Name

Effect

Upgr. levels

Shard Pack

Valid for

Hero

Weapon

Shield

Helmet

Chest

Gloves

Boots

Relic

Defensive Critical Damage 
Increases the Defense Crit Damage of the affected tower by 234%. 
16 
Campaign 
ALL 







Fortification 
Increases Defense Health of the affected tower by 234%. 
16 
Campaign 
ALL 







Concussive Chi 
Secondary attacks have a 125% chance to stun targets for 14.6 seconds. 
12 
Campaign 








Concussive Shock 
Increases the stun duration of Concussive Shot by 440%. 
12 
Campaign 








Construction 
Increases repair and upgrade speed during Combat Phase by 2575%. 
20 
Campaign 
ALL 







Corruption’s Fortification 
Armor buff of Dryad’s Blessing is increased by 440% in purification form. 
12 
Campaign 








Drenching Strikes 
Your primary attacks have a 230% chance on hit to drench enemies for 310 seconds. 
14 
Campaign 
ALL 







Enduring Tornado 
Increases the knockup duration of Tornado by 16 seconds. 
10 
Campaign 








Enhanced Decoy 
Death From Above's decoy deals an extra 20420% damage to enemies. 
20 
Campaign 








Fountain Of Speed 
Abyss Fountain increases allied movement speed by 50650 for 5 seconds. 
12 
Campaign 








Retribution 
When you take damage, you have a 220% chance of dealing 125425% of your Armor as damage to your attacker. 
20 
Campaign 
ALL 







Speed Boost 
Increases your movement speed by 100500. 
8 
Campaign 
ALL 







Support Magic Specialist 
Decreases the cost of Broom Vault and Book Drop by 440%. 
12 
Campaign 








Swift Provocation 
Provoke movement speed buff increased by 10154. 
12 
Campaign 








Worm Scarf 
Reduces the damage you take from enemies by 315%. 
12 
Campaign 
ALL 







Crumbling Stone 
Enemies petrified by Maw of the Earth Drake receive 220% more damage and explode on death for 10250% Defense Power magical damage. 
20 
Chaos 1 








Destruction 
Increases Defense Power of the affected tower by 234%. 
16 
Chaos 1 
ALL 







Electric Fingers 
Skeletal Orcs have 330% chance on hit to deal an additional 40400% of their Defense Health as storm damage. Bounces 3 times. 
18 
Chaos 1 








Empowered Flame 
Flamethrower tower has a 115% chance to hit the target again for x275% damage. 
20 
Chaos 1 








Enduring Bubble 
Increases Viper's Fang bubble duration by 12 seconds. 
10 
Chaos 1 








Laser Boost 
Picking up Mega Death Laser increases EV2's movements speed by 50350 and Hero Damage by 440% for 15 seconds. 
20 
Chaos 1 








Rippling Explosions 
Enemies that die inside the boost aura have a 525% chance to detonate, dealing 2080% of the Boost aura's Tower Damage stat as damage in a small area around the enemy. 
20 
Chaos 1 








Stun Fire 
Cannonball Tower has a 1125% chance on hit to stun target for 1.63 seconds. 
14 
Chaos 1 








Annoyance 
Taunts nearby enemies for 14 seconds every 8 seconds. 
10 
Chaos 1 
ALL 







Bots Of Oil 
Exploding Grav Bots now oil enemies for 18 second(s). If ignited by fire, deals 20220% Ability Power as fire damage per second for 15 second(s). 
20 
Chaos 1 








Broomnado Power 
Increases Broom Nado damage by 440%. 
12 
Chaos 1 








Bulwark 
Increases armor by 440%. 
12 
Chaos 1 
ALL 







Concussive Power 
Increases the damage of Concussive Shots by 440%. 
12 
Chaos 1 








Crane Stance 
Each secondary attack increases the damage of the next primary attack by 1090%. Stacks up to 6 times. 
20 
Chaos 1 








Critical Strike 
Increases your Hero Crit Chance by 310%. 
7 
Chaos 1 
ALL 







Haunting 
Primary attacks generate 1 ghost stack. At 10 stacks you unleash ghosts for 3 seconds, each dealing 10250% of your Ability Power as damage. The effect has a cooldown of 5 seconds. 
20 
Chaos 1 
ALL 







