Changes

Survival

1,206 bytes added, 15:32, 29 November 2023
Progression
The main [[Crafting Materials|material]] to farm in the gamemode is Godly Orbs. [[File:Godly Orb Icon.png|40px]] <br>
Godly Orbs is a [[Crafting Materials|material]] that allows players to advance legendary gear such as [[Armor]], [[Weapons]], [[Relics|Relics]], and [[Rings]] to the godly tier. <br>
Additionally, Godly Orbs can be used at the [[NPC|Blacksmith]] to reroll the tertiary stat on Godly equipement. They are only acquired by selling Godly equipment, which will drop between 1-3 Godly Orbs. <br>
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Survival Chest - ''Add Description'' Survival Chests have only a 20% drop chance every five waves. These chests contain Legendary [[Weapons]], [[Armor]], and [[Relics]], while Pristine chests have a chance to drop Godly equipment. Exquisite Chests guarantee the drop of at least one Godly item. Additionally, Survival Chests include [[Shards#Survival|Survival Shards]], [[Gold]], and [[Crafting Materials|Materials]], with the possibility of receiving [[Defender Packs]] and one of two new [[Rings]]; Ice and Life <br>
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Survival Bags - ''Add Description'' Every 5 waves, players are awarded Survival Bags. These bags may contain Legendary [[Weapons]], [[Armor]], and [[Relics]], as well as additional rewards like [[Gold]], [[Crafting Materials|Motes]], [[Crafting Materials|Hammers]], and Chaos 1 - 10 [[Shards]]. The bags are classified into four tiers : Plain, Shiny, Pristine, and Exquisite based on the completed Chaos level. <br>
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=Shards=
Survival Shards - ''Survival Shards are a new and separate tier of [[shards]] only obtainable from the survival gamemode or the from the [[Explorer]].'' <br>
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===Mutators===
* [[File:SurvivalDamageResistanceBuff Icon.png|50px]] In Survival starting at wave ?? 276, [[enemies]] will gain damage resistance. [[Enemies]] will gain 5% damage resistance every 2 checkpoints and caps at 95% when at wave ??456.* [[File:Movement Speed.jpgpng|50px]] In Survival starting at wave ?? 286, [[enemies]] gain increased movement speed. [[Enemies]] will gain 10% speed every 4 checkpoints and caps at 100% when at wave ??466.
===Progression===
* Checkpoints are separate for every [[Maps|map]].
{| class="wikitable" style="text-align:center"
|+ Expedition to Survival Unlocks
! Expedition Tier !! Survival StartWave Equivalent !! Starting Checkpoint
|-
| Chaos 1 || Wave 1~5 || Wave 6
|-
| Chaos 2 || Wave 6~10 || Wave 11
|-
| Chaos 3 || Wave 11~15 || Wave 16
|-
| Chaos 4 || Wave 16~20 || Wave 21
|-
| Chaos 5 || Wave 21~25 || Wave 26
|-
| Chaos 6 || Wave 26~30 || Wave 31
|-
| Chaos 7 || Wave 31~40 || Wave 41
|-
| Chaos 8 || Wave 41~50 || Wave 51
|-
| Chaos 9 || Wave 51~60 || Wave 61
|-
| Chaos 10 || Wave 61~70 || Wave 71
|}
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