Difference between revisions of "Template:Shards/Hunter"
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''List of [[Hunter]]-specific [[:Category:Items|Item]] [[Shards]]'': | ''List of [[Hunter]]-specific [[:Category:Items|Item]] [[Shards]]'': | ||
{| class="wikitable sortable" style="width:80%; text-align:center;" | {| class="wikitable sortable" style="width:80%; text-align:center;" | ||
− | ! rowspan="2" style="width:12%; text-align:center;" | Name | + | ! rowspan="2" colspan="2" style="width:12%; text-align:center;" | Name |
− | ! rowspan="2" style="width:50%; text-align:center;" | Effect | + | ! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets) |
− | ! colspan=" | + | ! colspan="2" style="width:12%; text-align:center;" | Item |
|- | |- | ||
− | ! style="width:3%;" | | + | ! style="width:3%;" | GearSlot || Shard Pack |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | Ambush || Increase Hero Critical Strike Damage by '''8 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Ambush}} || Increase Hero Critical Strike Damage by '''8-32% (40%)''' while [[Cloaked]] is active. || {{IcoChest}} || {{ShardPack09}} |
|- | |- | ||
− | | Blood Ritual || Reduces the blood cost of your abilities by '''2 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Blood Ritual}} || Reduces the blood cost of your abilities by '''2-30% (36%)'''. After using an ability, take damage equal to 10% of your maximum Health. || {{IcoHelmet}} || {{ShardPack08}} |
|- | |- | ||
− | | Bloody Strikes || '''2 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Bloody Strikes}} || '''2-22% (26%)''' chance on hit to '''''Bleed''''' target, dealing '''10-35% (40%)''' of your Hero Damage stat as magical damage every second for 5 seconds. Bleeding enemies take '''5-15% (17%)''' more damage. (Note: This effect disables [[Drakenlord]]'s shield) || {{IcoWeapon}} || {{ShardPack01}} |
|- | |- | ||
− | | Effigy Overdrive || Increases the damage of [[Blood Effigy]] by '''3 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Effigy Overdrive}} || Increases the damage of [[Blood Effigy]] by '''3-21% (30%)''' but reduces the lifespan by '''10-6 (4)''' seconds. || {{IcoGloves}} || {{ShardPack04}} |
|- | |- | ||
− | | Enhanced Effigy || Increases the damage of [[Blood Effigy]] by '''4 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Enhanced Effigy}} || Increases the damage of [[Blood Effigy]] by '''4-40% (52%)'''. || {{IcoHelmet}} || {{ShardPack07}} |
|- | |- | ||
− | | Exploding Effigy || When [[Blood Effigy]] expires it explodes dealing '''500 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Exploding Effigy}} || When [[Blood Effigy]] expires it explodes dealing '''500-900% (1100%)''' of your ability power and [[Status Effects|stunning]] for 3 seconds. || {{IcoHelmet}} || {{ShardPack01}} |
|- | |- | ||
− | | Exsanguination || Gain '''1 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Exsanguination}} || Gain '''1-6 (7)''' blood upon defeating an enemy. || {{IcoHelmet}} || {{ShardPack03}} |
|- | |- | ||
− | | Extended Cloak || Increase [[Cloaked]] duration by '''0.5 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Extended Cloak}} || Increase [[Cloaked]] duration by '''0.5-2.5 (3.5)''' seconds. || {{IcoBoots}} || {{ShardPack03}} |
|- | |- | ||
− | | Hunter's Instinct || Gain an '''4 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Hunter's Instinct}} || Gain an '''4-20% (24%)''' chance to Dodge an incoming attack, taking 0 damage. || {{IcoChest}} || {{ShardPack05}} |
|- | |- | ||
− | | Lasting Siphon || Increases the duration of [[Blood Siphon]] by '''1 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Lasting Siphon}} || Increases the duration of [[Blood Siphon]] by '''1-5 (6)''' seconds. || {{IcoGloves}} || {{ShardPack06}} |
|- | |- | ||
− | | Poison Siphon || [[Blood Siphon]] is replaced with Poison Siphon dealing '''20 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Poison Siphon}} || [[Blood Siphon]] is replaced with '''''Poison Siphon''''' dealing '''20-500% (596%)''' of your ability power as magical [[Elements|Poison]] Damage over 5 seconds. || {{IcoHelmet}} || {{ShardPack10}} |