Lashing Power 
Increases Lash Out damage by 440%. 
12 
Chaos 1 








Molten Striker 
Molten Core deals more impact damage the farther it travels, up to +20200% more damage. 
20 
Chaos 1 








Power Volley 
Increases the damage of Arcane Volley by 440%. 
12 
Chaos 1 








Shroom Doom 
Damage of Powder Toss while in Corrupt Form increased by 440%. 
12 
Chaos 1 








Thundering Call 
Increases Call to Madness range by 440%. 
12 
Chaos 1 








Withering Fountain 
Abyss Fountain withers enemies inside it reducing the damage they deal by 220%. 
9 
Chaos 1 








Atomic Capacity 
This shard gives your Atomic Launcher an additional missile when the shard is upgraded to 4/8 and then another at 8/8. 
8 
Chaos 2 








Berserk Master 
Increases the duration of Direct Command on your Skeletal Orcs by 15 seconds. 
8 
Chaos 2 








Blazing Phoenix 
Shortly after a Blaze Balloon triggers, a Phoenix emerges dealing 10005000% Defense Power as magical fire damage. 
20 
Chaos 2 








Combined Power 
Serpent's Coil deals 25385% Defense Power as magical damage each second when an enemy is also affected by Sand Viper. 
18 
Chaos 2 








Defensive Critical Strike 
Increases the Defense Crit Chance of the affected tower by an additional 215%. 
12 
Chaos 2 
ALL 







Encroaching Flames 
Flame aura has a 530% chance to deal 460% more damage. 
12 
Chaos 2 








Frosty Duet 
Reduce Frost towers range to 6035%. When fully upgraded this shard allows the frost tower to slow an additional target. 
10 
Chaos 2 








Magma Maelstrom 
Rate at which Fissures of Embermount generate Molten Power reduced by 440%. 
12 
Chaos 2 








Panic Fire 
When the affected tower takes damage, it has a 515% chance to increase it's Attack Rate by 50% for 14 seconds. Does not work with Auras and Traps. 
10 
Chaos 2 
ALL 







Power Bolts 
Ballista has a 440% chance on hit to deal 1560% extra magical damage. 
15 
Chaos 2 








Press Your Luck 
When the affected tower takes damage, it has a 515% chance to increase it's Critical Hit Chance by 30% for 14 seconds. Does not work with Auras and Traps. 
10 
Chaos 2 
ALL 







World Tree Mcbufferson 
Every 20 seconds, the world tree places a leafy shield on a blockade within its influence that absorbs 10210% of the Dryad's Defense Health stat and lasts 10 seconds. 
20 
Chaos 2 








Batter Up 
Increases the damage of Molten Core by 440% each time it is redirected. Happens 3 times. 
12 
Chaos 2 








Corruption’s Harmony 
Reduces Corruption form’s Celestial Power drain by 1 to 3. 
10 
Chaos 2 








Critical Restoration 
Primary Attack critical hits restore 15 Broom Power. 
8 
Chaos 2 








Dewey Deathimal System 
Book drop duration is increased 13 second and the extra damage they take is increased 515% while under it's effect. 
20 
Chaos 2 








Dragon Stance 
Each melee primary attack increases the damage of the next ranged secondary attack by 1090%. Stacks up to 6 times. 
20 
Chaos 2 








Dummies And Bots 
The Death From Above ability now spawns 4 grav Bots that each deal 20220% of your Ability as damage in a 100500 radius. These do not count towards the cap on the number of Bots she can hold. 
20 
Chaos 2 








Empowered Mark 
Increases the max number of the Apprentice's marked targets by 230. 
28 
Chaos 2 








Harbinger’s Slam Power 
During Provoke, Seismic Slam damage increased by 130410% of your Ability Power stat. 
20 
Chaos 2 








Inspiration 
Reduces the cooldown of your abilities by 440%. 
12 
Chaos 2 
ALL 







Piercing 
Concussive Shots also fires a piercing shard dealing 50350% of Ability Power as damage, then explodes dealing 25225% of Ability Power as unresisted damage. 
20 
Chaos 2 








Power Of The Knight 
Increases the damage of Knight of the Abyss by 440%. 
12 
Chaos 2 








