Changes

Enemies

1,032 bytes added, 25 February
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Added Orc Commanders
In Dungeon Defenders II, players must defend their [[Maps#ObjectivesCores and sub-cores|Main Cores and Sub Objectives]] from various creatures. These creatures are the minions of the Old Ones, an overarching evil presence in the world of Etheria.==== Multiplayer Scaling ===={{MP_Scaling}}
==Common Enemies==
''Most of these enemies (with the exceptions of certain variants) will be first encountered from in Campaign and Adventures onwardsAdventure mode, with exceptions for certain variants.''
{|
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{{Enemy Summary| icon = File:Goblin_Icon.png| name = Goblin| lane_type = Ground| enemy_types = Goblin, Melee.| variants = [[File:Goblin_IconGriblok_Icon.png|100px24px|link=https://wiki.dungeondefenders2.com/wiki/GoblinGriblok]]Griblok, Timmy, Carnival Goblin.| description = Light melee attacker.}}
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[[File:Goblin_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Goblin]]* '''{{Enemy Type :''' ''Goblin, Melee.''Summary* '''Variants :''' [[File:Griblok_Icon.png|24px|linkicon =https://wiki.dungeondefenders2.com/wiki/Griblok]] ''Griblok, Timmy, Carnival Goblin.''* ''Light melee attacker.''|| [[File:Bomb Goblin Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Bomb_Goblin]]Bomb Goblin||lane_type = Ground[[File:Bomb_Goblin_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Bomb_Goblin]]* '''Enemy Type :''' ''Goblin, Ranged.''* '''Variants :''' ''| variants = Quibly, Sammie the Trapper, Carnival Bomb Goblin.''* ''| description = Light close-ranged attacker.''}}
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| [[{{Enemy Summary| icon = File:Warboar_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Warboars]] || lane_type = Ground[[File:Warboar_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Warboars]]* '''Enemy Type :''' ''Warboar, Melee.''* '''Variants :''' | variants = [[File:Warboar_Tier_3_Icon.png|24px|link=https://wiki.dungeondefenders2.com/wiki/Tuskar]] ''Tuskar, Dark Prophet.''* ''| description = Medium melee attacker.''|| [[File:Javelin_Thrower_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Javelin_Throwers]]}}
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[[{{Enemy Summary| icon = File:Javelin_Thrower_NameJavelin_Thrower_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Javelin_Throwers]]Javelin Throwers| lane_type = Ground* '''Enemy Type :''' ''| enemy_types = Ranged.''* '''Variants :''' ''| variants = Statch the Stalker, Pie Thrower.''* ''| description = Medium ranged attacker. Projectiles pierces through defenses.''}}
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| [[{{Enemy Summary| icon = File:Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Orcs]]|| lane_type = Ground[[File:Orc_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Orcs]]* '''Enemy Type :''' ''Orc, Melee.''* '''Variants :''' ''| variants = Steiner the Hunter, Zombie, Treet.''* ''| description = Heavy melee attacker.''|| [[File:Drakin_Icon.png|100px|link=https://wiki.dungeondefenders2.com/wiki/Drakin]]}}
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[[{{Enemy Summary| icon = File:Drakin_NameDrakin_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Drakin]]* '''Enemy Type :''' ''| lane_type = Ground| enemy_types = Ranged.''* ''| description = Heavy ranged attacker. Spits a volley of fireballs.''}}
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| [[{{Enemy Summary| icon = File:Ogre_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Ogre]]||lane_type = Ground[[File:Ogre_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Ogre]]* '''Enemy Type :''' ''Melee, Miniboss.''* '''Variants :''' | variants = [[File:MR._SKWISHSKWISH%27N_SMASH_Icon27N SMASH Icon.png|24px]] ''MR. SKWISH'N SMASH, Wyvern Enthusiast brothers.''* ''| description = Extreme melee attacker. Deals Uses slam attacks for a small area damage and throws snot balls that slows slow heroes on hit''.}}
