Difference between revisions of "Template:Shards/Squire"

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(Special formatting change for clarity.)
(icon template swaps)
 
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     |Increases the damage of [[Sword Beam]] by '''3-39% (52%)'''.
 
     |Increases the damage of [[Sword Beam]] by '''3-39% (52%)'''.
 
     |{{IcoGloves}}
 
     |{{IcoGloves}}
     |{{ShardPack09}}
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     |{{ShardPackIcon|9}}
  
 
|-
 
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     |Primary attacks fire a piercing sonic projectile that deals '''105-150% (162%)''' Hero Damage as magical damage.
 
     |Primary attacks fire a piercing sonic projectile that deals '''105-150% (162%)''' Hero Damage as magical damage.
 
     |{{IcoWeapon}}
 
     |{{IcoWeapon}}
     |{{ShardPack04}}
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     |{{ShardPackIcon|4}}
  
 
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     |Increases the damage bonus of [[Provoke]] by '''4-40% (52%)''', and damage resistance by '''3-15% (19%)'''.
 
     |Increases the damage bonus of [[Provoke]] by '''4-40% (52%)''', and damage resistance by '''3-15% (19%)'''.
 
     |{{IcoGloves}}
 
     |{{IcoGloves}}
     |{{ShardPack09}}
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     |{{ShardPackIcon|9}}
  
 
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     |After the [[Sword Beam]] collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425% (485%)''' of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing '''125-425% (485%)''' of your Ability Power stat as damage in an area around Squire.
 
     |After the [[Sword Beam]] collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425% (485%)''' of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing '''125-425% (485%)''' of your Ability Power stat as damage in an area around Squire.
 
     |{{IcoWeapon}}
 
     |{{IcoWeapon}}
     |{{ShardPack05}}
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     |{{ShardPackIcon|5}}
  
 
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     |[[Provoke]] lasts an additional '''0.5-7.5 (9.5)''' seconds.
 
     |[[Provoke]] lasts an additional '''0.5-7.5 (9.5)''' seconds.
 
     |{{IcoShield}}
 
     |{{IcoShield}}
     |{{ShardPack05}}
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     |{{ShardPackIcon|5}}
  
 
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     |[[Seismic Slam]] [[Status Effects|stun]] duration increased by '''0.5-5 (6.2)''' seconds.
 
     |[[Seismic Slam]] [[Status Effects|stun]] duration increased by '''0.5-5 (6.2)''' seconds.
 
     |{{IcoShield}}
 
     |{{IcoShield}}
     |{{ShardPack07}}
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     |{{ShardPackIcon|7}}
  
 
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     |Increases the damage of [[Seismic Slam]] by '''3-39% (52%)'''.
 
     |Increases the damage of [[Seismic Slam]] by '''3-39% (52%)'''.
 
     |{{IcoGloves}}
 
     |{{IcoGloves}}
     |{{ShardPack10}}
+
     |{{ShardPackIcon|10}}
  
 
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     |Defenses will deal '''5-25% (29%)''' more damage to enemies targeting the Squire.
 
     |Defenses will deal '''5-25% (29%)''' more damage to enemies targeting the Squire.
 
     |{{IcoChest}}
 
     |{{IcoChest}}
     |{{ShardPack03}}
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     |{{ShardPackIcon|3}}
  
 
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     |Blocking reduces the cooldown of [[Seismic Slam]] by '''0-5 (7)''' seconds. Happens a max of 3 times a second.
 
     |Blocking reduces the cooldown of [[Seismic Slam]] by '''0-5 (7)''' seconds. Happens a max of 3 times a second.
 
     |{{IcoShield}}
 
     |{{IcoShield}}
     |{{ShardPack08}}
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     |{{ShardPackIcon|8}}
  
 
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     |During [[Provoke]], [[Seismic Slam]] damage increased by '''130-410% (466%)''' of your Ability Power stat.
 
     |During [[Provoke]], [[Seismic Slam]] damage increased by '''130-410% (466%)''' of your Ability Power stat.
 
     |{{IcoGloves}}
 
     |{{IcoGloves}}
     |{{ShardPack02}}
+
     |{{ShardPackIcon|2}}
  
 
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     |[[Provoke]] movement speed buff increased by '''10-154 (202)'''.  
 
