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Template:Hero Defense

795 bytes removed, 23:54, 18 May 2015
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<includeonly>{| border="01" cellpadding="1" cellspacing="10" class="articlefloatright" width="250"|-| style="text-align: center;" |'''{{{Name}}}'''|-| style="text-align: center;" |[[File:{{{Icon}}}]]|-|{{{Description}}}|-| style="text-align: center;" |'''Tower Statistics'''|-|{| border="0" cellpadding="0" cellspacing="0" width="100%"|-|''Level Required:''| style="text-tablealign: right;"|{{{Level}}} <br />|-|''Mana Cost:''|style="text-align: right;" |{{{DatafieldMana}}} {{#if:{{{ISpeed|}}}|<br />{{PAGENAME!}}-{{!}}''Base Speed:''{{!}} style="text-align: right;" {{!}}{{{ISpeed}}}}} {{#if:{{{Dot|}}}{{{Hot|}}}|<br /icon>{{!}}-{{!}}''Tick Rate''{{!}} style="text-align: right;" {{!}}1.00s}} {{#if:{{{Trigger|icon}}}|<br />{{!}}-{{!}}''Trigger Radius''{{!}} style="text-align: right;" {{!}}{{{Trigger}}}}} <br />|-|''Damage Type:''| style="text-align: right;" |{{{DatafieldElement}}} <br />|-|''Status Effect:''| style="text-align: right;" |{{PAGENAME{Status}}} {{#if: {{{SCombo|}}}|<br /name>{{!}}-{{!}}''Combo Starter:''{{!}} style="text-align: right;" {{Datafield!}}{{{SCombo}}}|}} {{#if: {{{PAGENAMEFCombo|}}}|<br /description>{{!}}-{{!}}''Combo Finisher:''{{!}} style="text-align: right;" {{!}}{{{FCombo}}}|}}<br /includeonly> |}|} __NOTOC__
==Overview==<noinclude>Shows stat table.</noinclude><includeonly>{{Datafield|{{PAGENAME}Overview}|swap}}
{| border="01" cellspacing="10" cellpadding="1" class="article-table" style="text-align: center;"
|-
! Attribute! Base ValueTier One! First UpgradeTier Two! Second UpgradeTier Three! Third UpgradeTier Four ! Final Upgrade Tier Five {{#if: {{{attackAttack|}}}|<br />{{!}}-! style="text-align: center;" {{!}} {{{Attack}}} <br /> [[Defense#Power|Defense Power]] (x){{!}} {{!}} {{{A1}}}{{!}} {{!}} {{{A2}}}{{!}} {{!}} {{{A3}}}{{!}} {{!}} {{{A4}}}{{!}} {{!}} {{{A5}}} }} {{#if: {{{Dot|}}}|<br />
{{!}}-
! style="text-align: center;" {{!}} {{{attackDot}}} <br /> [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]]{{!}} {{!}} {{Datafield|{{PAGENAME}}/power base}} DP(%x){{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier}} T:1-2{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier2}} T:2-3{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier3}} T:3-4{{!}} {{!}} {{Datafield|{{PAGENAME}}/power tier4}} T:4-5 }} {{#if: {{{dotHot|}}}|<br />
{{!}}-