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[[{{Enemy Summary| icon = File:Wyvern_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Wyverns]]|lane_type = Air|enemy_types = Ranged.| variants = [[File:Flyer_Wyvern_NameSniper Wyvern Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Wyverns24px]]* '''Enemy Type :''' ''Ranged.''* '''Variants :''' ''Sniper Wyvern, Strange Wyvern.''* ''| description = Flying ranged attacker. }}
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[[{{Enemy Summary| icon = File:Lightning_Bug_Icon.png| name = Lightning Bug|100pxlane_type = Air| enemy_types = Ranged.|linkvariants =https[[File://wikiLava Bug Icon.dungeondefenders2.com/wiki/Lightning_Bugpng|24px]]Lava Bug| description = Flying ranged attacker. Fires lightning projectiles that bounce between nearby targets.}}
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[[{{Enemy Summary| icon = File:Flyer_Lightning_Nug_NameDark_Mage_Icon.png|linkname =https://wiki.dungeondefenders2.com/wiki/Lightning_Bug]]* '''Enemy Type :''' ''Ranged.''* ''Flying ranged attacker. Fires lightning projectiles that bounces between nearby targets.Dark Mage||lane_type = Ground[[File:Dark_Mage_Icon.png|100px|linkenemy_types =https://wikiRanged, Support.dungeondefenders2.com/wiki/Dark_Mages]]||variants = [[File:Dark_Mage_NameMal%27Donis the Dark Icon.png|link=https://wiki.dungeondefenders2.com/wiki/Dark_Mages24px]]* '''Enemy Type :''' ''RangedMaldonis the Dark, Support.''* '''Variants :''' ''Malthius, Elemental Mages.''* ''| description = Periodically summons skeletons from dead enemies, heals other nearby allies enemies and fires projectiles that debuffs defenses. }}
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| [[{{Enemy Summary| icon = File:Skeleton_Goblin_Icon.png|100pxname = Skeleton|linklane_type =https://wikiGround| enemy_types = Skeleton, Melee.| description = Summoned by Dark Mages from dead enemies.dungeondefenders2Light melee attacker.com/wiki/Skeletons]]}}
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[[File:Goblin_Skeleton_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Skeletons]]* '''{{Enemy Type :''' ''Skeleton, Melee.''* ''Summoned by Dark Mages from dead enemies. Light melee attacker.Summary|| [[icon = File:Skeleton_Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Skeletons]]Skeleton||lane_type = Ground[[File:Orc_Skeleton_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Skeletons]]* '''Enemy Type :''' ''Skeleton, Melee.''* '''Variants :''' ''| variants = Slekeleon, Plaguing Hulk, Trikk.''* ''| description = Summoned by Dark Mages from dead enemies. Moderate melee attacker. }}
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| [[{{Enemy Summary| icon = File:Witherbeast_Icon.png| name = Witherbeast| lane_type = Ground|100pxenemy_types = Support.|linkvariants =https[[File://wikiWitherbeast Gold Icon.dungeondefenders2.com/wiki/Witherbeastpng|24px]]Golden Witherbeast.| description = Damage resistant enemy that burrows underground to emit an aura that increases damage taken by defenses while also healing other enemies.}}
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[[File:Witherbeast_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Witherbeast]]* '''{{Enemy Type :''' ''Support.''Summary* '''Variants :''' [[File:Witherbeast Gold Icon.png|24px]] Golden Witherbeast.''* ''Damage resistant enemy that burrows underground to emit an aura that increases damage taken by defenses while also healing allies.||[[icon = File:Kobold_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Kobold]]||lane_type = Ground[[File:Kobold_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Kobold]]* '''Enemy Type :''' ''Support.''* '''Variants :''' ''| variants = Explodinator.''* ''| description = Suicidal enemy when near a target or on low health. Charges to its target at high speed and exploding explodes on contact, dealing a high amount of damage.}}
