Servos are M.O.D.S for defenses only. they can be identified by having the suffix servo and being on relics
Name |
Effect |
Campaign |
Chaos 1 |
Chaos 2 |
Chaos 3 |
Chaos 4 |
Chaos 5 |
Chaos 6 |
Chaos 7 |
Chaos 8
|
---|
ACCUMULATOR SERVO |
Deal Area Damage equal to x% damage taken in the past 10 seconds. |
78 - 300% |
103 - 325% |
128 - 350% |
153 - 375% |
178 - 400% |
203 - 425% |
228 - 450% |
253-475% |
278-500%
|
ANTI-CHAOS SERVO |
+x% Damage to Chaos Enemies. |
5.17 - 28.89% |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-FROST SERVO |
+x% Damage to Frosty Enemies. |
5.17 - 28.89% |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-GOBU SERVO |
+x% Damage to Goblins. |
5.17 - 28.89% |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-MELEE SERVO |
+x% Damage to Melee Enemies. |
5.39-29.01% |
9.26-32.89% |
13.13-36.76% |
17.01-40.63% |
20.88-44.51% |
24.75-48.38% |
28.63-52.25% |
32.5-56.13% |
36.37-60.00%
|
ANTI-MINIBOSS SERVO |
+x% Damage to Minibosses. |
5.17 - 28.89% |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-ORC SERVO |
+x% Damage to Orc Enemies. |
5.17 - 28.89% |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-RANGED SERVO |
+x% Damage to Ranged Enemies. |
5.17 - 28.89% |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-SKELETON SERVO |
+x% Damage to Skeleton Enemies. |
5.17 - 28.89% |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60%
|
ANTI-SUPPORT SERVO |
+x% Damage to Support Enemies. |
5.17 - 28.89% |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
ANTI-WARBOAR SERVO |
+x% Damage to Warboars. |
5.17 - 28.89% |
9.06 - 32.78% |
12.94 - 36.67% |
16.83 - 40.56% |
20.72 - 44.44% |
24.61 - 48.33% |
28.5-52.22% |
32.39-56.11% |
36.28-60.00%
|
BALLISTA BITE(SQUIRE) |
+x Poison damage over y seconds when hit by Ballista. |
+x Poison damage over y seconds when hit by Ballista. |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
Example7 |
example8
|
BOAR-BOOM SERVO |
Warboars explode when killed dealing around X area damage, depending on enemy type. |
36,036-558,559 |
216,216-738,739 |
397,397-918.919 |
576,577-1,009,100 |
756.757-1,279,280 |
926.937-1,459,460 |
1,117,118-1,639,640 |
1,297,298-1,819,821 |
1,477,478-2,000,001
|
CHAOS-BOOM SERVO |
Chaos enemies explode when killed dealing around X area damage, depending on enemy type. |
18,019-279,279 |
108,108-369,370 |
198,198-459,460 |
288,288-549,550 |
378,379-639,640 |
468,469-729,730 |
558,559-819,820 |
648,649-909,910 |
738,739-1,000,000
|
CONTROLLER SERVO |
+x% Damage to Crowd Controlled Enemies. |
Examplec |
Example1 |
Example2 |
16.89-35.56% |
20.78-39.44% |
24.67-43.33% |
28.56-47.22% |
32.44-51.11% |
example8
|
CRIT DAMAGE SERVO |
+x% Critical Damage. |
ExampleC |
Example1 |
Example2 |
11.89-23.89% |
14.11-26.11% |
16.33-28.33% |
18.56-30.56% |
20.78-32.78% |
example8
|
CRITICAL SERVO |
+x Defense Critical Chance. |
ExampleC |
Example1 |
Example2 |
5.8-17.26% |
7.35-18.81% |
8.9-20.35% |
10.45-21.9% |
11.99-23.45% |
example8
|
DAMAGE BUFF SERVO |
+x Defense Power while buffed. |
ExampleC |
Example1 |
Example2 |
2,240-4,270 |
2,940-4,970 |
3,640-5,670 |
4,340-6,370 |
5,040-7,070 |
example8
|
DEFENSE RANGE SERVO |
+x% Defense Attack Range. |
Examplec |
Example1 |
Example2 |
10.17-21.67% |
11.83-23.33% |
Example5 |
Example6 |
16.83-28.33 |
example8
|
DEFENSE RATE SERVO |
+x% Defense Attack Rate. |
Examplec |
Example1 |
Example2 |
13.61-26.11% |
16.39-28.89% |
Example5 |
Example6 |
24.72-37.22 |
Example8
|
DIVERSE CD SERVO |
+x% Defense Critical Damage for each unique Defense nearby. |
ExampleC |