Quake 
You have a 1030% chance when landing to deal 50250% of your Ability Power as earth damage to nearby enemies. 
20 
Chaos 2 
ALL 







Serpent’s Appeasement 
Increases Appeasement gained by 60300%. 
12 
Chaos 2 








Boosted Grasp 
Enemies move at 9060% speed when they are within the Boost Aura. 
10 
Chaos 3 








Deadly Strikes 
Increases the Defense Range of the affected tower by 440%. 
12 
Chaos 3 
ALL 







Drenched 
After your Geyser Trap drenches an enemy, the next source of damages deals an additional 335% damage. 
16 
Chaos 3 








Empowered Bolts 
Ballista has a 530% chance on hit to deal full damage to all targets pierced for the next 1040 seconds. 
10 
Chaos 3 








Empowered Frostbite 
Frostbite has a 545% chance to freeze the target for 17 seconds. 
20 
Chaos 3 








Empowering Blasphemy 
Obelisk Hero Stat boost increased to 1050% and polymorph duration increased by 16 seconds. 
10 
Chaos 3 








Numerous Reflection 
Increases the nodes of EV2’s Reflect Beam can sustain by 16. 
5 
Chaos 3 








Oil Spill 
Gives oil geyser a 530% chance to stun all enemies hit for 2s. 
10 
Chaos 3 








Rain Of Oil 
Skeletal Archer's Direct Command now oils enemies, slowing them by 50% for 212 seconds. If an oiled enemy is hit by fire damage, the oil ignites, dealing 20600% of its Defense Power in fire damage over 111 seconds. 
20 
Chaos 3 








Shielding Guard 
When the affected tower takes damage, it has a 525% chance to gain a shield for 50250% of it's Defense Health for 5 seconds. Does not work with Auras or Traps. 
20 
Chaos 3 
ALL 







Abyss Knight’s Bargain 
Reduces the mana cost of Knight of the Abyss by 440%. 
12 
Chaos 3 








Abyss Stone Attunement 
Reduces the mana cost of Abyss Stone by 115%. 
14 
Chaos 3 








Aerial Mastery 
Increases Death From Above’s Duration by 16 seconds. 
10 
Chaos 3 








Betsy’s Curse 
Primary attacks leave a curse zone that reduces the damage enemies deal by 525%. You can place up to 3 zones and each zones lasts 20100 seconds. 
20 
Chaos 3 








Betsy’s Empowered Lightning 
Every 8 seconds, secondary attacks spawn a lightning balldealing 125325% Ability Power as storm damage 2.5 times per second for 1 seconds. 
20 
Chaos 3 








Bewitching Hour 
Each Snipe hit adds 440% to the damage of the next Primary Attack hit. Stacks up to 5 times. 
12 
Chaos 3 








Big Boy 
The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional 1001100% of hero Damage as damage to enemies in double the area. 
20 
Chaos 3 








Cataclysm 
Increases Eruption damage by 440%. 
12 
Chaos 3 








Channel 
Restores 115 of your ability resources every 5 seconds. 
14 
Chaos 3 








Corruption’s Bargain 
When this shard is fully upgraded, Dryad's Blessing costs no celestial power in purification form and costs 1 celestial power power per second instead of 2 in corruption form. 
10 
Chaos 3 








Corruption’s Blessing 
Damage of Dryad's Blessing is increase by 440% in corrupt form. 
12 
Chaos 3 








Fight Me Not 
Defenses will deal 525% more damage to enemies targetting the Squire. 
20 
Chaos 3 








Jackpot 
You have a 210% chance when picking up gold to quadruple the amaunt. 
8 
Chaos 3 
ALL 







Lava Floor 
Eruption spawns a lava field dealing 1501150% Ability Power as Fire magic damage each second for 5s. 
20 
Chaos 3 








Oil Slick 
Increases the duration of oil flask by 19%. 
8 
Chaos 3 








Overwhelm 
Your primary attacks have a 715% chance to stun enemies for 13 seconds. 
8 
Chaos 3 
ALL 