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[[{{Enemy Summary| icon = File:Kobold_Flier_Icon.png| name = Kobold Flier|100pxlane_type = Air|linkenemy_types =https://wikiSupport.| variants = Carnival Flyer.dungeondefenders2| description = Suicidal flying enemy that dive-bombs at high speed and explodes on contact when near a target, or at low health.com/wiki/Kobold_Flier]]}}
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[[File:Flyer_Kobold_Flier_Name.png|link=https://wiki.dungeondefenders2.com/wiki/Kobold_Flier]]* '''{{Enemy Type :''' ''Support.''* '''Variants :''' ''Carnival Flyer.''* ''Suicidal flying enemy that dive-bombs at high speed and exploding on contact when near a target or on low health.Summary|| [[icon = File:Goblin-Siege-Roller-Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Goblin_Siege_Roller]]Goblin Siege Roller||lane_type = Ground[[File:Goblin_Siege_Roller_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Goblin_Siege_Roller]]* '''Enemy Type :''' ''Goblin, Miniboss.''* ''| description = Slow-paced war machine with a tanky exterior that's extremely resistant to damage. Attacks with rockets that targets random heroes and a frontal spiked roller that deals massive continuous damage to anything that blocks it.'' }}
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| [[{{Enemy Summary| icon = File:Cannon_Ogre_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Cannon_Ogre]]Cannon Ogre||lane_type = Ground[[File:Cannon_Ogre_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Cannon_Ogre]]* '''Enemy Type :''' ''Ranged, Miniboss.''* ''| description = Extreme ranged attacker. Uses a large cannon that deals a massive amount of burst damage. Also capable of using melee attacks on heroes if they are too close.''}}
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==Chaos Enemies==
''Unique enemies that requires different require alternate strategies to counter them. They are introduced gradually through the Chaos levels, and can appear in various Chaos difficulties of Onslaught, Expeditions, Incursions , Mastery and MasterySurvival modes.''
{| style="overflow-x:auto;"
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| lane_type = Ground
| enemy_types = Gobu, Melee, Chaos.
| variants = [[Vanguard#Miniboss_Variant_-_Shield_Goblin_Gorbstock|Shield Goblin Gorbstock.]]| description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.
}}
|width="55%"|
{{Enemy Summary
| icon = File:Cybork Icon.png
| lane_type = Ground
| enemy_types = Orc, Melee, Chaos.
| variants = [[Cybork#Miniboss_Variant_-_Thorc_the_Terrible|Thorc the Terrible.]]
| description = Chaos II enemy. Attacks sends out EMP bolts that disables Trap, Aura and Node-type defenses.
}}
| lane_type = Ground
| enemy_types = Ranged, Support, Chaos.
| variants = [[Shield Geode#Miniboss_Variant_-_Geode_Prime|Geode Prime.]]
| description = Chaos III enemy. Encompassing bubble shield that deflects all projectiles in random directions.
}}
|width="55%"|
{{Enemy Summary
| icon = File:Berserker Orc Icon.png
| lane_type = Ground
| enemy_types = Orc, Melee, Chaos.
| variants = [[File:Gnash.png|24px]] [[Berserker_Orc#Miniboss_Variant_-_Gnash_the_Flame_Lance|Gnash the Flame Lance.]]
| description = Chaos IV enemy. Very speedy and potently resistant to slowing effects. Fierce heavy melee attacker.
}}
| lane_type = Air
| enemy_types = Melee, Chaos.
| variants = [[Dark_Assassin#Miniboss_Variant_-_Skarnash_the_Terrible|Skarnash the Terrible, ]] [[Dark Assassin#Incursion_Variant_-_Altar_Assassin|Altar Assassin.]]| description = Chaos V enemy. Teleports and latches to onto heroes from spawn, disabling their targets while at the same time attacking to deal damage.
