65
edits
Changes
Maps
,→The High Seas
Dungeon Defenders II is set in the fictional world of Etheria, specifically within the Kingdom of Dragonfall. You'll start Starting from The Private [[Tavern]] or in Etheria's The Heroes [[TavernMarketplace]], - the gathering spotoutdoor HUB, the Social Hub/Lobby. This is where you'll spend any time not in battle players will be able to sell, manage, and test gear. Etheria is head into various locations broken down into playable maps to explore. Each map is an arena with set enemy spawners and objectives to defendby accessing the Wartable.
==Defense== Multiplayer Scaling ====<gallery widths{{MP_Scaling}} ==128px heightsWhat does a map contain =128px mode="packed-hover">Image:TheGatesofDragonfall_MapIconEach map is an instance laid out like an arena containing lanes leading to objectives which will be required to defend.png|link=Gates of Dragonfall| * ''[[The Gates of Dragonfall]]''Image:DragonfallBazaar_MapIcon.png|link=Dragonfall Bazaar|'Lanes'[[Dragonfall Bazaar]]''Image:SiphonSiteD_MapIconThis is how most enemies travels within a map. Each lane starts from an enemy spawner and ends where an objective is.png|link=Siphon Site D|''[[Siphon Site D]]''While most lanes are separated to a singular path, some lanes will converge creating a chokepoint. There are two types of enemy lanes - a ground lane for most regular enemies and a flyer lane for flying-type enemies. Image:DragonfallSewers_MapIcon.png|link=Dragonfall Sewers|* ''[[Dragonfall Sewers]]''Image:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|'Objectives'[[Forgotten Ruins]]''Image:NimbusReach_MapIconObjectives are the main thing to defend in every map of Dungeon Defenders 2.png|link=Nimbus Reach|''[[Nimbus Reach]]''Image:LittleHornValley_MapIconEach core has a specific amount of health, so they can be damaged by enemies.png|link=LittleThere are two types of objectives -Horn Valley|''[[Littlethe main core (game over when destroyed) and a sub-Horn Valley]]objective (opening new lanes or disabling environmental traps when destroyed). Maps can either contain only main cores or both types of objectives. * ''Image:GreystonePlaza_MapIcon.png|link=Greystone Plaza|'Environmental Traps'[[Greystone Plaza]]''Image:TheRamparts_MapIcon.png|link ==Maps==The Ramparts|''[[The Ramparts]]''Image:TheThroneRoom_MapIcon.png|link===Dragonfall Town===The Throne Room|''[[The Throne Room]]''ImageFile:ForestCrossroads_MapIconDragonfall_Town_Region_Icon.png|link=Forest Crossroadsright|''[[Forest Crossroads100px]]''Image:LiferootForest_MapIcon.png|link=Liferoot Forest|''[[Liferoot Forest]]''Image:TheWyvernDen_MapIcon.png|link<gallery widths=The Wyvern Den|''[[The Wyvern Den]]''Image:RampartsSiege_MapIcon.png|link100px heights=Ramparts Siege|''[[Ramparts Siege]]''Image:AssaultOnThroneRoom_MapIcon.png|link120px mode=Assault On Throne Room|''[[Assault On Throne Room]]''"packed">ImageFile:AssaultOnThroneRoom_MapIconTheGatesofDragonfall_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''Image:TheDeadRoad_MapIcon.pngnone|link=The Dead RoadGates of Dragonfall|''[[The Dead RoadGates of Dragonfall]]''ImageFile:TempleOfTheNecrotic_MapIconDragonfallBazaar_MapIcon.png|link=Temple Of The Necrotic|''[[Temple Of The Necrotic]]''Image:UnholyCatacombs_MapIcon.pngleft|link=Unholy CatacombsDragonfall Bazaar|''[[Unholy CatacombsDragonfall Bazaar]]''ImageFile:MoltenCitadel_MapIconGreystonePlaza_MapIcon.png|link=Molten CitadelGreystone Plaza|''[[Molten CitadelGreystone Plaza]]''ImageFile:BuriedBastille_MapIconLittleHornValley_MapIcon.png|link=Buried BastilleLittle-Horn Valley|''[[Buried BastilleLittle-Horn Valley]]''
</gallery>
==Onslaught=Dragonfall Castle===[[File:Dragonfall_Castle_Region_Icon.png|right|100px]]
<gallery widths=100px heights=120px mode="packed">
File:TheRamparts_MapIcon.png|link=The Ramparts|''[[The Ramparts]]''
File:TheThroneRoom_MapIcon.png|link=The Throne Room|''[[The Throne Room]]''
File:RampartsSiege_MapIcon.png|link=Ramparts Siege|''[[Ramparts Siege]]''
File:AssaultOnThroneRoom_MapIcon.png|link=Assault On Throne Room|''[[Assault On Throne Room]]''
File:Malakai's Sewer MapIcon.png|link=Malakai's Sewer|''[[Malakai's Sewer]]''
File:Malakai's Manor MapIcon.png|link=Malakai's Manor|''[[Malakai's Manor]]''
</gallery>
===The Liferoot===
[[File:The_Liferoot_Region_Icon.png|right|100px]]
<hrgallery widths=100px heights=120px mode="packed">File:ForestCrossroads_MapIcon.png|link=Forest Crossroads|''[[Forest Crossroads]]''File:LiferootForest_MapIcon.png|link=Liferoot Forest|''[[Liferoot Forest]]''File:Forest_Biome_IconLowRes.png|link=Forest Biome|''[[Forest Biome]]''</gallery>
<gallery widths=100px heights=Objectives120px mode="packed">File:ForgottenRuins_MapIcon.png|link=Forgotten Ruins|''[[Forgotten Ruins]]''There are two types of Objectives for Heroes to be concerned withFile:NimbusReach_MapIcon. The Main Objectives or Main Cores are defense points on maps that, if destroyed, end the current map. The Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for png|link=Nimbus Reach|''[[EnemiesNimbus Reach]] in the next wave.''</gallery>
==Main Objective Mechanics=Rotting Ravine===[[File:Red ShieldRotting_Ravine_Region_Icon.png|thumbright|right]]*Main Objectives can be identified by the spinning red trimmed yellow shield above them.*Main Objectives are marked on the mini-map with a red trimmed yellow Shield Icon.[[File:Red Shield Icon.png]]*Main Objectives have a Health Pool. This gets fully healed at the start of each build phase. If the Health Pool is reduced to 0, the Main Objective is destroyed.*The players lose if the Main Objective is destroyed.*Main Objectives are fixed for each map and wont change.*Main Objectives have the highest target priority for the [[Aggression]] of nearby [[Enemies100px]].
