Defense]]: The defenses in use from that Hero.
*[[Pets]]: Equippable creatures.
These Attributes will also include one of the following subgroups:
*Power ([[:Category:Heroes#Power|Hero]], [[:Category:Ability#Power|Ability]], [[:Category:Defense#Power|Defense]]): The amount of damage possible for that source.
*Critical Chance: The chance to do additional damage.
*Critical Damage: The additional damage caused by critical chance.
*Health ([[:Category:Heroes#Health|Hero]], [[:Category:Defense#Health|Defense]]): The total [[Health|lifespan]] of that source.
*Armor: The amount of damage reduction.
*Speed ([[:Category:Defense#Speed|Defense]]): The attack rate of that source.
*Range ([[:Category:Defense#Range|Defense]]): The attack range of that source.
==Build PassivesMods==Certain [[:Category:Weapons#Passives|Weapons]], Armors, [[Rings]] and [[:Category:Relics#Passives|Relics]] have up to 3 special [[Passives]] after a certain [[:Category:Items#Quality|Quality]], as another way to adjust the active stat build.
==Stat Tables==
*[[Data_Table/Hero_(Stats)|Hero (Stats)]]
*[[Data_Table/Defense_(Stats)|Defense (Stats)]]