}}
|width="55%"|
{{Enemy Summary
| icon = File:Regular Hex_Thrower Icon.png
| lane_type = Ground
| enemy_types = Ranged, Chaos.
| variants = [[File:Regular_Hex_Thrower_Icon.png|24px]] [[Hex_Thrower#Miniboss_Variant_-_Sniper_Warbleed|Sniper Warbleed.]]| description = Chaos VI enemy. Throws Javelins produces which produce curse marks on the ground that and debuffs defenses. Has more coverage for projectile throwing distance a longer attack range than regular Javelin Throwers.
}}
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| enemy_types = Support, Chaos.
| variants = [[File:Zapper_Icon.png|24px]] Zapper.
| description = Chaos VII enemy. Dive-bombs towards targets when aggroed, exploding in an EMP burst that disables Tower-type defenses while dealing high damage too.
}}
|width="55%"|
{{Enemy Summary
| icon = File:DeathWeaverHeadIcon.png
| name = Death Weaver
| lane_type = Ground
| enemy_types = Melee, Chaos.
| variants = [[File:QueenDeathWeaverHeadIcon.png|24px]] [[Queen Death Weaver]].
| description = Chaos VIII enemy. Attacks will web heroes down on hit, slowing them downmove speed. Leaves behind a large spiderweb on the ground when defeated , debuffing defenses - any defenses within the webbing will be debuffedEffect stacks. Highly resistant to crowd control effects.
}}
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{{Enemy Summary
| icon = File:ElderWyvernHeadIcon.png
| name = Elder Wyvern
| lane_type = Ground
| enemy_types = Ranged, Support, Chaos.
| description = Chaos IX enemy. Emits an aura that grants other enemies additional resistance to damage and immunity to crowd control effects.
}}
|width="55%"|
{{Enemy Summary
| icon = File:Berserker Goblin Icon.png
| name = Berserker Goblin
| lane_type = Ground
| enemy_types = Gobu, Melee, Support, Chaos.
{{Enemy Summary
| icon = File:Orc Queen Icon.png
| name = Orc Queen
| lane_type = Ground
| enemy_types = Orc, Melee, Chaos
| description = Chaos X War Party enemy. Berserker Orcs with the addition of having potent resistance to stun effects.
}}
|width="55%"|
{{Enemy Summary
| icon = File:Orc Chieftain Icon.png
| enemy_types = Orc, Melee, Chaos
| variants = [[File:Orc Warlord Icon.png|24px]] Orc Warlord.
| description = Chaos X War Party enemy. Unleashes a warcry when in at low health, granting themselves (and any nearby goblins and orcs in a slightly different way) increased speed, healing over time and massive resistance to damage for a short period of time- Also buffs nearby goblins and orcs in a slightly different way.
}}
|}
== Special Level Stage Enemies ==''Enemies with unique abilities that originates from special levels or , who are introduced in specific Incursionsand Expeditions. Some of them will also Most can occasionally appear in Onslaught and Expeditionsother maps or gamemodes, substituting regular enemies or minibosses.''
{|style="overflow-x:auto;"|-|{{Enemy Summary| icon = File:Lava Guard Icon Prototype 2.png| name = Lava Guardian| lane_type = Ground| enemy_types = Ranged.| variants = [[Orc Elemental Commanders]]| origin_stage = The Demon's Lair Incursion.| description = Attacks produce a line of AoE lava fissures that launch any heroes in its way upwards. Drops a lava boulder pickup on death.}}|width="55%"|{{Enemy Summary| icon = File:Bastille Master Icon.png| name = Bastille Master| lane_type = Ground| enemy_types = Melee, Miniboss.| origin_stage = Bastille Master Incursion.| description = Periodically applies a golden energy shield to herself and other nearby enemies. Shields multiply and reflect damage back to the source directly.}}