     |[[Provoke]] movement speed buff increased by '''10-154 (202)'''.  
 
     |{{IcoBoots}}
 
     |{{IcoBoots}}
     |{{ShardPack00}}
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     |{{ShardPackIcon|0}}
  
 
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     |Enemies hit by the [[Ballista]] receive an additional '''5-20% (26%)''' damage from all sources for '''1-6 (8)''' seconds.
 
     |Enemies hit by the [[Ballista]] receive an additional '''5-20% (26%)''' damage from all sources for '''1-6 (8)''' seconds.
 
     |{{IcoRelic}}
 
     |{{IcoRelic}}
     |{{ShardPack03}}
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     |{{ShardPackIcon|3}}
  
 
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     |[[Cannonball Tower]] has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10''' targets, dealing '''1-28% (34%)''' Defense Damage as physical damage.
 
     |[[Cannonball Tower]] has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10''' targets, dealing '''1-28% (34%)''' Defense Damage as physical damage.
 
     |{{IcoRelic}}
 
     |{{IcoRelic}}
     |{{ShardPack05}}
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     |{{ShardPackIcon|5}}
  
 
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     |[[Ballista]] [[Elements|oils]] targets on hit for '''2.16-6.12 (7)'''seconds. Fire damage [[Elements|Ignites]] the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.
 
     |[[Ballista]] [[Elements|oils]] targets on hit for '''2.16-6.12 (7)'''seconds. Fire damage [[Elements|Ignites]] the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.
 
     |{{IcoRelic}}
 
     |{{IcoRelic}}
     |{{ShardPack08}}
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     |{{ShardPackIcon|8}}
  
 
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     |[[Ballista]] can now pierce an additional '''1-4 (6)''' targets.
 
     |[[Ballista]] can now pierce an additional '''1-4 (6)''' targets.
 
     |{{IcoRelic}}
 
     |{{IcoRelic}}
     |{{ShardPack04}}
+
     |{{ShardPackIcon|4}}
  
 
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     |[[Ballista]] has a '''4-40%''' chance on hit to deal '''15-60% (72%)''' extra magical damage.
 
     |[[Ballista]] has a '''4-40%''' chance on hit to deal '''15-60% (72%)''' extra magical damage.
 
     |{{IcoRelic}}
 
     |{{IcoRelic}}
     |{{ShardPack02}}
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     |{{ShardPackIcon|2}}
  
 
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     |[[Ballista]] projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of the Defense Damage as extra damage in small area.
 
     |[[Ballista]] projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of the Defense Damage as extra damage in small area.
 
     |{{IcoRelic}}
 
     |{{IcoRelic}}
     |{{ShardPack07}}
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     |{{ShardPackIcon|7}}
  
 
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     |[[Cannonball Tower]] has a '''11-25% (29%)''' chance on hit to [[Status Effects|stun]] target for '''1.6-3''' seconds.  
 
     |[[Cannonball Tower]] has a '''11-25% (29%)''' chance on hit to [[Status Effects|stun]] target for '''1.6-3''' seconds.  
 
     |{{IcoRelic}}
 
     |{{IcoRelic}}
     |{{ShardPack01}}
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     |{{ShardPackIcon|1}}
  
 
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     |'''4-40% (48%)''' of the damage taken by the [[Spike Blockade]] is returned in its next attack.
 
     |'''4-40% (48%)''' of the damage taken by the [[Spike Blockade]] is returned in its next attack.
 
     |{{IcoRelic}}
 
     |{{IcoRelic}}
     |{{ShardPack08}}
+
     |{{ShardPackIcon|8}}
 
|-
 
|-
 
|}
 
|}

Latest revision as of 09:59, 16 October 2025

List of Squire-specific Item Shards:

