Difference between revisions of "Tuskar"

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(I haven't been able to find another Warboar to test Physical and Magical Resistances so we'll need confirmation on the last 2 sentences)
(Added "Description" and "Strategy" sections)
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Tuskar is a Special Enemy that can merely be regarded to as an over-sized Warboar. His only danger worth noting is his damage type. It is very misleading when you are fully geared with Physical Resistances and lack Magical Resistances. (Need Confirmation)
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Tuskar is a Special Enemy. He is the mini-boss variant of the [[Warboar]], often appearing in [[Chaos|Chaos Trials]] and [[Incusions]]. Tuskar is first encountered in the [[Campaign]] mission, The Gates of Dragonfall, although under the name Warboar.
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==Description==
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Tuskar resembles a large Warboar. He behaves similarly to Warboars, both having fast attack speed and medium to high damage. He is also quite agile like Warboars and Goblins.
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==Strategy==
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His fast movement speed allows him to quickly move through the map and take out the objectives. This attribute makes him a potentially dangerous threat for unaware Heroes. Make sure to always keep the barricade on his lane up, for he can be difficult to stop once he is headed to the core.
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Tuskar is also particularly dangerous for melee [[Heroes]] to fight, due to his attacks consistently hitting players behind him, at approximately the same range as his attack in front of him. Coupled with his fast attack speed, he is rather difficult to fight head on. The generally preferred method of fighting him is with a ranged Hero like the Gunwitch or EV2, assisted by strong barricades and towers.
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[[Category:Enemies]]

Revision as of 12:59, 15 July 2017

Tuskar is a Special Enemy. He is the mini-boss variant of the Warboar, often appearing in Chaos Trials and Incusions. Tuskar is first encountered in the Campaign mission, The Gates of Dragonfall, although under the name Warboar.

Description

Tuskar resembles a large Warboar. He behaves similarly to Warboars, both having fast attack speed and medium to high damage. He is also quite agile like Warboars and Goblins.

Strategy

His fast movement speed allows him to quickly move through the map and take out the objectives. This attribute makes him a potentially dangerous threat for unaware Heroes. Make sure to always keep the barricade on his lane up, for he can be difficult to stop once he is headed to the core.

Tuskar is also particularly dangerous for melee Heroes to fight, due to his attacks consistently hitting players behind him, at approximately the same range as his attack in front of him. Coupled with his fast attack speed, he is rather difficult to fight head on. The generally preferred method of fighting him is with a ranged Hero like the Gunwitch or EV2, assisted by strong barricades and towers.