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| [[{{Enemy Summary| icon = File:Lava_Guard_Icon_Prototype_2Captain Dreadbones Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Lava_Guardians]] Captain Dreadbones|| lane_type = Ground[[File:Lava_Guardian_Name.png|linkenemy_types =https://wikiOrc, Melee, Miniboss.dungeondefenders2.com/wiki/Lava_Guardians]]* '''Enemy Type :''' ''Ranged.''* '''Origin Level :''' ''The Demon's Lair | origin_stage = Dark Awakening Incursion.''* ''Attacks produces an AoE line of damaging lava fissures that also launches any heroes in its way upwards| description = Fast moving miniboss who buffs other nearby enemies. Drops a lava ball that grants a speed boost His attacks apply Curse on deathhit, causing targets to briefly take increased damage from all sources.''}}|width="55%"| [[{{Enemy Summary| icon = File:Bastille_Master_IconSharken Icon.png|110px]]name = Sharken|lane_type = Ground| enemy_types = Melee.| variants = [[File:Bastille_Master_NameSharken Warlord Icon.png|24px]]* '''Enemy Type :''' ''Melee, MinibossSharken Warlord.''* '''Origin Level :''' ''Bastille Master Incursion.''| origin_stage = Coral Reef Town Expeditions* ''| description = Periodically puts up golden energy shields around her and any surrounding allies that multiplies any enrages at intervals granting themselves increased damage taken, before reflecting it back resistances, and speed. Has a chance to the sourceperform hammerfists slam attacks to nearby heroes.'' }}
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| [[{{Enemy Summary| icon = File:Captain_Dreadbones_IconIcon Windshaper.png|110px]]name = Windshaper|lane_type = Ground| enemy_types = Ranged, Support.| variants = [[File:Captain_Dreadbones_NameIcon WindshaperBoss.png|Captain_Dreadbones_Name.png24px]]* '''Enemy Type :''' ''OrcCyclone Shaper, MeleeTornado Forger, MinibossWind Lord.''* '''Origin Level :''' ''Dark Awakening Incursion.''| origin_stage = Tornado Valley Region Expeditions* ''Cursed power buffs nearby allies and also debuffs | description = Casts large piercing cyclones that launches heroes when they are struck by his scytheup. Very speedy.'' }}|width="55%"| [[{{Enemy Summary| icon = File:Frost_Goblin_IconFrost Goblin Icon.png|100px]]name = Frost Goblin|lane_type = Ground| [[File:Frost_Goblin_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Gobu, Melee.''* '''Origin Level :''' ''| origin_stage = Revenge of the Yeti incursionIncursion.''* ''| description = Tougher and faster than regular goblins. Attacks produces chill effects that slows slow their target.''* ''Has 50% resistance to water damage and takes double damage to from fire.''}}
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| [[{{Enemy Summary| icon = File:Frost_Goblin_Bomber_IconFrost Goblin_Bomber Icon.png|100px]]name = Frost Bomb Goblin|lane_type = Ground| [[File:Frost_Bomb_Goblin_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Gobu, Ranged.''* '''Origin Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''More | description = Much more ferocious than regular bomb goblins. Attacks produces chill effects that slows slow their target.''* ''Has 50% resistance to water damage and takes double damage to from fire.''}}|width="55%"| [[{{Enemy Summary| icon = File:Frost_Orc_IconFrost Orc Icon.png|100px]] name = Frost Orc|lane_type = Ground| [[File:Frost_Orc_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Orc, Melee.''* '''Origin Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''| description = Emits a chilling aura that slows reduces nearby defenses down' attack rate - Effect stacks with multiple Frost Orcs.''* ''Has 50% resistance to water damage and takes double damage to from fire.''}}
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| [[{{Enemy Summary| icon = File:Ice_Mage_IconIce Mage Icon.png|100px]]name = Ice Mage|lane_type = Ground | [[File:Ice_Mage_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Support, Ranged''.* '''Origin Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''| description = Charged attack fires a large chilling piercing snowball that passes through , which slows heroes and slowing down reduces defenses as well' attack rate.''* ''Has 50% resistance to water damage and takes double damage to from fire.''}}|width="55%"| [[{{Enemy Summary| icon = File:Drakin_Skeleton_IconDrakin Skeleton Icon.png|100px]]name = Drakin Skeleton|lane_type = Ground |[[File:Drakin_Skeleton_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Ranged.''* '''Origin Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''| description = Fires a volley of chilling snowballs that slows both , which slow heroes and reduce defenses on hit' attack rate.''* ''Has 50% resistance to water damage and takes double damage to from fire.''}}