Example1 |
Example2 |
4.1-10% |
5.1-11% |
6.1-12% |
7.1-13% |
8.1-14% |
example8
|
DIVERSE CRITICAL SERVO |
+x% Defense Critical Chance for each unique Defense nearby. |
ExampleC |
Example1 |
Example2 |
2.36-7.78% |
2.8-8.22% |
3.24-8.67% |
3.69-9.11% |
4.13-9.56% |
example8
|
DIVERSE POWER SERVO |
+x Defense Power for each unique Defense nearby. |
ExampleC |
Example1 |
Example2 |
1,216-2,318 |
1,596-2,698 |
1,976-3,078 |
2,356-3,458 |
2,736-3,838 |
example8
|
DRAIN AURA(MONK) |
Boost Aura damages enemies for x. |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
Example7 |
example8
|
EARTH SERVO |
Attunes a non-elemental Tower to Earth and increases Defense Power by x. |
70-1,085 |
420-1,435 |
770-1,785 |
1,120-2,135 |
1,470-2,485 |
1,820-2,835 |
2,170-3,185 |
2,520-3,535 |
2,870-3,885
|
EMBERMOUNT FLAMES |
ExampleD |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
Example7 |
example8
|
FIRE SERVO |
Attunes a non-elemental Tower to Fire and increases Defense Power by x. |
70-1,085 |
420-1,435 |
770-1,785 |
1,120-2,135 |
1,470-2,485 |
1,820-2,835 |
2,170-3,185 |
2,520-3,535 |
2,870-3,885
|
FORTITUDE SERVO |
+x Defense Health. |
ExampleC |
Example1 |
Example2 |
1,760-3,355 |
2,310-3,905 |
2,860-4,455 |
3,410-5,005 |
3,960-5,555 |
example8
|
FROSTY-BOOM SERVO |
Frost enemies explode when killed dealing around X area damage, depending on enemy type. |
36,036-558,559 |
216,216-738,739 |
397,397-918.919 |
576,577-1,009,100 |
756.757-1,279,280 |
926.937-1,459,460 |
1,117,118-1,639,640 |
1,297,298-1,819,821 |
1,477,478-2,000,001
|
GOBU-BOOM SERVO |
Goblins explode when killed dealing around X area damage, depending on enemy type. |
36,036-558,559 |
216,216-738,739 |
397,397-918.919 |
576,577-1,009,100 |
756.757-1,279,280 |
926.937-1,459,460 |
1,117,118-1,639,640 |
1,297,298-1,819,821 |
1,477,478-2,000,001
|
HARDENED SERVO |
-x% Damage Taken when under 20% Health. |
ExampleC |
Example1 |
Example2 |
13.61-36.11 |
16.39-38.89% |
19.17-41.67% |
21.94-44.44% |
24.72-47.22% |
example8
|
LINGERING HELLFIRE(ABYSS LORD) |
+x Fire Damage for y seconds when hit by Skeletal Ramster. |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
Example7 |
example8
|
MELEE-BOOM SERVO |
Melee enemies explode when killed dealing around X area damage, depending on enemy type. |
18,019-279,279 |
108,108-369,370 |
198,198-459,460 |
288,288-549,550 |
378,379-639,640 |
468,469-729,730 |
558,559-819,820 |
648,649-909,910 |
738,739-1,000,000
|
MINIBOSS-BOOM SERVO |
Minibosses explode when killed dealing around X area damage, depending on enemy type. |
18,019-279,279 |
108,108-369,370 |
198,198-459,460 |
288,288-549,550 |
378,379-639,640 |
468,469-729,730 |
558,559-819,820 |
648,649-909,910 |
738,739-1,000,000
|
PIERCER SERVO |
Defense projectiles pierce shields and do x% of their damage. |
5.5-60% |
10.5-65% |
15.5-70% |
20.5-75% |
35.5-80% |
30.5-85% |
35.5-90% |
40.5-95% |
45.5-100%
|
PLANTERA'S BLESSING(DRYAD) |
+x Poison Damage for y seconds when hit by Harpies. |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
Example7 |
example8
|
POWER SERVO |
+x Defense Power. |
ExampleC |
Example1 |
Example2 |
1,760-3,355 |
2,310-3,905 |
2,860-4,455 |
3,410-4,004 |
3,960-5,555 |
example8
|
PROACTIVE TRAPS(HUNTRESS) |
+x Defense Power per detonation of Explosive traps. Up to 100 times. |
ExampleC |
Example1 |
Example2 |
64-122 |
84-142 |
104-162 |
124-182 |
144-202 |
example8
|
PROTECTIVE DOWNGRADE SERVO |
Instead of being destroyed, the defense will decrease one upgrade level at x% Health. Once per Combat Phase. |
ExampleC |