Overwhelming Buster 
Adds 0.54.5s to Blunder Broom Buster duration. 
8 
Chaos 3 








Tormented Power 
Increases Dark Torment damage by 440%. 
12 
Chaos 3 








Defense Rate 
Increases the Attack Rate of the affected tower by 933%. 
12 
Chaos 4 
ALL 







Earth Toss 
Earthshatter tower has a 28100% chance on hit to knock targets into the air. 
18 
Chaos 4 








Empowering Flames 
Flame Aura increases the damage of heroes standing inside it by 525%. 
20 
Chaos 4 








Explosive Surprise 
Geyser Trap has a 1050% chance to fire an exploding shard dealing 2001200% Defense Power as damage in an area. 
20 
Chaos 4 








Lateral Blast 
Volcano attacks spawn three random meteors that drop nearby, each dealing 7502250% Defense Power as magical Fire damage. 
20 
Chaos 4 








Power Transfer 
Increases the Defense Crit Damage of the affected tower by 460% of its Defense Power. 
14 
Chaos 4 
ALL 







Puncturing Bolts 
Ballista can now pierce an additional 14 targets. 
6 
Chaos 4 








Sandstorm Warrior 
The Snaking Sands sandstorm increases Hero Damage and Ability Power by 101125% for 125 seconds. 
12 
Chaos 4 








Abyssal Mandate 
Reduces the mana cost of Direct Command by 440%. 
12 
Chaos 4 








Beacon Of The Storm 
Once per second your primary attack spawns a lightning ball that deals 1050% of your Hero Damage as storm damage. Bounces up to 3 times. 
20 
Chaos 4 
ALL 







Betsy’s Empowered Beam 
Primary attacks fire a piercing sonic projectile that deals 105150% Hero Damage as magical damage. 
15 
Chaos 4 








Call Of The Kobold 
Defeating an enemy grants a charge. Secondary attacks consume charges and shoots a firework at your target for 20%320% of your ability power. 
20 
Chaos 4 








Caustic Oil 
Increases the damage of Oil Flask by 440%. 
12 
Chaos 4 








Celestial Attunement 
The dyrad can hold 14 more stacks of starfall. 
6 
Chaos 4 








Charge Blast V2 
Reduces the cost of EV2’s secondary attacks by 595%. 
18 
Chaos 4 








Darkest Syphon 
Increases the angle of Dark Syphon by 330. 
9 
Chaos 4 








Electric Retribution 
When you take damage, you have a 225% chance of dealing 125450% of your Armour as storm damage to your attacker. 
20 
Chaos 4 
ALL 







Enduring Drop 
Increases Book Drop duration by 0.57.5s. 
14 
Chaos 4 








Enduring Lash 
Increases Lash Out poison duration by 0.54.5 s. 
8 
Chaos 4 








Fan Of Knights 
Skeletal Knight also fires two additional Knights that deal 20500% of your Ability Power in damage. 
20 
Chaos 4 








Freeze Buster 
Blunder Broom Buster has a 15% chance to also freeze enemies for 14s, allowing them to be shattered by Crushing damage. 
10 
Chaos 4 








Frozen Core 
Increases Ice Needle damage by 440%. 
12 
Chaos 4 








Hemolytic Poison 
Lashout cooldown increased to 200160% of what it was but allows it to stack 02 times and increases its duration by 37 seconds. 
20 
Chaos 4 








Inspiring Strikes 
Primary attacks reduce the cooldown of your abilities by 0.10.3 seconds. 
4 
Chaos 4 
ALL 







Insulated Decoy 
Decreases heat generated from Death from Above by 440%. 
12 
Chaos 4 














Let’s Rock 
Activating Harden/Inflame gives the Lavamancer a shield lasting for 630 seconds that absorbs 20140% Hero Health incoming damage. 
12 
Chaos 4 








Manabomb’s Aid 
Manabomb places a shield on you that lasts 20 seconds that absorbs 150750% of your Ability Power Stat. Enemies that hit the shield are burned for a total of 150550% of your Ability Power over 3 seconds. 
20 
Chaos 4 








Mine Blast Radius 
Anti Gravity Bots damage radius increased by 440%. 
12 
Chaos 4 








Piercing Power 
Increases the damage of Piercing Shot by 440%. 
12 
Chaos 4 








Shroom Bloom 
The mushrooms created by Powder Toss last 16 seconds longer. 
10 
Chaos 4 