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| [[{{Enemy Summary| icon = File:Yeti_IconYeti Icon.png|100px]]name = Yeti|lane_type = Ground | [[File:Yeti_Name.png]]* '''Enemy Type :''' ''enemy_types = Frosty, Melee, Miniboss.''* '''Origin Level :''' ''| origin_stage = Revenge of the Yeti Incursion.''* ''Furry Ogre that throws | description = Throws snowballs that completely freezes immediately freeze both heroes and defenses alike instead of a snot ball.'' * ''Has 50% resistance to water damage and takes double damage to from fire.'' }}|width="55%"| [[{{Enemy Summary| icon = File:The_Drakenlord_IconThe_Drakenlord Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Drakenlord]]|| lane_type = Ground [[File:The_Drakenlord_Name.png|linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Drakenlord]]* '''Enemy Type :''' ''Frosty, Melee, Miniboss.''* '''Origin Level :''' ''| origin_stage = Drakenfrost Keep Expeditions.''* ''| description = Covers himself with an icy spherical aura that greatly reduces any which mitigates damage taken while . Aura also chilling rapidly slows and eventually freezing freezes anything within its radius. Frozen After freezing them, he strikes heroes within the sphere will shortly be struck down by with specters.''* ''Has 50% resistance to water damage and takes double damage to from fire.''}}
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| [[{{Enemy Summary| icon = File:Icon_WindshaperStone Wolf Icon.png|100px]] name = Stone Wolf|lane_type = Ground| enemy_types = ???| variants = [[File:Windshaper_NameElite Stone Wolf Icon.png||link=https://wiki.dungeondefenders2.com/wiki/Windshaper24px]]* '''Enemy Type :''' ''Ranged, SupportStoneWolf miniboss.''* '''Origin Level :'| origin_stage = Malakai's Sewers and Malakai' ''Tornado Valley Region s Manor Expeditions.''* '''Variants :''' [[File:Icon WindshaperBoss| description = Periodically morphs into "Stone Form".png|24px]] ''Cyclone ShaperIn Stone Form, Tornado Forger, Wind Lordit is immune to damage and taunts nearby towers.''* ''Casts large piercing cyclones that knock heroes up.'' }}|width="55%"| [[{{Enemy Summary| icon = File:Miscellaneous_Enemy_IconMiscellaneous Enemy Icon.png|100px]] name = Spooky Heroes || lane_type = Ground [[File:Spooky_Heroes_Name.png||linkenemy_types =https://wiki.dungeondefenders2.com/wiki/Spooky_Heroes]]* '''Enemy Type (Squire & Monk):''' ''- Skeleton, Melee.''* '''Enemy Type (Apprentice & Huntress):''' ''- Skeleton, Ranged.''* '''Origin Level :''' ''Return of Maldonis and Dawn of the Blood Moon Incursions, The Wildest West Expeditions.''* ''| description = Four minibosses - skeleton versions of the original four heroes. Deals a good amount of Each deals moderate damage and , hits can knockback.'' }}
|}
== Bosses ==
''Large major enemies with challenging special mechanics that heavily defines specifics rounds. Most bosses are immune to, or cannot be directly targeted by the majority of placed Defenses. Heroes will need to attack personally to defeat them! Essentially....these are boss fights!''  * <span style="font-size:90%"> '''Stationary boss fight''' - ''The boss remains in one or several specific spots during its attack phase, players will need to go to the boss to defeat them.''</span>* <span style="font-size:90%"> '''Free-roaming boss fight''' - ''The boss is mobile. Players will be able to aggro them to various areas in the map. If all players are dead or out of range, boss may proceed towards (and attack) the Eternia Crystal.''</span>* <span style="font-size:90%"> '''Hybrid boss fight''' - ''A mix of both types of boss fight. Bosses will only get to roam in a specific stationed area instead of the entire map.''</span> 
