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Weapons

183 bytes removed, 10:50, 7 December 2023
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== Weapon Stat Types ==
Weapons can be equipped with every [[Heroes|Hero]], and has '''1 Primary stat''', which is <u> Hero Damage </u> and '''2 random 1 Secondary stat''' <U>that can be <u>Hero Health </u> or <u>Ability Power</u>.<br> When weapons reaches the godly rarity level, '''1 random Tertiary stat''' will appear that can be <u>Hero Health</u>, <u>Ability Power</u>, <gallery widths=60px heights=60px perrow=7u> :File:Hero Damage Icon1.png|:Crit Chance</u>, <u>Hero Crit Damage :File:Hero Health Icon1</u>, or <u>Movement Speed</u>.png|:Hero Health<br>:File:Ability Power Icon1The tertiary stat will not roll the exact same stat type as the secondary.png|:Ability Power
<gallery widths=60px heights=60px perrow=7>
:File:Ability Power Icon.png|:Ability Power
:File:Hero Damage Icon.png|:Hero Damage
:File:Hero Health Icon.png|:Hero Health
:File:Hero Crit Chance Icon.png|Hero Crit Chance
:File:Hero Crit Damage Icon.png|Hero Crit Damage
:File:Hero Movement Speed Icon.png|Movement Speed
</gallery>
===Stat Ranges===
'''Note:''' [[Shields|Shield]] stats don't apply to the following:
{|class="wikitable" style="text-align: center;"|+All {Weapon Stats Assume Max Upgrades (Minimum-Maximum stat rolls)|-!Weapon !! Campaign !! Chaos 1 !! Chaos 2 !! Chaos 3 !! Chaos 4 !! Chaos 5 !! Chaos 6 !! Chaos 7 !! Chaos 8 !! Chaos 9 !! Chaos 10|-| '''Hero Damage''' || 1,138~1,270 || 1,869~2,086 || 3,400~3,795 || 5,648~6,303 || 8,611~9,610 || 12,360~13,794 || 16,719~18,658 || 23,119~25,801 || 31,201~34,820 || 39,305~43,865 || 49,513~55,257|-|'''HH/AP''' || 759~854 || 1,246~1,402 || 2,267~2,550 || 3,765~4,263 || 5,741~6,458 || 8,240~9,270 || 11,146~12,539 || 15,413~17,339 || 20,801~23,401 || 26,204~29,479 || 33,009~37,135|-|}   }
===Quality===
{{Item Quality}}
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