Shroom Gloom 
Slow intensity of Powder Toss in Purification Form increased by 440%. 
12 
Chaos 4 








Smashing Fists 
Pole Smash or Chi Stomp spawns a Fist dealing 20220% Ability Power as damage. After a short delay, another Fist emerges dealing 20420% Ability Power as damage. 
20 
Chaos 4 








Boosted Blockade 
Boost Aura increases blockade health by 220%. 
12 
Chaos 5 








Cthulu’s Influence 
While under the effects of corruption, Angry Nimbus has a 327% chance to charm enemies for 17 seconds. 
12 
Chaos 5 








Explosive Arrows 
Skeletal Archers have a 1530% chance on hit to fire an explosive arrow dealing an additional 150450% of their Defense Power in damage. 
20 
Chaos 5 








Explosive Guard 
When the affected tower takes damage, it has 335% chance to trigger an explosion and deal 140500% of its Defense Heath as damage to nearby enemies. Does not work with Auras or Traps. This does not destroy the tower. 
18 
Chaos 5 
ALL 







Explosive Poison 
If an enemy poisoned by the Poison Dart Tower is killed , it detonates dealing 10%150% of the tower’s damage stat as damage in a small area around the enemy. 
20 
Chaos 5 








Fire For Effect 
Your explosive Trap has a 1545% chance to detonate twice without consuming an additional charge. 
20 
Chaos 5 








Frosty Beams 
25% chance for Proton Node to freeze all enemies it touches for 12 seconds. 
20 
Chaos 5 








Frosty Bind 
Frostbite slow strength increased by 110%. 
12 
Chaos 5 








Heavy Cannonball 
Cannonball tower has a 520% chance to spawn a heavy cannonball that pierces up to 110 target(s) stunning them for 12 second and dealing 1201250% of the Cannonball tower's damage. 
20 
Chaos 5 








Snakes On A Plane 
Obelisk spawns a snake every 3s that flies into an enemy dealing 253000% Defense Power as magical Earth damage. 
20 
Chaos 5 








Split Vipers 
Sand Viper may target up to 12 additional enemies, but has 4020% less Defense Power and does not rampup damage. 
10 
Chaos 5 








Vampiric Empowerment 
Increases the Defense Power of the affected tower by 460% of its Defense Health. 
14 
Chaos 5 
ALL 







Volcanic Shock 
Volcano has a 220% chance to stun all enemies hit for 12.8s. 
12 
Chaos 5 








Anti Air 
Deals 440% additional damage to flying enemies. 
12 
Chaos 5 
ALL 







Betsy Cluster Nades 
When attacking flying enemies, you have a 1050% chance on hit to drop a bomb beneath them that deals 110310% of your Ability Power stat an Damage in a small area. 
20 
Chaos 5 
ALL 







Burning Strikes 
220% chance on hit to burn target for 20180% of your Hero Damage stat as magical fire damage each second for 15 seconds. 
20 
Chaos 5 
ALL 







Chi Burst 
Increases Talisman of Empowerment's Critical Damage boost by 220%. 
12 
Chaos 5 








Corruption’s Embrace 
Starfall damage is increased by 440% in corrupt form. 
12 
Chaos 5 








Debilitating Madness 
Call to Madness increase the target's damage taken by 345%. 
14 
Chaos 5 








Drenching Broomnado 
Broom Nado damage increased by 440% and its hits have 125% chance to drench enemies and slow them by 30% for 15 seconds. 
12 
Chaos 5 








Empowered Beam 
After the Sword Beam collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing 125425% of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing 125425% of your Ability Power stat as damage in an area around Squire. 
20 
Chaos 5 








Enduring Provocation 
Provoke lasts an additional 0.57.5 seconds. 
14 
Chaos 5 








Enhanced Launcher 
Anti Gravity Bot Launcher can store an additional 115 Anti Gravity Bots. 
14 
Chaos 5 








Flaming Knight 
Knight of the Abyss is now imbued with fire, causing enemies hit to burn for 50500% of your Ability Power in fire damage over 5 seconds. 
18 
Chaos 5 








