Difference between revisions of "Template:Enemy Summary"

m (experimental edit 7)
m
 
(42 intermediate revisions by 2 users not shown)
Line 2: Line 2:
 
|[[{{{icon|File:Miscellaneous Enemy Icon.png}}}|100px|link=https://wiki.dungeondefenders2.com/wiki/{{{name|}}}]]
 
|[[{{{icon|File:Miscellaneous Enemy Icon.png}}}|100px|link=https://wiki.dungeondefenders2.com/wiki/{{{name|}}}]]
 
|
 
|
<p style="font-size: 170%; font-family: Constantia Bold; font-weight: bolder; transform: scaleX(1.1); color: #CE47FF; margin-left: 0.9em; margin-bottom: -0.1em;">
+
<p style="font-size: 200%; font-family: Oswald; letter-spacing: .6px; font-weight: 400; color: #cb9022; margin: 0; text-shadow:1.5px 0 0 #9b1112,0 1.5px 0 #9b1112,-1.5px 0 0 #9b1112,0 -1.5px 0 #9b1112;">
 
     {{#switch: {{{lane_type|}}}
 
     {{#switch: {{{lane_type|}}}
         | Ground = [[File:Old Ones Symbol - Ground Icon.png|45px]]
+
         | Ground = [[File:Custom Ground Enemy Icon.png|35px]]
         | Air = [[File:Old Ones Symbol - Air Icon.png|45px]]
+
         | Air = [[File:Custom Air Enemy Icon.png|55px]]
 +
        | Boss = [[File:Custom Boss Enemy Icon.png|35px]]
 
         | {{{lane_type|Lane Type?}}}
 
         | {{{lane_type|Lane Type?}}}
 
     }}
 
     }}
     {{{name|Name?}}}
+
     <span class="no-decoration">[[{{{name|Name?}}}|<span style="color: #cb9022">{{{name|Name?}}}</span>]]</span>
 
</p>
 
</p>
* '''Enemy Types:''' {{{enemy_types|?}}}
+
{{  #if: {{{enemy_types|}}}
{{#if: {{{variants|}}}
+
    | * '''Enemy Types:''' ''{{{enemy_types}}}''
 +
}}{{#if: {{{variants|}}}
 
     | * '''Variants:''' ''{{{variants}}}''
 
     | * '''Variants:''' ''{{{variants}}}''
 +
}}{{#if: {{{origin_stage|}}}
 +
    | * '''Origin Stage:''' ''{{{origin_stage}}}''
 +
}}{{#if: {{{encounter|}}}
 +
    | * '''Encountered in:''' ''{{{encounter}}}''
 
}}
 
}}
 
* ''{{{description|Description?}}}''
 
* ''{{{description|Description?}}}''
 +
|}<noinclude>
 +
 +
===Parameters===
 +
{| border="1" style="border-collapse:collapse;"
 +
|-
 +
! Parameter !! Description
 +
|-
 +
| icon || The icon of the enemy.
 +
|-
 +
| name || The name of the enemy.
 +
|-
 +
| lane_type || The type of lane the enemy spawns in. Could either be Ground, Air or Boss.
 +
|-
 +
| enemy_types || The enemy's typing (such as Melee, Chaos, etc).
 +
|-
 +
| variants || The variant of a particular enemy, could be a miniboss etc.
 +
|-
 +
| origin_stage || The main region, map, or incursion an enemy is originally from. Only include this field for Special Stage Enemies.
 +
|-
 +
| encounter || The map the enemy is encountered in. Only used for bosses and certain special enemies.
 +
|-
 +
| description || Short description for the enemy.
 
|}
 
|}
 +
 +
===Example===
 +
{| style="width:80%;"
 +
! style="font-size:150%; width: 50%;" | Wiki Text
 +
! style="font-size:150%; width: 50%;" | Result
 +
|-
 +
|<div style="display: flex; justify-content: center;"><!---
 +
---><code style="display: table; white-space: pre-wrap;"><!---
 +
    ---><nowiki>
 +
 +
            {{Enemy Summary
 +
            | icon = File:Vanguard Icon.png
 +
            | name = Vanguard
 +
            | lane_type = Ground
 +
            | enemy_types = Gobu, Melee, Chaos.
 +
            | variants = [[Shield Goblin Gorbstock]].
 +
            | description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.
 +
            }}
 +
 +
        </nowiki><!---
 +
---></code>
 +
</div>
 +
|<div style="display: flex; justify-content: center;">
 +
{{Enemy Summary
 +
| icon = File:Vanguard Icon.png
 +
| name = Vanguard
 +
| lane_type = Ground
 +
| enemy_types = Gobu, Melee, Chaos.
 +
| variants = [[Shield Goblin Gorbstock]].
 +
| description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.
 +
}}
 +
</div>
 +
|}
 +
 +
</noinclude>
 +
__NOEDITSECTION__

Latest revision as of 23:32, 12 June 2024

Miscellaneous Enemy Icon.png

Lane Type? Name?

  • Description?

Parameters

Parameter Description
icon The icon of the enemy.
name The name of the enemy.
lane_type The type of lane the enemy spawns in. Could either be Ground, Air or Boss.
enemy_types The enemy's typing (such as Melee, Chaos, etc).
variants The variant of a particular enemy, could be a miniboss etc.
origin_stage The main region, map, or incursion an enemy is originally from. Only include this field for Special Stage Enemies.
encounter The map the enemy is encountered in. Only used for bosses and certain special enemies.
description Short description for the enemy.

Example

Wiki Text Result
{{Enemy Summary | icon = File:Vanguard Icon.png | name = Vanguard | lane_type = Ground | enemy_types = Gobu, Melee, Chaos. | variants = [[Shield Goblin Gorbstock]]. | description = Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles. }}
Vanguard Icon.png

Custom Ground Enemy Icon.png Vanguard

  • Enemy Types: Gobu, Melee, Chaos.
  • Variants: Shield Goblin Gorbstock.
  • Chaos I enemy. Uses a frontal shield to block all incoming frontal projectiles.