Changes

Template:Shards/Squire

77 bytes added, 16 October
icon template swaps
|Increases the damage of [[Sword Beam]] by '''3-39% (52%)'''.
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|Primary attacks fire a piercing sonic projectile that deals '''105-150% (162%)''' Hero Damage as magical damage.
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|Increases the damage bonus of [[Provoke]] by '''4-40% (52%)''', and damage resistance by '''3-15% (19%)'''.
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|After the [[Sword Beam]] collides with 5 targets, it spawns an additional Sword Beam that travels in the same direction as the first dealing '''125-425% (485%)''' of your Ability Power stat as damage to each target hit. After colliding with 5 targets it returns to the Squire dealing '''125-425% (485%)''' of your Ability Power stat as damage in an area around Squire.
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|[[Provoke]] lasts an additional '''0.5-7.5 (9.5)''' seconds.
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|[[Seismic Slam]] [[Status Effects|stun]] duration increased by '''0.5-5 (6.2)''' seconds.
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|Increases the damage of [[Seismic Slam]] by '''3-39% (52%)'''.
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|Defenses will deal '''5-25% (29%)''' more damage to enemies targeting the Squire.
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|Blocking reduces the cooldown of [[Seismic Slam]] by '''0-5 (7)''' seconds. Happens a max of 3 times a second.
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|During [[Provoke]], [[Seismic Slam]] damage increased by '''130-410% (466%)''' of your Ability Power stat.
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|[[Provoke]] movement speed buff increased by '''10-154 (202)'''.
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|Enemies hit by the [[Ballista]] receive an additional '''5-20% (26%)''' damage from all sources for '''1-6 (8)''' seconds.
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|[[Cannonball Tower]] has a '''2-45% (54%)''' chance to spawn a rolling cannonball that pierces up to '''2-10''' targets, dealing '''1-28% (34%)''' Defense Damage as physical damage.
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|[[Ballista]] [[Elements|oils]] targets on hit for '''2.16-6.12 (7)'''seconds. Fire damage [[Elements|Ignites]] the enemy for '''1-15% (18%)''' of Defense Damage for 3 seconds.
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|[[Ballista]] can now pierce an additional '''1-4 (6)''' targets.
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|[[Ballista]] has a '''4-40%''' chance on hit to deal '''15-60% (72%)''' extra magical damage.
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|[[Ballista]] projectiles have a '''10-45% (52%)''' chance to detonate on each target hit dealing '''1-41% (49%)''' of the Defense Damage as extra damage in small area.
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|[[Cannonball Tower]] has a '''11-25% (29%)''' chance on hit to [[Status Effects|stun]] target for '''1.6-3''' seconds.
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|'''4-40% (48%)''' of the damage taken by the [[Spike Blockade]] is returned in its next attack.
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