<gallery widths=100px heights=End Game Map Summaries120px mode="packed">File:SiphonSiteD_MapIcon.png|link=Siphon Site D|''[[Siphon Site D]]''File:DragonfallSewers_MapIcon.png|link=Dragonfall Sewers|''[[Dragonfall Sewers]]''{File:TheDeadRoad_MapIcon.png| classlink="wikitable sortable"The Dead Road|''[[The Dead Road]]''File:TempleOfTheNecrotic_MapIcon.png|link=Temple Of The Necrotic|-''[[Temple Of The Necrotic]]''!Map !!Type !!Waves !!Monster Totals !!Boss Totals !!Special Loot</gallery>
<gallery widths=100px heights=120px mode="packed">
File:UnholyCatacombs_MapIcon.png|link=Unholy Catacombs|''[[Unholy Catacombs]]''
File:BuriedBastille_MapIcon.png|link=Buried Bastille|''[[Buried Bastille]]''
File:MoltenCitadel_MapIcon.png|link=Molten Citadel|''[[Molten Citadel]]''
File:Crumbled_Bulwark_IconLowRes.png|link=Crumbled Bulwark|''[[Crumbled Bulwark]]''
File:Embermount_Volcano_IconLowRes.png|link=Embermount Volcano|''[[Embermount Volcano]]''
</gallery>
===The High Seas===
[[File:The_High_Seas_Region_Icon.png|right|100px]]
<gallery widths=100px heights=120px mode="packed">
File:The_Jacked_Sparrow_Icon.png|link=The Jacked Sparrow|''[[The Jacked Sparrow]]''
File:Plunderer%27s_Paradise_IconLowRes.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''
File:Coral_Reef_Town_Map_Icon.png|link=Coral Reef Town|''[[Coral Reef Town]]''
File:Aquarion_Throne_Room_Icon.png|link=Aquarion Throne Room|''[[Aquarion Throne Room]]''
</gallery>
===Drakenfrost===
[[File:Drakenfrost_Region_Icon.png|right|100px]]
<gallery widths=100px heights=120px mode="packed">
File:Drakenfrost_Resort_Icon.png|link=Drakenfrost Resort|''[[Drakenfrost Resort]]''
File:Drakenfrost_Keep_IconLowRes.png|link=Drakenfrost Keep|''[[Drakenfrost Keep]]''
</gallery>
===The Wild West===
[[File:The_Wild_West_Region_Icon.png|right|100px]]
<gallery widths=100px heights=120px mode="packed">
File:Wildest_West_IconLowRes.png|link=Wildest West|''[[Wildest West]]''
File:Wild_Westival_Icon.png|link=Wild Westival|''[[Wild Westival]]''
</gallery>
===Tornado Valley===
[[File:Tornado_Valley_Region_Icon.png|right|100px]]
<gallery widths=100px heights=120px mode="packed">
File:Tornado_Canyons_IconLowRes.png|link=Tornado Canyons|''[[Tornado Canyon]]''
File:Tornado_Highlands_IconLowRes.png|link=Tornado Highlands|''[[Tornado Highlands]]''
</gallery>
===Hidden Caverns===
[[File:Hidden_Caverns_Region_Icon.png|right|100px]]
<gallery widths=100px heights=120px mode="packed">
File:Crystal Mine Icon.png|link=Crystal Mine|''[[Crystal Mine]]''
File:Lava Caverns Icon.png|link=Lava Caverns|''[[Lava Caverns]]''
</gallery>
===Others===
''These maps are available only in very specific gamemodes unlike most common maps.''
<gallery widths=100px heights=120px mode="packed">
File:TheWyvernDen_MapIcon.png|link=The Wyvern Den|''[[The Wyvern Den]]''
File:HarbingersWarship_MapIcon.png|link=Harbinger's Warship|''[[Harbinger's Warship]]''
File:TheLostTemple_MapIcon.png|link=The Lost Temple|''[[The Lost Temple]]''
</gallery>
[[Category:Dungeon Defenders 2]]