Heroic Power 
Increases Heroic Wave’s hero damage boost by 440%. 
12 
Chaos 5 








Madness’ Embrace 
Increases Call to Madness duration by 0.57.5s. 
14 
Chaos 5 








Mana Leech 
Dark Syphon drains 440% additional mana. 
12 
Chaos 5 








Manabomb Power 
Increases the damage of Manabomb by 440%. 
12 
Chaos 5 








Meteor Rain 
Manabomb opens a portal overhead that spawns meteor that deal 30550% of your Ability Power stat as damage to enemies they affect. 
20 
Chaos 5 








Mine Heat Compensator 
The cost of EV2’s Anti Gravity Bots is reduced by 440%. 
12 
Chaos 5 








Molten Charge Power 
Increases Molten Charge damage by 440%. 
12 
Chaos 5 








Molten Stun 
Increases Molten Charge stun duration by 0.54.5s. 
8 
Chaos 5 








One With Chi 
Increases the damage of Chi Blast by 440%. 
12 
Chaos 5 








Poison Leaves 
Dryad’s poison attacks deal 220% more damage. 
12 
Chaos 5 








Read Or Die 
Scatter Sweep and Broom Vault have an 121% chance to transmogrify enemies into books for 3s. Transmogrified enemies take increased damage. 
10 
Chaos 5 








Scatter Power 
Increases Scatter Sweep damage by 440%. 
12 
Chaos 5 








Boosted Power 
Increases the power of the Boost Aura by 220%. 
18 
Chaos 6 








Colossal Fissure 
Your Colossus' Direct Command now rips the earth unleashing a fissure that lingers and deals 502050% of your Ability Power in damage over 6 seconds, but increases the mana cost of Direct Command by 3070%. Usable once every 60 seconds. 
20 
Chaos 6 








Enhanced Poison 
Increases the rate of the Poison Dart Tower's poison by 440%. 
12 
Chaos 6 








Flaming Death 
EV2’s mega death laser sets enemies it hits on fire dealing 502,050% of EV2’s Ability Power stat as damage over 10 seconds. 
20 
Chaos 6 








Frosty Power 
Frostbite tower passes 1050% of its Defense Power stat to defenses within its frost aura. 
20 
Chaos 6 








Health Pylon 
Increases the Defense Health of nearby defenses to 102130%. Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. 
20 
Chaos 6 
ALL 







Mark Targets 
This defence has a 545% chance to place an Apprentice Mark on its target. 
20 
Chaos 6 








Megarock 
Volcano launches a huge rock dealing 10004000% Defense Power damage once every 3 volleys. 
20 
Chaos 6 








Serpent God’s Protection 
Towers and Blockades near the Obelisk take 1% to 10% damage. 
9 
Chaos 6 








Sharpened Spikes 
Blockade has a 230% chance to stun enemies hit for 13 seconds. 
14 
Chaos 6 
ALL 







Brain Of Confusion 
When you take damage you have a 315% chance to confuse nearby enemies for 3 seconds. This effect has a 15 second cooldown. 
12 
Chaos 6 
ALL 







Flaming Retribution 
When you take damage, you have a 220% chance of dealing 125425% of your Armor as fire damage to your attacker. 
20 
Chaos 6 
ALL 







Heat Dispenser Module 
EV2 upgrades her gun with a new heat dispenser module that drains 440% more heat with each primary attack. 
12 
Chaos 6 








Howling Feast 
Your Primary attacks generate 1 Feast stack, while at 10 stacks, increase your Hero Damage by 230%. One stack wears off every 3 seconds. 
14 
Chaos 6 








Molten Core Power 
Increases Molten Core damage by 440%. 
12 
Chaos 6 








Nightmare Fuel 
Enemies affected by Lash Out poison take 20320% Hero Damage as magical damage when hit by Dark Torment. 
20 
Chaos 6 








Pole Power 
Increases the damage of Pole Smash or Chi Stomp by 440%. 
12 
Chaos 6 








Power Of Storms 
You have a 410% chance on hit to restore 20 mana per second for 13 seconds. 10 seconds cooldown. 
12 
Chaos 6 