|- | |- | ||
− | | Sharpened Stake || Increases the damage of [[Wooden Stake]] by '''4 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Sharpened Stake}} || Increases the damage of [[Wooden Stake]] by '''4-40% (52%)'''. || {{IcoGloves}} || {{ShardPack07}} |
|- | |- | ||
− | | Stunning Surprise | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Stunning Surprise}} || At the end of [[Cloaked]], [[Status Effects|stun]] all nearby enemies for '''1-3 (4)''' seconds. || {{IcoChest}} || {{ShardPack02}} |
|- | |- | ||
− | | Surging Siphon || Increases the damage of [[Blood Siphon]] by '''4 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Surging Siphon}} || Increases the damage of [[Blood Siphon]] by '''4-40% (52%)'''. || {{IcoGloves}} || {{ShardPack06}} |
|- | |- | ||
− | | Tri-Stake || The Hunter now throws 2 additional [[Wooden Stake | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Tri-Stake}} || The [[Hunter]] now throws 2 additional [[Wooden Stake]]s but reduces the damage of Wooden stakes by '''70-50% (45%)'''. || {{IcoWeapon}} || {{ShardPack00}} |
|- | |- | ||
− | | Wound || [[Wooden Stake]] causes the target to bleed, dealing '''20 | + | |{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard|Wound}} || [[Wooden Stake]] causes the target to bleed, dealing '''20-40% (45%)''' of your Ability Power stat as magical damage. Wounded enemies take '''5~13% (15%)''' more damage. || {{IcoGloves}} || {{ShardPack10}} |
|- | |- | ||
− | | EMP Gargoyles || [[Gargoyle Statue|Gargoyles]] have an 8 | + | |
+ | |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}||{{Defense Shard|EMP Gargoyles}} || [[Gargoyle Statue|Gargoyles]] have an '''8-15% (17%)''' chance on hit to [[Elements|stun]] the target for '''0.2-3 (3.8)''' seconds. || {{IcoRelic}} || {{ShardPack10}} | ||
|- | |- | ||
− | | Ghastly Blades || Enemies attacked by [[Spectral Knight | + | |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}||{{Defense Shard|Ghastly Blades}} || Enemies attacked by [[Spectral Knight]]s move at '''90-60% (48%)''' speed while taking '''10-20% (24%)''' extra magical damage for '''1-3.5 (4.5)''' seconds. || {{IcoRelic}} || {{ShardPack08}} |
|- | |- | ||
− | | Napalm Gargoyles || When [[Gargoyle Statue|Gargoyles]] explode there is a '''4-20%''' chance to ignite their target's armor, causing them to take 20% extra damage for 5 seconds. | + | |{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}||{{Defense Shard|Napalm Gargoyles}} || When [[Gargoyle Statue|Gargoyles]] explode there is a '''4-20% (24%)''' chance to [[Elements|ignite]] their target's armor, causing them to take 20% extra damage for 5 seconds. || {{IcoRelic}} || {{ShardPack10}} |
|- | |- | ||
− | | Natural Frequency || Enemies explode when killed dealing '''30 | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Natural Frequency}} || Enemies explode when killed dealing '''30-110% (130%)''' of the tower's base damage. || {{IcoRelic}} || {{ShardPack04}} |
|- | |- | ||
− | | Overpowering Screech || Increases the Defense Power of the [[Sonic Bat | + | |{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard|Overpowering Screech}} || Increases the Defense Power of the [[Sonic Bat]] by '''2-20.4% (25%)''', but removes it's stun debuff. || {{IcoRelic}} || {{ShardPack03}} |
|- | |- | ||
− | | Rebounding Strike || Attacks against the [[Werewolf Commander]] have an '''4 | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}||{{Defense Shard|Rebounding Strike}} || Attacks against the [[Werewolf Commander]] have an '''4-16% (20%)''' chance to do no damage and it deals '''120-480% (600%)''' Physical Tower Damage to the attacker. || {{IcoRelic}} || {{ShardPack09}} |
|- | |- | ||