Example1 |
Example2 |
31-75% |
36-80% |
41-85% |
46-90% |
51-95% |
example8
|
RANGE-BOOM SERVO |
Ranged enemies explode when killed dealing around X area damage, depending on enemy type. |
18,019-279,279 |
108,108-369,370 |
198,198-459,460 |
288,288-549,550 |
378,379-639,640 |
468,469-729,730 |
558,559-819,820 |
648,649-909,910 |
738,739-1,000,000
|
REFUND SERVO |
Defense drops x% of its mana value when destroyed. |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
Example7 |
example8
|
SEISMIC FLAMES(LAVAMANCER) |
+x second ignite duration when hit by Fissure. |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
Example7 |
example8
|
SHATTERQUAKE(APPRENTICE) |
+x Area Earth damage for y seconds when hit by Earthshatter. |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
Example7 |
example8
|
SHOCKING REVELATION(SERIES EV2) |
ExampleD |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
Example7 |
example8
|
SKELE-BOOM SERVO |
Skeletons explode when killed dealing around X area damage, depending on enemy type. |
36,036-558,559 |
216,216-738,739 |
397,397-918.919 |
576,577-1,009,100 |
756.757-1,279,280 |
926.937-1,459,460 |
1,117,118-1,639,640 |
1,297,298-1,819,821 |
1,477,478-2,000,001
|
STORM SERVO |
Attunes a non-elemental Tower to Storm and increases Defense Power by x. |
70-1,085 |
420-1,435 |
770-1,785 |
1,120-2,135 |
1,470-2,485 |
1,820-2,835 |
2,170-3,185 |
2,520-3,535 |
2,870-3,885
|
SUPPORT-BOOM SERVO |
Support enemies explode when killed dealing around X area damage, depending on enemy type. |
36,036-558,559 |
216,216-738,739 |
397,397-918.919 |
576,577-1,009,100 |
756.757-1,279,280 |
926.937-1,459,460 |
1,117,118-1,639,640 |
1,297,298-1,819,821 |
1,477,478-2,000,001
|
TENACITY SERVO |
-x% Duration of Negative Status Effects. |
5.5-60% |
10.5-65% |
15.5-70% |
20.5-75% |
35.5-80% |
30.5-85% |
35.5-90% |
40.5-95% |
45.5-100%
|
UNIQUE CD SERVO |
+x% Defense Critical Damage if only one is built. |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
25.78-37.78 |
example8
|
UNIQUE CRITICAL SERVO |
+x% Defense Critical Chance if only one is built. |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
16.93-28.44 |
example8
|
UNIQUE POWER SERVO |
+x Defense Power if only one is built. |
ExampleC |
Example1 |
Example2 |
5,760-11,160 |
7,560-12,960 |
9,360-14,760 |
11,160-16,560 |
12,960-18,360 |
example8
|
VENOMOUS VIPER(MAYSTIC) |
+x Poison damage over y seconds when hit by Sand Viper. |
ExampleC |
Example1 |
Example2 |
Example3 |
Example4 |
Example5 |
Example6 |
Example7 |
example8
|
WATER SERVO |
Attunes a non-elemental Tower to Water, drenching targets for 9[seconds] and increases Defense Power by x. |
70-1,085 |
420-1,435 |
770-1,785 |
1,120-2,135 |
1,470-2,485 |
1,820-2,835 |
2,170-3,185 |
2,520-3,535 |
2,870-3,885
|
Fixed M.O.D.S
Incursion Weapons with fixed M.O.D.S. that are sold by The Wayfarer for 500 Defender Medals.
Name |
Hero |
Effect
|
---|
aerial bane |
Example |
Example
|
betsy's wrath |
Example |
Example
|
bling king bow |
Example |
Example
|
bone glove |
Example |
Example
|
celebration |
Example |
Example
|
demon scythe |
Example |
Example
|
flying dragon |
Example |
Example
|
haunted halberd |
Example |
Example
|
lunar portal |
Example |
Example
|
megashark |
Example |
Example
|
meowmere |
Example |
Example
|
molten tome |
Example |
Example
|
north pole |
Example |
Example
|
shadowflame |
Example |
Example
|
sky dragon's fury |
Example |
Example
|
glaive of the storms |
Example |
Example
|
tsunami chlorophyte |
Example |
Example
|
tsunami jester |
Example |
Example
|