! style="text-align: center;" {{!}} {{{dotHot}}} <br /> [[Experience#Level|Level Based]] - [[Defense#Power|Defense Power]](x) }} {{#if: {!}} {{!Dot|}}} {{Datafield{Hot|{{PAGENAME}}/DoT base}} DP(%) |<br /> /{{Datafield|!}} {{PAGENAME!}}/DoT rate{{{D1}}}{{!}} {{!}} {{Datafield|{{PAGENAMED2}}/DoT tier}} T:1-2{{!}} {{!}} {{Datafield|{{PAGENAME}D3}/DoT tier2}} T:2-3{{!}} {{!}} {{Datafield|{{PAGENAMED4}}/DoT tier3}} T:3-4{{!}} {{!}} {{Datafield|{{PAGENAMED5}}/DoT tier4}} T:4-5 }} {{#if: {{{healthHealth|}}}|<br />
{{!}}-
! style="text-align: center;" {{!}} {{{healthHealth}}} <br /> [[Experience#Level|Level Based]] - [[Defense#Health|Defense Health]](x){{!}} {{!}} {{Datafield|{{PAGENAMEH1}}/health base}} DH(%){{!}} {{!}} {{Datafield|{{PAGENAMEH2}}/health tier}} T:1-2{{!}} {{!}} {{Datafield|{{PAGENAMEH3}}/health tier2}} T:2-3{{!}} {{!}} {{Datafield|{{PAGENAMEH4}}/health tier3}} T:3-4{{!}} {{!}} {{Datafield|{{PAGENAME}H5}/health tier4}} T:4-5 }} {{#if: {{{speedSpeed|}}}|<br />
{{!}}-
! style="text-align: center;" {{!}} {{{speedSpeed}}} <br /> [[Experience#Level|Level Based]] - [[Defense#Speed|Defense Speed]]{{!}} {{!}} {{Datafield|{{PAGENAME}S1}/speed base}} DS(%){{!}} {{!}} {{Datafield|{{PAGENAME}S2}/speed tier}} T:1-2{{!}} {{!}} {{Datafield|{{PAGENAME}S3}/speed tier2}} T:2-3{{!}} {{!}} {{Datafield|{{PAGENAMES4}}/speed tier3}} T:3-4{{!}} {{!}} {{Datafield|{{PAGENAMES5}}/speed tier4}} T:4-5 }} {{#if: {{{rangeRange|}}}|<br />
{{!}}-
! style="text-align: center;" {{!}} {{{rangeRange}}} <br /> [[Defense#Special|Special]] - [[Defense#Range|Defense Range]]{{!}} {{!}} {{Datafield|{{PAGENAMER1}}/range base}}{{!}} {{!}} {{Datafield|{{PAGENAMER2}}/range tier}} T:1-2{{!}} {{!}} {{Datafield|{{PAGENAMER3}}/range tier2}} T:2-3{{!}} {{!}} {{Datafield|{{PAGENAMER4}}/range tier3}} T:3-4{{!}} {{!}} {{Datafield|{{PAGENAME}R5}/range tier4}} T:4-5 }} {{#if: {{{resetBoost|}}}|<br />
{{!}}-
! style="text-align: center;" {{!}} {{{resetBoost}}} <br /> [[Defense#Special|Special]] - [[Apprentice#Defenses|Wall Recharge]]{{!}} {{!}} {{Datafield|{{PAGENAMEB1}}/reset base}}{{!}} {{!}} {{Datafield|{{PAGENAMEB2}}/reset tier}} T:1-2{{!}} {{!}} {{Datafield|{{PAGENAME}B3}/reset tier2}} T:2-3{{!}} {{!}} {{Datafield|{{PAGENAMEB4}}/reset tier3}} T:3-4{{!}} {{!}} {{Datafield|{{PAGENAMEB5}}/reset tier4}} T:4-5 }} {{#if: {{{triggerProtect|}}}|<br />
{{!}}-
! style="text-align: center;" {{!}} {{{triggerProtect}}} <br /> [[Defense#Special|Special]] - [[Huntress#Defenses|Trap Proximity]]{{!}} {{!}} {{Datafield|{{PAGENAMEP1}}/trigger base}}{{!}} {{!}} {{Datafield|{{PAGENAMEP2}}/trigger tier}} T:1-2{{!}} {{!}} {{Datafield|{{PAGENAME}P3}/trigger tier2}} T:2-3{{!}} {{!}} {{Datafield|{{PAGENAMEP4}}/trigger tier3}} T:3-4{{!}} {{!}} {{Datafield|{{PAGENAMEP5}}/trigger tier4}} T:4-5 }} {{#if: {{{protectreset|}}}|<br />
{{!}}-