Name Effect (Gilded value in brackets) Item
GearSlot Shard Pack
Hero Shard Icon Squire.png Beam Intensification Increases the damage of Sword Beam by 3-39% (52%). Gloves Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 7.png Betsy's Beam Primary attacks fire a piercing sonic projectile that deals 105-150% (162%) Hero Damage as magical damage. Weapon Icon.png Chaos 4 Shard Pack Icon.png
Hero Shard Icon Squire.png Blood Rage Increases the damage bonus of Provoke by 4-40% (52%), and damage resistance by 3-15% (19%). Gloves Icon.png Chaos 9 Shard Pack Icon.png
Hero Shard Icon 1.png Empowered Beam After the Sword Beam collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125-425% (485%) of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing 125-425% (485%) of your Ability Power stat as damage in an area around Squire. Weapon Icon.png Chaos 5 Shard Pack Icon.png
Hero Shard Icon 9.png Enduring Provocation Provoke lasts an additional 0.5-7.5 (9.5) seconds. Grey Shield Icon.png Chaos 5 Shard Pack Icon.png
Hero Shard Icon 5.png Enduring Slam Seismic Slam stun duration increased by 0.5-5 (6.2) seconds. Grey Shield Icon.png Chaos 7 Shard Pack Icon.png
Hero Shard Icon Squire.png Empowered Slam Increases the damage of Seismic Slam by 3-39% (52%). Gloves Icon.png Chaos 10 Shard Pack Icon.png
Hero Shard Icon 11.png Fight Me Not Defenses will deal 5-25% (29%) more damage to enemies targeting the Squire. Chest Icon.png Chaos 3 Shard Pack Icon.png
Hero Shard Icon 12.png Harbinger's Powered Block Blocking reduces the cooldown of Seismic Slam by 0-5 (7) seconds. Happens a max of 3 times a second. Grey Shield Icon.png Chaos 8 Shard Pack Icon.png
Hero Shard Icon Squire.png Harbinger's Slam During Provoke, Seismic Slam damage increased by 130-410% (466%) of your Ability Power stat. Gloves Icon.png Chaos 2 Shard Pack Icon.png
Hero Shard Icon 14.png Swift Provocation Provoke movement speed buff increased by 10-154 (202). Boots Icon.png Campaign Standard Shard Pack Icon.png
Defense Shard Icon 1.png Empowered Bolts Enemies hit by the Ballista receive an additional 5-20% (26%) damage from all sources for 1-6 (8) seconds. Medallion and Totem Outline.png Chaos 3 Shard Pack Icon.png
Defense Shard Icon 2.png Heavy Cannonball Cannonball Tower has a 2-45% (54%) chance to spawn a rolling cannonball that pierces up to 2-10 targets, dealing 1-28% (34%) Defense Damage as physical damage. Medallion and Totem Outline.png Chaos 5 Shard Pack Icon.png
Defense Shard Icon 7.png Oily Harpoon Ballista oils targets on hit for 2.16-6.12 (7)seconds. Fire damage Ignites the enemy for 1-15% (18%) of Defense Damage for 3 seconds. Medallion and Totem Outline.png Chaos 8 Shard Pack Icon.png
Defense Shard Icon 1.png Onsen Bath - (Xbox Only) 20% chance for Cannonball Tower to fire a steamy blast dealing 20-500% (580%) Defense Power as water damage and drenching enemies for 3s. Medallion and Totem Outline.png XB1 logo.png - C7+ Revenge of the Yeti incursion
Defense Shard Icon 4.png Puncturing Bolts Ballista can now pierce an additional 1-4 (6) targets. Medallion and Totem Outline.png Chaos 4 Shard Pack Icon.png
Defense Shard Icon 7.png Power Bolts Ballista has a 4-40% chance on hit to deal 15-60% (72%) extra magical damage. Medallion and Totem Outline.png Chaos 2 Shard Pack Icon.png
Defense Shard Icon 1.png Splody Harpoon Ballista projectiles have a 10-45% (52%) chance to detonate on each target hit dealing 1-41% (49%) of the Defense Damage as extra damage in small area. Medallion and Totem Outline.png Chaos 7 Shard Pack Icon.png
Defense Shard Icon 6.png Stun Fire Cannonball Tower has a 11-25% (29%) chance on hit to stun target for 1.6-3 seconds. Medallion and Totem Outline.png Chaos 1 Shard Pack Icon.png
Defense Shard Icon 4.png Vengeance 4-40% (48%) of the damage taken by the Spike Blockade is returned in its next attack. Medallion and Totem Outline.png Chaos 8 Shard Pack Icon.png