|Description=A cart transporting an Eternia Crystal has collapsed outside the gates of Dragonfall. Now those gates are closed, and the Old Ones' armies seek to destroy the Crystal.
|MCores=1
|SCores=0
|GLanes=3
|ALanes=2
|MChestsDU=3600|descriptionRegion=Gates you come across before you see dragons. I guess.Dragonfall Town
[[File{| class="wikitable" style="display:Gates of Dragonfall.jpginline-table; width:15%; text-align:center;"! Chaos 4|-| Equal Opportunity|-| All Lanes Open|-| Protect Your Jewels|Gates of dragonfall]]}
Overview{| class="wikitable" style="display: inline-table; width:15%; text-align:center;"! Chaos 5|-| Equal Opportunity|-Gates of Dragonfall| Under PressureGround Lanes: 3 Main cores: 1|-| Careful PlanningAir Lanes: 2 Sub Cores: 0|}
The Map has 2 Enviromental Traps, one that freezes targets and other that burns Targets and the ground for a short time. This map also possesses 4 Mana Chests and 3 Spawn Points for ground units. There is a 800 Defense Limit Capacity available. This map is done from 1{| class="wikitable" style="display: inline-3 (Normal) and repeatable on 5table; width:15%; text-10 (Normal). align:center;"! Chaos 6|-| Protect Your Jewels|-| Immortal|-| EMP Active|}
This is the first map you'll play on in Dungeon Defenders 2, it has 5 Waves, it is unlocked in the level bracket 1{| class="wikitable" style="display: inline-3. This map gives Close to 4.3K total Experience which is enough to put one character to level 3.table; width:15%; text-align:center;"! Chaos 7|-| EMP Active|-| Diversity|-| Goodbye Blue Sky|}
This The Ice Cart Trap in [[{{PAGENAME}}]] is on the left center of the first [[Maps|map you'll play on in Dungeon Defenders 2, it has 5 Waves, it is unlocked in ]] from the level bracket 1-3player spawn. <br>This map gives Close to 8.2K total Experience[[Environmental Trap|environmental trap]] deals 0 damage towards [[enemies]] when activated but will freeze them in return.<br>
Experience: 8200* The Ice Cart can freeze [[enemies]] even with the [[Mutators|Headstrong mutator]]. Defense Limit Capacity: 800* 30 second cooldown timer once activated before it can be used again. 8 Enemies: * Will not be reflected off shields such as [[Geodes|Geode's]] shield.
Enemy Wave 1 Wave 2 Wave 3 Wave 4 Wave 5 Total The Fire Cart Trap in [[{{PAGENAME}}]] is on the right center of the [[Maps|map]] from the player spawn. <br>Goblins 30 28 32 48 57 195 Bomb Goblins 30 28 48 32 38 176 Kobolds 2 2 3 5 10 22 Warboars 2 2 5 6 14 29 Orcs 2 2 1 5 1 11 Drakins 2 2 4 3 7 18 Javelin Throwers 2 2 1 4 1 10 Wyverns 0 2 2 6 12 22This [[Environmental Trap|environmental trap]] deals magical [[Fire|fire]] damage towards [[enemies]] when activated. <br>
* The Fire Cart deals a flat 25,000 damage when fired at an [[enemies|enemy]]. </tabberbr>: This damage is affected by resistances and does not increment off higher or lower difficulty.* 30 second cooldown timer once activated before it can be used again.* Will not be reflected off shields such as [[Geodes|Geode's]] shield.