− | | Spectral Amplification || Increases the Defense Range of the [[Spectral Knight]] by '''3 | + | |{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}||{{Defense Shard|Spectral Amplification}} || Increases the Defense Range of the [[Spectral Knight]] by '''3-22% (27%)''' and increases the AoE of its attacks by '''3~46% (60%)'''. || {{IcoRelic}} || {{ShardPack02}} |
|- | |- | ||
− | | Werewolf General || Increases the Defense Power of nearby defenses to '''102 | + | |{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}||{{Defense Shard|Werewolf General}} || Increases the Defense Power of nearby defenses to '''102-110% (112%)''' Does not buff the [[Werewolf Commander]], but the [[Werewolf Commander]] gains '''6-30% (36%)''' Defense Health. || {{IcoRelic}} || {{ShardPack06}} |
|- | |- | ||
+ | |||
|} | |} |
Revision as of 16:41, 22 July 2024
List of Hunter-specific Item Shards:
Name | Effect (Gilded value in brackets) | Item | ||
---|---|---|---|---|
GearSlot | Shard Pack | |||
48px | Ambush | Increase Hero Critical Strike Damage by 8-32% (40%) while Cloaked is active. | ||
48px | Blood Ritual | Reduces the blood cost of your abilities by 2-30% (36%). After using an ability, take damage equal to 10% of your maximum Health. | ||
48px | Bloody Strikes | 2-22% (26%) chance on hit to Bleed target, dealing 10-35% (40%) of your Hero Damage stat as magical damage every second for 5 seconds. Bleeding enemies take 5-15% (17%) more damage. (Note: This effect disables Drakenlord's shield) | ||
48px | Effigy Overdrive | Increases the damage of Blood Effigy by 3-21% (30%) but reduces the lifespan by 10-6 (4) seconds. | ||
48px | Enhanced Effigy | Increases the damage of Blood Effigy by 4-40% (52%). | ||
48px | Exploding Effigy | When Blood Effigy expires it explodes dealing 500-900% (1100%) of your ability power and stunning for 3 seconds. | ||
48px | Exsanguination | Gain 1-6 (7) blood upon defeating an enemy. | ||
48px | Extended Cloak | Increase Cloaked duration by 0.5-2.5 (3.5) seconds. | ||
48px | Hunter's Instinct | Gain an 4-20% (24%) chance to Dodge an incoming attack, taking 0 damage. | ||
48px | Lasting Siphon | Increases the duration of Blood Siphon by 1-5 (6) seconds. | ||
48px | Poison Siphon | Blood Siphon is replaced with Poison Siphon dealing 20-500% (596%) of your ability power as magical Poison Damage over 5 seconds. | ||
48px | Sharpened Stake | Increases the damage of Wooden Stake by 4-40% (52%). | ||
48px | Stunning Surprise | At the end of Cloaked, stun all nearby enemies for 1-3 (4) seconds. | ||
48px | Surging Siphon | Increases the damage of Blood Siphon by 4-40% (52%). | ||
48px | Tri-Stake | The Hunter now throws 2 additional Wooden Stakes but reduces the damage of Wooden stakes by 70-50% (45%). | ||
48px | Wound | Wooden Stake causes the target to bleed, dealing 20-40% (45%) of your Ability Power stat as magical damage. Wounded enemies take 5~13% (15%) more damage. | ||
EMP Gargoyles | Gargoyles have an 8-15% (17%) chance on hit to stun the target for 0.2-3 (3.8) seconds. | |||
Ghastly Blades | Enemies attacked by Spectral Knights move at 90-60% (48%) speed while taking 10-20% (24%) extra magical damage for 1-3.5 (4.5) seconds. | |||
Napalm Gargoyles | When Gargoyles explode there is a 4-20% (24%) chance to ignite their target's armor, causing them to take 20% extra damage for 5 seconds. | |||
Natural Frequency | Enemies explode when killed dealing 30-110% (130%) of the tower's base damage. | |||
Overpowering Screech | Increases the Defense Power of the Sonic Bat by 2-20.4% (25%), but removes it's stun debuff. | |||
Rebounding Strike | Attacks against the Werewolf Commander have an 4-16% (20%) chance to do no damage and it deals 120-480% (600%) Physical Tower Damage to the attacker. | |||
Spectral Amplification | Increases the Defense Range of the Spectral Knight by 3-22% (27%) and increases the AoE of its attacks by 3~46% (60%). | |||
Werewolf General | Increases the Defense Power of nearby defenses to 102-110% (112%) Does not buff the Werewolf Commander, but the Werewolf Commander gains 6-30% (36%) Defense Health. |