Difference between revisions of "Shards"
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| Campaign | | Campaign | ||
| {{Valid for ALL}} | | {{Valid for ALL}} | ||
+ | | Relic | ||
+ | |||
+ | |- id="electric_paralysis" | ||
+ | | {{Defense Shard|Electric Paralysis}} | ||
+ | | EMP Trap slows enemies to '''70-62% (58%)''' speed for '''1-3 (4)''' seconds. | ||
+ | | 8 | ||
+ | | Campaign | ||
+ | | {{Valid for Engineer}} | ||
| Relic | | Relic | ||
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|- id="cataclysmic" | |- id="cataclysmic" | ||
| {{Hero Shard|Cataclysmic}} | | {{Hero Shard|Cataclysmic}} | ||
− | | You have a '''5- | + | | You have a '''5-43% (50%)''' chance when landing on the ground to deal '''20-420% (500%)''' of your Ability Power as fire damage to nearby enemies. |
| 20 | | 20 | ||
| Campaign | | Campaign | ||
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|- id="concussive_chi" | |- id="concussive_chi" | ||
| {{Hero Shard|Concussive Chi}} | | {{Hero Shard|Concussive Chi}} | ||
− | | Secondary attacks have a '''1-25%''' chance to stun targets for '''1-4.6''' seconds. | + | | Secondary attacks have a '''1-25% (33%)''' chance to stun targets for '''1-4.6 (5.8)''' seconds. |
| 12 | | 12 | ||
| Campaign | | Campaign | ||
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|- id="concussive_shock" | |- id="concussive_shock" | ||
| {{Hero Shard|Concussive Shock}} | | {{Hero Shard|Concussive Shock}} | ||
− | | Increases the stun duration of Concussive Shot by ''' | + | | Increases the stun duration of Concussive Shot by '''0.3-1.5s (1.9s)'''. |
| 12 | | 12 | ||
| Campaign | | Campaign | ||
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|- id="construction" | |- id="construction" | ||
| {{Hero Shard|Construction}} | | {{Hero Shard|Construction}} | ||
− | | Increases repair and upgrade speed during Combat Phase by '''25-75%'''. | + | | Increases repair and upgrade speed during Combat Phase by '''25-75% (95%)'''. |
| 20 | | 20 | ||
| Campaign | | Campaign | ||
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|- id="corruptions_fortification" | |- id="corruptions_fortification" | ||
| {{Hero Shard|Corruption’s Fortification}} | | {{Hero Shard|Corruption’s Fortification}} | ||
− | | Armor buff of Dryad’s Blessing is increased by '''4-40%''' in purification form. | + | | Armor buff of Dryad’s Blessing is increased by '''4-40% (52%)''' in purification form. |
| 12 | | 12 | ||
| Campaign | | Campaign | ||
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|- id="drenching_strikes" | |- id="drenching_strikes" | ||
| {{Hero Shard|Drenching Strikes}} | | {{Hero Shard|Drenching Strikes}} | ||
− | | Your primary attacks have a '''2-30%''' chance on hit to drench enemies for '''3-7''' seconds. | + | | Your primary attacks have a '''2-30% (38%)''' chance on hit to drench enemies for '''3-7''' seconds. |
| 14 | | 14 | ||
| Campaign | | Campaign | ||
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|- id="enduring_tornado" | |- id="enduring_tornado" | ||
| {{Hero Shard|Enduring Tornado}} | | {{Hero Shard|Enduring Tornado}} | ||
− | | Increases the knockup duration of Tornado by '''1-6''' seconds. | + | | Increases the knockup duration of Tornado by '''1-6 (8)''' seconds. |
| 10 | | 10 | ||
| Campaign | | Campaign | ||
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|- id="enhanced_decoy" | |- id="enhanced_decoy" | ||
| {{Hero Shard|Enhanced Decoy}} | | {{Hero Shard|Enhanced Decoy}} | ||
− | | Death From Above's decoy deals an extra '''20-420%''' damage to enemies. | + | | Death From Above's decoy deals an extra '''20-420% (500%)''' damage to enemies. |
| 20 | | 20 | ||
| Campaign | | Campaign | ||
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|- id="fountain_of_speed" | |- id="fountain_of_speed" | ||
| {{Hero Shard|Fountain Of Speed}} | | {{Hero Shard|Fountain Of Speed}} | ||
− | | Abyss Fountain increases allied movement speed by '''50-650''' for '''5''' seconds. | + | | Abyss Fountain increases allied movement speed by '''50-650 (850)''' for '''5''' seconds. |
| 12 | | 12 | ||
| Campaign | | Campaign | ||
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|- id="knife_club" | |- id="knife_club" | ||
| {{Hero Shard|Knife Club}} | | {{Hero Shard|Knife Club}} | ||
− | | Increases the damage of Fan of Knives by '''3-39%'''. | + | | Increases the damage of Fan of Knives by '''3-39% (52%)'''. |
| 12 | | 12 | ||
| Campaign | | Campaign | ||
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|- id="retribution" | |- id="retribution" | ||
| {{Hero Shard|Retribution}} | | {{Hero Shard|Retribution}} | ||
− | | When you take damage, you have a '''2-20%''' chance of dealing '''125-425%''' of your Armor as damage to your attacker. | + | | When you take damage, you have a '''2-20%''' chance of dealing '''125-425% (485%)''' of your Armor as damage to your attacker. |
| 20 | | 20 | ||
| Campaign | | Campaign | ||
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|- id="speed_boost" | |- id="speed_boost" | ||
| {{Hero Shard|Speed Boost}} | | {{Hero Shard|Speed Boost}} | ||