{|
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| [[{{Enemy Summary| icon = File:Betsy_Icon.png| name = Betsy| lane_type = Boss| encounter = The Wyvern's Den Campaign or Prime VI Incursion 5th wave.| description = Stationary boss fight. Within the giant wyvern's arena, heroes will have to deal with her devastating firebreath/fireball attacks, summoned wyverns and deadly melee claw swipes. Periodically, she will leave the arena to attack the core or other targets within the map.}}||{{Enemy Summary| icon = File:The_Harbinger_Icon.png| name = Harbinger| lane_type = Boss| encounter = Harbinger's Warship Adventures or Prime VII Incursion.| description = Hybrid boss fight that adds an additional attack pattern with each passing phase which includes various vicious melee and range attacks. Also utilizes functions of his warship such as firing his cannons at the Core or opening a hatch that vacuums nearby heroes into the brig. }}|-|100px{{Enemy Summary|linkicon =httpsFile:Demon_Lord_Icon.png| name = Demon Lord| lane_type = Boss| encounter = The Demon's Lair Chaos IV or Prime II Incursion.| description = Stationary boss fight. Can only be damaged when stunned by catapult-launched lava meteors dropped by Lava Guardians. Attack patterns involves frequently throwing three giant lava meteors at heroes, defenses or core - and setting everyone ablaze with roars, dealing minimal damage over time.}}||{{Enemy Summary| icon = File:Icon Phoenix.png| name = Phoenix| lane_type = Boss| encounter = Embermount Volcano Expeditions 6th wave.| description = Free-roaming boss fight. Rocks the cavern with its presence causing chunks of stones to drop everywhere while performing various attacks such as spitting lava meteors//wikifireballs along with flame-breaths and swoop strikes. Will occasionally plunge into the lava to trigger a reaction that damages all Cores in the map. Incredibly resistant to damage.}}|-|{{Enemy Summary| icon = File:Icon GenieKing.png| name = Genie King| lane_type = Boss| encounter = Tornado Highlands Expeditions 6th wave.| description = Stationary boss fight. Fires precision eyebeams and homing bolts of various elements that inflict crowd control effects. Whenever a health breakpoint has been reached, a damage immunity shield is placed on the boss which can be removed by defeating the Wind Lords acting as conduits.dungeondefenders2Unable to damage core.com/wiki/Betsy]] }}
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[[File:Betsy_Names.png{{Enemy Summary|linkicon =https://wiki.dungeondefenders2.com/wiki/Betsy]]* '''Encountered in :''' ''The Wyvern's Den in Campaign or Prime VI Incursion.''* ''Giant wyvern boss that can only be fought in the 5th wave. In her arena, heroes will have to deal with her devastating firebreath/fireball attacks, summonings of wyverns and deadly melee claw swipes. Periodically, she will leave the arena to attack the core or other targets within the map.''|| [[File:The_Harbinger_IconLava Beast Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Harbinger]]Lava Beast|| lane_type = Boss[[File:The_Harbinger_Names.png|linkencounter =https://wikiCrystal Mine Expeditions 6th wave.dungeondefenders2.com/wiki/Harbinger]]* '''Encountered in :''' ''Harbinger's Warship in Adventures or Prime VII Incursion.''* ''A quadruple| description = Free-phased roaming boss fight . Large witherbeast that adds an additional utilizes crystallized shards for its unique attack pattern with each passing phase which includes various vicious melee and range attacksabilities. Also utilizes functions of his warship such has a burrowing ability that can either dish out an instant-death burrow attack or summon [[Lava Bugs]] as using his cannons minions. Incredibly resistant to fire at the Core or the opening of a hatch that vacuums nearby heroes into the brigdamage and deals high knockback.'' }}
