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Template:Shards/Hunter

534 bytes added, 22 July
Updated shard table with new format. (will add icons tonight, protobot doesn't have them)
''List of [[Hunter]]-specific [[:Category:Items|Item]] [[Shards]]'':
{| class="wikitable sortable" style="width:80%; text-align:center;"
! rowspan="2" colspan="2" style="width:12%; text-align:center;" | Name ! rowspan="2" style="width:50%; text-align:center;" | Effect (Gilded value in brackets)! colspan="72" style="width:1812%; text-align:center;" | Item
|-
! style="width:3%;" | Weapon! style="width:3%;" GearSlot | Helmet! style="width:3%;" | Chest! style="width:3%;" | Boots! style="width:3%;" | Gloves! style="width:3%;" | RelicShard Pack
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Ambush }} || Increase Hero Critical Strike Damage by '''8~-32%(40%)''' while [[Cloaked]] is active. (32% -> 40%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{noIcoChest}} || {{noShardPack09}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Blood Ritual }} || Reduces the blood cost of your abilities by '''2~-30%(36%)'''. After using an ability, take damage equal to 10% of your maximum Health. (30% -> 36%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{noIcoHelmet}} || {{noShardPack08}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Bloody Strikes }} || '''2~-22%(26%)''' chance on hit to '''''Bleed ''''' target, dealing '''10~-35%(40%)''' of your Hero Damage stat as magical damage every second for 5 seconds. Bleeding enemies take '''5~-15%(17%)''' more damage. (22% -> 26%, 35% -> 40%, 15% -> 17%Note: This effect disables [[Drakenlord]]'s shield) || {{yes}} || {{no}} || {{no}} || {{no}} || {{noIcoWeapon}} || {{noShardPack01}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Effigy Overdrive }} || Increases the damage of [[Blood Effigy]] by '''3~-21%(30%)''' but reduces the lifespan by '''10~-6(4)''' seconds. (21% -> 30%, 6 Seconds -> 4 Seconds) || {{no}} || {{no}} || {{no}} || {{no}} || {{yesIcoGloves}} || {{noShardPack04}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Enhanced Effigy }} || Increases the damage of [[Blood Effigy]] by '''4~-40%(52%)'''. (40% -> 52%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{noIcoHelmet}} || {{noShardPack07}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Exploding Effigy }} || When [[Blood Effigy]] expires it explodes dealing '''500~-900%(1100%)''' of your ability power and [[Status Effects|stunning ]] for 3 seconds. (900% -> 1,100%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{noIcoHelmet}} || {{noShardPack01}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Exsanguination }} || Gain '''1~-6(7)''' blood upon defeating an enemy. (6 -> 7) || {{no}} || {{yes}} || {{no}} || {{no}} || {{noIcoHelmet}} || {{noShardPack03}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Extended Cloak }} || Increase [[Cloaked]] duration by '''0.5~-2.5(3.5)''' seconds. (2.5 Seconds -> 3.5 Seconds) || {{no}} || {{no}} || {{no}} || {{yes}} || {{noIcoBoots}} || {{noShardPack03}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Hunter's Instinct }} || Gain an '''4~-20%(24%)''' chance to Dodge an incoming attack, taking 0 damage. (20% -> 24%) || {{no}} || {{no}} || {{yes}} || {{no}} || {{noIcoChest}} || {{noShardPack05}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Lasting Siphon }} || Increases the duration of [[Blood Siphon]] by '''1~-5(6)''' seconds. (5 Seconds -> 6 Seconds) || {{no}} || {{no}} || {{no}} || {{no}} || {{yesIcoGloves}} || {{noShardPack06}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Poison Siphon }} || [[Blood Siphon]] is replaced with '''''Poison Siphon ''''' dealing '''20~-500%(596%)''' of your ability power as magical [[Elements|Poison ]] Damage over 5 seconds. (500% -> 596%) || {{no}} || {{yes}} || {{no}} || {{no}} || {{noIcoHelmet}} || {{noShardPack10}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Sharpened Stake }} || Increases the damage of [[Wooden Stake]] by '''4~-40%(52%)'''. (40% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yesIcoGloves}} || {{noShardPack07}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Stunning Surprise }} || At the end of cloaked[[Cloaked]], [[Status Effects|stun ]] all nearby enemies for '''1~-3(4)''' seconds. (3 Seconds -> 4 Seconds) || {{no}} || {{no}} || {{yes}} || {{no}} || {{noIcoChest}} || {{noShardPack02}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Surging Siphon }} || Increases the damage of [[Blood Siphon]] by '''4~-40%(52%)'''. (40% -> 52%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yesIcoGloves}} || {{noShardPack06}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Tri-Stake }} || The [[Hunter ]] now throws 2 additional [[Wooden Stake|Wooden Stakes]] s but reduces the damage of [[Wooden Stake|Wooden Stakes]] stakes by '''70~-50%. (50% -> 45%) '''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{noIcoWeapon}} || {{noShardPack00}}
|-
|{{Hero Shard|[[File:TBD.png|48px]]}}||{{Hero Shard| Wound }} || [[Wooden Stake]] causes the target to bleed, dealing '''20~-40%(45%)''' of your Ability Power stat as magical damage. Wound Wounded enemies take '''5~13%(15%)''' more damage. (40% -> 45%, 13% -> 15%) || {{no}} || {{no}} || {{no}} || {{no}} || {{yesIcoGloves}} || {{noShardPack10}}
|-
 |{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}||{{Defense Shard| EMP Gargoyles }} || [[Gargoyle Statue|Gargoyles]] have an '''8~-15% (17%)''' chance on hit to [[Elements|stun ]] the target for '''0.2~-3 (3.8)''' seconds. (15% -> 17%, 3 Seconds -> 3.8 Seconds) || {{no}} || {{no}} || {{no}} || {{no}} || {{noIcoRelic}} || {{yesShardPack10}}
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}||{{Defense Shard| Ghastly Blades }} || Enemies attacked by [[Spectral Knight|Spectral Knights]] s move at '''90~-60%(48%)''' speed while taking '''10~-20%(24%)''' extra magical damage for '''1~-3.5(4.5)''' seconds. (60% -> 48%, 20% -> 24%, 3.5 Seconds -> 4.5 Seconds) || {{no}} || {{no}} || {{no}} || {{no}} || {{noIcoRelic}} || {{yesShardPack08}}
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}||{{Defense Shard| Napalm Gargoyles }} || When [[Gargoyle Statue|Gargoyles]] explode there is a '''4-20%(24%)''' chance to [[Elements|ignite ]] their target's armor, causing them to take 20% extra damage for 5 seconds. (20% -> 24%) || {{no}} || {{no}} || {{no}} || {{no}} || {{noIcoRelic}} || {{yesShardPack10}}
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard| Natural Frequency }} || Enemies explode when killed dealing '''30~-110%(130%)''' of the tower's base damage. (110% -> 130%) || {{no}} || {{no}} || {{no}} || {{no}} || {{noIcoRelic}} || {{yesShardPack04}}
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}||{{Defense Shard| Overpowering Screech }} || Increases the Defense Power of the [[Sonic Bat|Sonic bat]] tower by '''5~412-20.4% (25%)''' , but removes the it's stundebuff. (41% -> 50%) || {{no}} || {{no}} || {{no}} || {{no}} || {{noIcoRelic}} || {{yesShardPack03}}
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}||{{Defense Shard| Rebounding Strike }} || Attacks against the [[Werewolf Commander]] have an '''4~-16%(20%)''' chance to do no damage and it deals '''120~-480%(600%)''' Physical Tower Damage to the attacker. (16% -> 20%, 480% -> 600%) || {{no}} || {{no}} || {{no}} || {{no}} || {{noIcoRelic}} || {{yesShardPack09}}
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}||{{Defense Shard| Spectral Amplification }} || Increases the Defense Range of the [[Spectral Knight]] by '''3~-22%(27%)''' and increases the AoE of its attacks by '''3~46%(60%)'''. (22% -> 27%, 46% -> 60%) || {{no}} || {{no}} || {{no}} || {{no}} || {{noIcoRelic}} || {{yesShardPack02}}
|-
|{{Defense Shard|[[File:Defense_Shard_Icon_3.png|48px]]}}||{{Defense Shard| Werewolf General }} || Increases the Defense Power of nearby defenses to '''102~-110%(112%)''' Does not buff the [[Werewolf Commander]], but the [[Werewolf Commander]] gains '''6~-30%(36%)''' Defense Health. (110% -> 112%, 30% -> 36%) || {{no}} || {{no}} || {{no}} || {{no}} || {{noIcoRelic}} || {{yesShardPack06}}
|-
 
|}
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