− | | Increases your movement speed by '''100-500'''. | + | | Increases your movement speed by '''100-500 (700)'''. |
| 8 | | 8 | ||
| Campaign | | Campaign | ||
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|- id="support_magic_specialist" | |- id="support_magic_specialist" | ||
| {{Hero Shard|Support Magic Specialist}} | | {{Hero Shard|Support Magic Specialist}} | ||
− | | Decreases the cost of Broom Vault and Book Drop by '''4-40%'''. | + | | Decreases the cost of Broom Vault and Book Drop by '''4-40% (52%)'''. |
| 12 | | 12 | ||
| Campaign | | Campaign | ||
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|- id="swift_provocation" | |- id="swift_provocation" | ||
| {{Hero Shard|Swift Provocation}} | | {{Hero Shard|Swift Provocation}} | ||
− | | Provoke movement speed buff increased by '''10-154'''. | + | | Provoke movement speed buff increased by '''10-154 (202)'''. |
| 12 | | 12 | ||
| Campaign | | Campaign | ||
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|- id="wither_bubble" | |- id="wither_bubble" | ||
| {{Hero Shard|Wither Bubble}} | | {{Hero Shard|Wither Bubble}} | ||
− | | Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15%'''. | + | | Arcane Bubble withers enemies inside it increasing the damage they take by '''X-15% (19%)'''. |
| 9 | | 9 | ||
| Campaign | | Campaign | ||
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|- id="worm_scarf" | |- id="worm_scarf" | ||
| {{Hero Shard|Worm Scarf}} | | {{Hero Shard|Worm Scarf}} | ||
− | | Reduces the damage you take from enemies by '''3-15%'''. | + | | Reduces the damage you take from enemies by '''3-15% (19%)'''. |
| 12 | | 12 | ||
| Campaign | | Campaign | ||
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|- id="zephyrs_warpath" | |- id="zephyrs_warpath" | ||
| {{Hero Shard|Zephyr's Warpath}} | | {{Hero Shard|Zephyr's Warpath}} | ||
− | | Increase movement speed in Whirlwind by '''5%-105%'''. | + | | Increase movement speed in Whirlwind by '''5%-105% (125%)'''. |
| 20 | | 20 | ||
| Campaign | | Campaign |
Revision as of 00:41, 5 September 2023
Shards are gem-like artifacts that slot into your Relics, Armor, and Weapons. Shards replaced Skill Spheres system and item Passives (while some items with unique passives still drop but have only one shard slot). Shards give your hero or your defenses extra stats or abilities, all green shards can buff only defenses and can be placed only in Relics, while blue shards will buff your hero and can be placed in Weapon and Armor. Shards can be moved between pieces of gear and be upgraded straight from your inventory. A weapon or piece of armor allows to hold up to 3 Shards and can only equip Hero (blue) Shards and relics can hold up to 3 Defense (green) Shards. Blue shards give you hero new abilities or stats while they are placed in any item currently equipped by that hero, but green (defenses) shards strengthen only that tower, where relic containing them is equipped.
Shards Packs
Shards drop from shard packs obtained from victory chest at the end of every map, you will get Standard shard pack after completing any Campaign and Chaos map, those packs can drop shards associated with Campaign packs. After completing Expeditions on Chaos difficulty, you will get guaranteed Shard pack from that difficulty and one Shard Pack from any previous difficulty (for example, if you beat Chaos III Expeditions, you’ll receive 1 Chaos III Shard Pack and 1 Chaos II, Chaos I or Standard Shard Pack). Once you win 3 consecutive random maps in a row in Expeditions, you’ll activate the Shard consecutive bonus. On your 4th consecutive victory onward, you’ll earn an extra Shard Pack for as long as the streak continues. This extra Shard Pack is a guaranteed Shard Pack from that difficulty. That means once you activate the win bonus, you’ll get 3 Shards guaranteed every victory (2 Shard Packs of that difficulty, 1 Shard Pack from previous difficulties) until one of your crystals break or you leave the game.
Any shard can be purchased from Gran Ma'ster for 1000 Defender Medals or 250 Gems. A shard pack containing 5 random shards can also be purchased for 500 Defender Medals or 125 Gems. These shard packs will give you 5 random shards from a single difficulty (e.g. 5 random Chaos V shards).
Shard Dust
As of the Protean Shift update, you may disenchant shards (press 's' when hovering over a shard) which will turn the shard into shard dust of the same tier. Ten shard dust can be exchanged with War Recruiter to obtain one new shard pack.
Standard Shards List
Hyper Shards
With the introduction of mastery mode, several new hyper shards have been introduced to the game. Shards unlock as you earn stars in mastery mode. Each hyper shard can only be obtained once in Mastery mode.
As of the Prime Incursion Update, completing all maps within a prime region awards a hyper shard. Completing all seven regions awards the last hyper shard. This allows you to obtain a second set of all the shards. Note that the order that you obtain hyper shards in Prime Incursions is different than that of Mastery mode (e.g. the first prime region doesn't award Mass Destruction).