! style="text-align: center;" {{!}} {{{protectreset}}} <br /> [[Defense#Special|Special]] - [[Monk:Category:Apprentice#Defenses|Aura ProtectionWall Recharge]]{{!}} {{!}} {{DatafieldData Field|{{PAGENAME}}/protect reset base}}{{!}} {{!}} {{DatafieldData Field|{{PAGENAME}}/protect reset tier}} T:1-2{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier2}} T:2-3{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier3}} T:3-4{{!}} {{!}} {{Datafield|{{PAGENAME}}/protect tier4}} T:4-5 Each Tier }} {{#if: {{{pierce|}}}|<br />
{{!}}-
! style="text-align: center;" {{!}} {{{pierce}}} <br /> [[Defense#Special|Special]] - [[:Category:Squire#Defenses|Spear Penetration]]{{!}} {{!}} {{DatafieldData Field|{{PAGENAME}}/pierce base}}{{!}} {{!}} {{DatafieldData Field|{{PAGENAME}}/pierce tier}} T:1-2{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier2}} T:2-3{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier3}} T:3-4{{!}} {{!}} {{Datafield|{{PAGENAME}}/pierce tier4}} T:4-5 Each Tier }}
|}
===Effects===</includeonly><noinclude><nowiki>*''Initial Speed:'' {{Datafield|{{#ifeq:{{PAGENAME}}/speed init}} Seconds*|''Basic APS:Page Name'' |Test_Defence|{{Datafield|#ifeq:{{PAGENAME}}|Test Calc|:Test_Calc_Math|:Test_Table/speed usageData}}}} Attacks</nowiki><br />|Hero=<br /Sec>*''100% Speed:'' {|Page={Datafield|{{PAGENAME1}}}<br /speed needed}} DS>*''Damage |Type:'' {{Datafield=<br />|Projectiles=<br />|DPS=<br />|Name=<br />|Icon=<br />|Description=<br />|Level=<br />|Mana=<br />|ISpeed=<br />|{{PAGENAME}}Element=<br /element}}>*''|Status Effect:'' {{Datafield=<br />|SCombo=<br />|FCombo=<br />|Overview=<br />|Attack=<br />|A1=<br />|A2=<br />|A3=<br />|A4=<br />|A5=<br />|Dot=<br />|Hot=<br />|D1=<br />|D2=<br />|D3=<br />|{{PAGENAME}}D4=<br /status}} {{#ifeq: {{{combo>|}}} D5=<br />| status Health=<br />| H1=<br />*''Elemental Combo Starter:'' {{Datafield|{{PAGENAME}}H2=<br /combo}} using {{Datafield>|{{PAGENAME}}H3=<br /status}} >|}} {{#ifeq: {{{comboH4=<br />|}}} H5=<br />| element Speed=<br />| S1=<br />*''Elemental Combo Finisher:'' {{Datafield|{{PAGENAME}}S2=<br /combo}} using {{Datafield>|{{PAGENAME}}S3=<br /element}} >|}} {{#ifeq: {{{comboS4=<br />|}}} S5=<br />| mix Range=<br />| R1=<br />*''Elemental Combinations:'' {{Datafield|{{PAGENAME}}R2=<br /combo}} using both {{Datafield>|{{PAGENAME}}R3=<br /status}} and {{Datafield>|{{PAGENAME}}R4=<br /element}} >|}}R5=<br />|Boost=<br />|B1=<br />|B2=<br />|B3=Requirements<br />|B4=<br />|B5=<br />|Protect=<br />*''Level Required:'' {{Datafield|{{PAGENAME}}P1=<br /level}}>*''Mana Required:'' {{Datafield|{{PAGENAME}}P2=<br /mana}}>|P3=<br /includeonly>|P4=<br />|P5=<noincludebr />}}[[Category:Templates/Visual]]{{Documentation}}</noinclude>
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