User contributions
- 21:59, 10 April 2015 (diff | hist) . . (+1,828) . . N Weapons (Created page with "==Types of Weapons== ===Swords=== Swords may be equipped by the Squire, alongside a shield. They have a Hero Damage that is {{Data Field|Squire/HeroDmg}} of their Hero...")
- 21:58, 10 April 2015 (diff | hist) . . (+58) . . N Water Element (Created page with "{{stub}} Category:Elements Category:Magical Damage")
- 21:57, 10 April 2015 (diff | hist) . . (+1,341) . . Versions
- 21:55, 10 April 2015 (diff | hist) . . (+58) . . N Storm Element (Created page with "{{stub}} Category:Elements Category:Magical Damage")
- 21:54, 10 April 2015 (diff | hist) . . (+1,825) . . N Stats (Created page with "==Build Attributes== Attributes fall into one of the following groups: *Hero: The playable character. *Ability: The usable abilities...")
- 21:54, 10 April 2015 (diff | hist) . . (+156) . . N Specs (Created page with "===Unlocked=== All Specs are unlocked at level 5, which is also when points are first awarded for spending on Specs. Category:Stats Category:Heroes")
- 21:53, 10 April 2015 (diff | hist) . . (+378) . . N Relics (Created page with " ==Types of Relics== ===Medallions=== Affects: Defense Power {{stub}} ===Totems=== Affects: Defense Health {{stub}}...")
- 21:53, 10 April 2015 (diff | hist) . . (+758) . . N Physical Damage (Created page with "== Description == Physical Damage is every damage done by physical sources, all that it's not Magic based. Enemies Resistant...")
- 21:52, 10 April 2015 (diff | hist) . . (+352) . . N Maps (Created page with "{{Map Memorandum}}<imap map-id="5870"></imap> ==Regional Layout== {{stub}} ===Lobby=== Before beginning a match, Heroes get to rest in the Tavern. ===...")
- 21:51, 10 April 2015 (diff | hist) . . (+1,004) . . N Magical Damage (Created page with "== Description == Magic Damage includes most forms of Elemental Damage, it's the damage done by anything that isn't a :Category:Physical Damage|Physic...")
- 21:50, 10 April 2015 (diff | hist) . . (+1,411) . . N Items (Created page with "==Equipment Types== Default stats are determined by item type, e.g. Weapons will always have Damage. These are different than primary or other stats. ===Weapons=== :Categor...")
- 21:46, 10 April 2015 (diff | hist) . . (+657) . . N Feats (Created page with "==Overview== Feats are small repeatable challenges you can acquire while you play a map. There are a total of 24 feats in game right now and some feats have minor rewards tied...")
- 21:45, 10 April 2015 (diff | hist) . . (+30) . . N Enemies/Tiers (Created page with "{{stub}} Category:Enemies")
- 21:44, 10 April 2015 (diff | hist) . . (+2,585) . . N Elements (Created page with "== Attack Types == Dungeon Defenders 2 has a brand new system for damage. Overall, there are two types of damage: * Magical Damage * :Category:P...")
- 21:43, 10 April 2015 (diff | hist) . . (+58) . . N Earth Element (Created page with "{{stub}} Category:Elements Category:Magical Damage")
- 21:42, 10 April 2015 (diff | hist) . . (+4,223) . . N Defense (Created page with "==Interactions== Heroes can interact with defenses in a few particular ways: Building, Repairing, and Upgrading. The base range a hero must be to interact with a defense is 1...")
- 20:47, 10 April 2015 (diff | hist) . . (-12) . . Swords