Scatter Striker 
Increases the range of Scatter Sweep by 440%. 
12 
Chaos 6 








Shattering Stones 
After an Abyss Stone expires, it detonates dealing 40400% of your Ability Power as crushing damage to nearby enemies. 
18 
Chaos 6 








Snipe Critical Strike 
Increases the Crit Chance of Snipe by 230%. 
14 
Chaos 6 








Unholy Fire 
Blocking unleashes flames that deal 150750% of your ability power stat as damage to enemies in a cone in front of the hero at a rate of twice per second. 
20 
Chaos 6 








Manufacturer’s Overcharge 
Weapon Manufacturer charges 440% faster. 
12 
Chaos 7 








Node Increase 
EV2 can create 14 extra node(s) in any single Weapon Manufacturer chain. 
6 
Chaos 7 








Obelisk Shield 
Obelisk Shield absorption increased to 1070%. 
15 
Chaos 7 








Oily Entrapment 
Increases Oil Geyser slow rate by 315%. 
12 
Chaos 7 








Power Pylon 
Increases the Defense Power of nearby defenses to 102120%. Note: Requires a Blockade but this shard does not buff the Blockade that equips this shard. 
18 
Chaos 7 
ALL 







Splody Harpoon 
Ballista projictiles have a 1030% chance to detonate on each target hit dealing 150350% of the Ballista's defence power stat as extra damage in small area. 
20 
Chaos 7 








Charged Shot 
Your primary attacks have a 515% chance to fire a fully charged secondary attack. 
10 
Chaos 7 








Chi Supercharge 
Increases Talisman of Empowerment's Defense Power boost by 220%. 
12 
Chaos 7 








Constrictor 
Defeating an enemy adds a constrictor stack. At 10 stacks, unleashes a bed of constrictor snakes that stun nearby targets for 15s. While stunned, enemies take 50450% Ability Power as magical damage each second for 3 seconds. 
20 
Chaos 7 








Enduring Slam 
Seismic Slam stun duration increased by 0.55 seconds. 
15 
Chaos 7 








Fiery Brimstone 
Adds 412% Hero Damage to Your Attacks as Magical Fire Damage. 
10 
Chaos 7 








Heroic Boost 
Increases Heroic Wave's healing done by 440%. 
12 
Chaos 7 








Life Leech 
Your primary attacks heal you for 0.21% of your max health. 
20 
Chaos 7 
ALL 







Mana Capacitor 
Increases your maximum ability resource by 10100. 
18 
Chaos 7 








Power Gambit 
Increases your Hero Damage by 1050%, but increase damage taken from enemies by 6020%. 
20 
Chaos 7 
ALL 







Proton Canon Insulator 
Reduces the heat generation rate of Proton Charge by 220%. 
12 
Chaos 7 








Proton Supercharge 
EV2's Proton Charge deals an extra 10210% of your ability power stat as damage while its max range is increased by 525%. 
20 
Chaos 7 








Ramster Power 
Increases the damage of Ramster Direct Command by 535%. 
10 
Chaos 7 








Ravenhost 
Your primary attacks generate Raven stacks. Once you reach 10 stacks, the stacks are depleted to fire a magical Raven dealing 10210% of your Ability Power as damage. Bounces 5 times. 
20 
Chaos 7 
ALL 







Restoring Snipe 
Snipe critical hits restore 440 Broom Power. 
18 
Chaos 7 








Serpent’s Kiss 
Secondary Attacks inflict poison on enemies, dealing 10210% of Hero Health as damage per second for 15 seconds. 
20 
Chaos 7 








Snipe Critical Power 
Increases the total critical damage of Snipe by 104140%. 
12 
Chaos 7 








Tectonic Breaker 
While Hardened, deal 10370% Armor Stat as crushing Earth damage every 3rd primary attack. While Inflamed deal 10370% Hero Damage as Fire damage every 3rd primary attack. 
20 
Chaos 7 








Twice As Bright 
Eruption now increases Defense Power to 1070%, but the duration is reduced by 5 seconds. 
20 
Chaos 7 








Wave Of The Storm 
You have a 440% chance when landing on the ground to deal 50350% of your Ability Power as storm damage to nearby enemies. 
20 