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| [[{{Enemy Summary| icon = File:Demon_Lord_IconLord Malakai Icon.png|100px]] name = Lord Malakai|lane_type = Boss| [[File:Demon_Lord_Names.png]]* '''Encountered in :''' ''The Demonencounter = Malakai's Lair in Chaos IV or Prime II IncursionManor Expeditions 6th wave.''* ''A triple| description = Free-phased roaming boss fight. Can only be damaged when stunned by catapult-launched lava ballsUses a mace and shield to perform various smashing and bashing attacks that specialize in moving defenses. Attack patterns involves frequently throwing three giant lava boulders at heroes, defenses or core Projectile attack has homing properties and setting everyone ablaze with roars dealing very minimal chipping passes through terrain. Incredibly resistant to frontal damageand deals high knockback.''}}|| [[{{Enemy Summary| icon = File:King Aquarion Icon Phoenix.png|100px]] name = King Aquarion|lane_type = Boss| [[File:Phoenix_Boss_Namesencounter = Aquarion Throne Room 6th wave.png]]* '''Encountered in :''' ''Embermount Volcano Expeditions.''* ''A 6th wave | description = Hybrid boss fight. Battles with an insane flurry of melee confined to a chamber arena where the King summons Whirlpools, Oceanic Rifts, Freezing Ice Shards and ranged based attacksStreaming Water Blasts. Creates flame trailsWhen in half health, spits lava boulders, breathes fire, drops chucks of rocks, executes core-damaging chasm dives & full-bodied physical chargesKraken Tentacles will also be summoned for aid. Incredibly Moderately resistant to damageand deals high knockback.''}}
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| [[File:Icon GenieKing.png|100px]] || [[File:GenieKing_Boss_Names.png]]* '''Encountered in :''' ''Tornado Highlands Expeditions.''* ''A 6th wave boss fight. Fires extremely well-aimed eyebeams and homing spits of various elements that inflicts crippling crowd control effects to targets. Whenever a health breakpoint has been reached, an immunity shield will be placed on the boss which has to be removed by defeating multiple Wind Lords acting as conduits.''{{Enemy Summary|| [[icon = File:Eye_of_Cthulhu_Terraria_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Eye_Of_Cthulhu]]Eye Of Cthulhu|| lane_type = Boss[[File:Eye_of_Cthulhu_Name.png|linkencounter =https://wiki.dungeondefenders2.com/wiki/Eye_Of_Cthulhu]]* '''Encountered in :''' ''Dawn of the Blood Moon in Chaos III or Prime VI Incursion5th wave.''* '''Variant :''' | variants = [[File:Demon_Eye_Terraria_Icon.png|24px]] ''Demon Eye.''* ''Giant flying | description = Free-roaming boss that appears only in wave 5. Two fight, With two phases of attack patterns - The first phase have First Phase has the Eye keeping maintain a short distance from heroes while spawning Demon Eyes from its iris. Removing more than The Second Phase begins at half of its health triggers the second phase - Increased speed , and involves dive charge attacksand an increase in movement speed.''}}
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== Miscellaneous ==
''These enemies are only exclusive to certain Incursions only. They do not appear in Onslaught, Expeditions , Mastery or MasterySurvival.''
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| [[{{Enemy Summary| icon = File:Lady_Orc_Icon.png|100px|linkname =https://wiki.dungeondefenders2.com/wiki/Lady_Orcs]] Lady Orcs|| lane_type = Ground[[File:Lady_Orc_Name.png|linkvariants =https://wiki.dungeondefenders2.com/wiki/Lady_Orcs]]* '''Variants :''' ''Sturgis the Falconer.''* ''| description = Female version of an Orc in appearance. (Currently only existing as Sturgis the Falconer in Forest Poachers Incursion)''|| [[File:Mal%27Donis_the_Dark_Icon.png|100px]]|| [[File:Maldonis_the_Dark_Name.png]]* '''Encountered in :''' ''Return of Maldonis in Adventures and Incursions.''* ''Puts out Dark Marks on the ground that damages any heroes standing on it while at the same time spawning Trikk and Treet minibosses each wave. Similar to Malthius or Dark Mages in general.''}}
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