Difference between revisions of "Template:Passives/Squire"
From Dungeon Defenders 2 Wiki
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! style="width:3%;" | Relic | ! style="width:3%;" | Relic | ||
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− | | Aftershock || [[Seismic Slam]] | + | | Aftershock || [[Seismic Slam]] stun duration increased by X%. || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} |
|- | |- | ||
− | | Black Arrow || [[Ballista]] has a 30% chance on hit to deal X% extra | + | | Black Arrow || [[Ballista]] has a 30% chance on hit to deal X% extra physical damage. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
|- | |- | ||
| Full Hearts || [[Sword Beam]] damage increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | | Full Hearts || [[Sword Beam]] damage increased by X%. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} | ||
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| Perpetual Motion || 25% chance on hit [[Spike Blockade]] repairs itself for X% of damage dealt. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}} | | Perpetual Motion || 25% chance on hit [[Spike Blockade]] repairs itself for X% of damage dealt. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{yes}} | ||
|- | |- | ||
− | | Shellshock || [[Cannonball Tower]] has a X% chance on hit to | + | | Shellshock || [[Cannonball Tower]] has a X% chance on hit to stun for 2s. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
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| Splody Harpoon || [[Harpoon Tower]] detonates on each enemy hit dealing X% of [[Defense Health]] as Damage around it. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} | | Splody Harpoon || [[Harpoon Tower]] detonates on each enemy hit dealing X% of [[Defense Health]] as Damage around it. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} |
Revision as of 17:42, 11 November 2015
List of Squire-specific Item Passives:
Name | Effect | Item | ||||||
---|---|---|---|---|---|---|---|---|
Weapon | Shield | Armor | Boots | Gloves | Helmet | Relic | ||
Aftershock | Seismic Slam stun duration increased by X%. | |||||||
Black Arrow | Ballista has a 30% chance on hit to deal X% extra physical damage. | |||||||
Full Hearts | Sword Beam damage increased by X%. | |||||||
Hearty Blockade | X% of your Hero Health is added to the Spike Blockade's Health. | |||||||
Hearty Harpoon | X% of your Defense Health is added to the Harpoon Tower's Defense Attack Rate. | |||||||
Perpetual Motion | 25% chance on hit Spike Blockade repairs itself for X% of damage dealt. | |||||||
Shellshock | Cannonball Tower has a X% chance on hit to stun for 2s. | |||||||
Splody Harpoon | Harpoon Tower detonates on each enemy hit dealing X% of Defense Health as Damage around it. | |||||||
Trollface | Provoke duration increased by Xs. | |||||||
Whenever the Squire swings his sword in the air, it fires a sonic projectile that does XX damage. | ||||||||
Increase Defense Power by XX to all Defenses around the Squire. |