Changes

Template:Shards/Squire

739 bytes added, 10 January
Corrected max cooldown of Harbinger's Powered Block
<font size=4>''List of [[Squire]]-specific [[:Category:Items|Item]] [[Shards]]'':</font>
{| class="wikitable" style="width:80%; text-align:center;"
! rowspan="2" style="width:12%; text-align:center;" | Name
|-
| Betsy's Beam || Primary attacks fire a piercing sonic projectile that deals 105-150% Hero Damage as magical damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Block Power || Increases the blocking power of the shield by 5-25%. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Blood Rage || Increases the damage bonus of [[Provoke]] by 4-40%, and damage resistance by 3-15%. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
| Fight Me Not || Defenses will deal 5-25% more damage to enemies targetting the Squire. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| Harbinger's Powered Block || Blocking reduces the cooldown of Seismic Slam by 0-5 7 seconds. Happens a max of 3 times a second. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Harbinger's Slam || During [[Provoke]], [[Seismic Slam]] damage increased by 130-410% of your Ability Power stat. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| Heavy Armor || Increases armor by 4-45%, but reduces speed by 700-500. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| Howling Feast || Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by 2-30%. One stack wears off every 3 seconds. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Swift Provocation || [[Provoke]] movement speed buff increased by 10-154. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| Unholy Fire || Blocking unleashes flames that deal 160-1360% of your Armor as damage to enemies in a cone in front of the hero at a rate of twice per second. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| Empowered Bolts || [[Ballista]] has a 5-30% chance on hit to deal full damage to all targets pierced for the next 10-40 seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
| Oily Harpoon || [[Ballista]] oils targets on hit for 2.16-6.12 seconds. Fire damage Ignites the enemy for 1-15% of Defense Damage for 3 seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
|Onsen Bath (Xbox Only) || 20% chance for [[Cannonball Tower]] to fire a steamy blast dealing 20-500% Defense Power as water damage and drenching enemies for 3s. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Puncturing Bolts || [[Ballista]] can now pierce an additional 1-4 targets. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
| Splody Harpoon || [[Ballista]] projectiles have a 10-45% chance to detonate on each target hit dealing 1-41% of the Defense Damage as extra damage in small area. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Stun Fire || [[Cannonball] Tower]] has a 11-25% chance on hit to stun target for 1.6-3 seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| Vengeance || 4-40% of the damage taken by the [[Spike Blockade]] is returned in its next attack. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
|}
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