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Maps
,→What does a map contain
Dungeon Defenders II is set in the fictional world of Etheria, specifically within the Kingdom of Dragonfall. Starting from The Private [[Tavern]] or in The Heroes [[Marketplace]] - the outdoor HUB, players will be able to head into various locations broken down into playable maps to explore and defend by accessing the Wartable.
==== Multiplayer Scaling ===={{MP_Scaling}} == What does a map contain Does A Map Contain? ==
Each map is an instance laid out like an arena containing lanes leading to objectives which will be required to defend.
* '''Environmental Traps'''
:Environmental Traps can be used with the 'interact' key-bind to activate a map-exclusive trap to help defend against a lane. An example of this would be the Oil Spillers on the Ramparts Map, which both slows and oils enemies. While useful as a supporting feature, they are not the most impactful and often not used for later game content or higher Chaos levels in Expeditions.
==Maps==
File:GreystonePlaza_MapIcon.png|link=Greystone Plaza|''[[Greystone Plaza]]''
File:LittleHornValley_MapIcon.png|link=Little-Horn Valley|''[[Little-Horn Valley]]''
File:CarnivalTown_MapIcon.png|link=Carnival Town|''[[Carnival Town]]''
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File:Plunderer%27s_Paradise_IconLowRes.png|link=Plunderer's Paradise|''[[Plunderer's Paradise]]''
File:Coral_Reef_Town_Map_Icon.png|link=Coral Reef Town|''[[Coral Reef Town]]''
File:Aquarion_Throne_Room_Icon.png|link=Aquarion Throne Room|''[[Aquarion Throne Room]]''
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