ALL 







Oily Harpoon 
Ballista has a 440% chance to oil targets on hit slowing them by 40% for 2 seconds. If hit by a fire soure, the oil will be consumed and burn the target for 150600% of your Defense Power stat every second for 5 seconds. 
18 
Chaos 1 








Block Power 
Increases the blocking power of the shield by 525%. 
20 
Chaos 1 








Harbinger’s Powered Block 
Blocking reduces the cooldown of Seismic Slam by 0.2 to 0.7 seconds. Happens a max of 3 times a second. 
10 
Chaos 1 








Power of Embermount 
Increases the amount of Molten Power gained by 440%. 
12 
Chaos 1 








Power Overwhelming 
Increases your Ability Power by 1030%, but increase your ability resource cost by 10070%. 
20 
Chaos 1 








Price Of Power 
Increases damage of Two at Twice the Price by 440%. 
12 
Chaos 1 








Regeneration 
Restores 1.53% of your Max Health every 3s. 
10 
Chaos 1 
ALL 







Submerging Blast 
Increases Submerge's Emerge damage by 440%. 
12 
Chaos 1 








Sundering Blow 
Your primary Attacks reduce enemy's resistances to 9580% increasing damage dealt to them. 

Chaos 1 
ALL 







Superconductor 
Reduces ability costs by 220%. 
18 
Chaos 1 








Tempered Anger 
Mystic loses appeasement 440% slower and take 0100% less appeasement damage when at 0 appeasement. 
12 
Chaos 1 








Torpedo Striker 
Increases the radius of the Reflect Beam's Torpedo Detonation by 440%. 
12 
Chaos 2 








Enduring Price 
Two at Twice the Price lasts 17s longer. 
12 
Chaos 2 








Lingering Core 
Increases Molten Core lifespan by 18 seconds. 
14 
Chaos 2 








Vengeance 
440% of the damage taken by the Spike Blockade is returned in its next attack. 
18 
Chaos 3 








Proton Cannon Boost 
Width of Proton Charge increased by 440%. 
12 
Chaos 3 








Pumpkinator 
Primary attacks Pumpkin enemies. When enemy Dies explode doing 10210% ability power as damage. Melee attacks against pumkined enemy increase Crit by 330 for 5 sec. 
20 
Chaos 3 
ALL 







Snake Bomb 
When a Dark Torment serpent expires, it explodes dealing 201,020% Ability Power as magical damage to nearby enemies. 
20 
Chaos 3 








Submerging Speed 
Increases movement speed while Submerged by 440% and adds a knockup on Emerge. 
12 
Chaos 3 








Zero Entropy 
Ice Needle only affects a single target, but damage is increased by 440% and duration is increased by 17 seconds. 
12 
Chaos 3 








Shattering Torpedo 
Ev2's torpedo's are imbued with earth magic. Upon detonation they deal an additional 20500% defense power as crushing earth damage. 
20 
Chaos 4 








Water Elemental 
The affected tower has has 525% chance on hit to deal 330% additional damage and drench enemies for 5 seconds. 
20 
Chaos 4 
ALL 







Death’s Grasp 
When you defeat an enemy gain a charge, up to a maximum of 5. When you block with your shield all charges are then consumed. Each unleashing a fireball Dealing 10210% ability power. 
20 
Chaos 4 








Lightning Touch 
Your primary attacks deal an additional 440% of your Hero Damage as storm damage. 
12 
Chaos 4 
ALL 







Proton Flame Charge 
EV2's Proton Cannon is upgraded with a flaming core dealing an extra 425% fire damage to enemies it hits. 
14 
Chaos 4 








Taser Suit 
When you take damage you have a 116% chance to electrocute enemies in a small area around you, stunning them for 15 second. 
15 
Chaos 4 
ALL 







Harbinger’s Exile 
Training Dummy has a 19% chance to teleport targets back to spawner. 
20 
Chaos 5 








Skeletal Bind 
When you defeat an enemy, you generate a charge. Your next fullycharged secondary attack summons a skeletal hand that traps each target hit for 16 seconds, draining one charge for each enemy hit. You can have a max of 5 charges. 
10 
Chaos 5 
ALL 







Spider’s Kiss 
Snipe hits inflict poison, dealing 50450% Ability Power as magical earth damage per second for 5s. 
20 
Chaos 5 







