262
edits
Changes
Special formatting change for clarity.
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! style="width:3%;" | GearSlot || Shard Pack
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|{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}}| |{{Hero Shard|Beam Intensification}} | | Increases the damage of [[Sword Beam]] by '''3-39% (52%)'''. | | {{IcoGloves}} | | {{ShardPack09}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_7.png|48px]]}}| |{{Hero Shard|Betsy's Beam}} | | Primary attacks fire a piercing sonic projectile that deals '''105-150% (162%)''' Hero Damage as magical damage. | | {{IcoWeapon}} | | {{ShardPack04}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}}| |{{Hero Shard|Blood Rage}} | | Increases the damage bonus of [[Provoke]] by '''4-40% (52%)''', and damage resistance by '''3-15% (19%)'''. | | {{IcoGloves}} | | {{ShardPack09}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_1.png|48px]]}}| |{{Hero Shard|Empowered Beam}} | | After the [[Sword Beam]] collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425% (485%)''' of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing '''125-425% (485%)''' of your Ability Power stat as damage in an area around Squire. | | {{IcoWeapon}} | | {{ShardPack05}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_9.png|48px]]}}| |{{Hero Shard|Enduring Provocation}} | | [[Provoke]] lasts an additional '''0.5-7.5 (9.5)''' seconds. | | {{IcoShield}} | | {{ShardPack05}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_5.png|48px]]}}| |{{Hero Shard|Enduring Slam}} | | [[Seismic Slam]] [[Status Effects|stun]] duration increased by '''0.5-5 (6.2)''' seconds. | | {{IcoShield}} | | {{ShardPack07}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}}| |{{Hero Shard|Empowered Slam}} | | Increases the damage of [[Seismic Slam]] by '''3-39% (52%)'''. | | {{IcoGloves}} | | {{ShardPack10}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_11.png|48px]]}}| |{{Hero Shard|Fight Me Not}} | | Defenses will deal '''5-25% (29%)''' more damage to enemies targeting the Squire. | | {{IcoChest}} | | {{ShardPack03}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_12.png|48px]]}}| |{{Hero Shard|Harbinger's Powered Block}} | | Blocking reduces the cooldown of [[Seismic Slam]] by '''0-5 (7)''' seconds. Happens a max of 3 times a second. | | {{IcoShield}} | | {{ShardPack08}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_Squire.png|48px]]}}| |{{Hero Shard|Harbinger's Slam}} | | During [[Provoke]], [[Seismic Slam]] damage increased by '''130-410% (466%)''' of your Ability Power stat. | | {{IcoGloves}} | | {{ShardPack02}}
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|{{Hero Shard|[[File:Hero_Shard_Icon_14.png|48px]]}}| |{{Hero Shard|Swift Provocation}} | | [[Provoke]] movement speed buff increased by '''10-154 (202)'''. | | {{IcoBoots}} | | {{ShardPack00}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}| |{{Defense Shard|Empowered Bolts}} | | Enemies hit by the [[Ballista]] receive an additional '''5-20% (26%)''' damage from all sources for '''1-6 (8)''' seconds. | | {{IcoRelic}} | | {{ShardPack03}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_2.png|48px]]}}| |{{Defense Shard|Heavy Cannonball}} | | [[Cannonball Tower]] has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10''' targets, dealing '''1-28% (34%)''' Defense Damage as physical damage. | | {{IcoRelic}} | | {{ShardPack05}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}| |{{Defense Shard|Oily Harpoon}} | | [[Ballista]] [[Elements|oils]] targets on hit for '''2.16-6.12 (7)'''seconds. Fire damage [[Elements|Ignites]] the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds. | | {{IcoRelic}} | | {{ShardPack08}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}| |{{Defense Shard|Onsen Bath - '''''(Xbox Only)'''''}} | | '''20%''' chance for [[Cannonball Tower]] to fire a steamy blast dealing '''20-500% (580%)''' Defense Power as water damage and [[Elements|drenching]] enemies for 3s. | | {{IcoRelic}} | | [[File:XB1_logo.png|24px]] - C7+ Revenge of the Yeti incursion
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|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}| |{{Defense Shard|Puncturing Bolts}} | | [[Ballista]] can now pierce an additional '''1-4 (6)''' targets. | | {{IcoRelic}} | | {{ShardPack04}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_7.png|48px]]}}| |{{Defense Shard|Power Bolts}} | | [[Ballista]] has a '''4-40%''' chance on hit to deal '''15-60% (72%)''' extra magical damage. | | {{IcoRelic}} | | {{ShardPack02}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_1.png|48px]]}}| |{{Defense Shard|Splody Harpoon}} | | [[Ballista]] projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of the Defense Damage as extra damage in small area. | | {{IcoRelic}} | | {{ShardPack07}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_6.png|48px]]}}| |{{Defense Shard|Stun Fire}} | | [[Cannonball Tower]] has a '''11-25% (29%)''' chance on hit to [[Status Effects|stun]] target for '''1.6-3''' seconds. | | {{IcoRelic}} | | {{ShardPack01}}
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|{{Defense Shard|[[File:Defense_Shard_Icon_4.png|48px]]}}| |{{Defense Shard|Vengeance}} | | '''4-40% (48%)''' of the damage taken by the [[Spike Blockade]] is returned in its next attack. | | {{IcoRelic}} | | {{ShardPack08}}
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