Changes

Template:Shards/Ev2

6,278 bytes added, 19 June
Added full list of Ev2 specific shards - Some shards may need touch up later, main wiki page and discord bot disagreed on values.
''List of [[Ev2]]-specific [[:Category:Items|Item]] [[Shards]]'':
{| class="wikitable sortable" style="width:80%; text-align:center;"
! rowspan="2" style="width:12%; text-align:center;" | Name
! rowspan="2" style="width:50%; text-align:center;" | Effect (gilded value in brackets)
! colspan="7" style="width:18%; text-align:center;" | Item
|-
! style="width:3%;" | Weapon
! style="width:3%;" | Helmet
! style="width:3%;" | Chest
! style="width:3%;" | Boots
! style="width:3%;" | Gloves
! style="width:3%;" | Relic
|-
| {{Hero Shard|Enhanced Decoy}} || Death From Above's decoy deals an extra '''20-420% (500%)''' damage to enemies. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| {{Defense Shard|Laser Boost}} || Picking up Mega Death Laser increases EV2's movements speed by '''50-350 (410)''' and Hero Damage by '''4-40%''' for 15 seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Hero Shard|Bots Of Oil}} || Exploding Grav Bots now oil enemies for '''1-8''' seconds. If ignited by fire, deals '''20-220% (260%)''' Ability Power as fire damage per second for '''1-5''' seconds. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| {{Defense Shard|Atomic Capacity}} || This shard gives your Atomic Launcher an additional missile when the shard is upgraded to '''4/8''' and then another at '''8/8'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Hero Shard|Dummies And Bots}} || The Death From Above ability now spawns '''4''' grav Bots that each deal '''20-220%''' of your Ability as damage in a '''100-500''' radius. These do not count towards the cap on the number of Bots she can hold. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| {{Defense Shard|Numerous Reflection}} || Increases the nodes of EV2’s Reflect Beam can sustain by '''1-6 (10)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Hero Shard|Aerial Mastery}} || Increases Death From Above’s Duration by '''1-6''' seconds. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| {{Hero Shard|Big Boy}} || The first Grav Bot placed will always be a Big Boy. Big Boy mines do an additional '''100-1100% (1300%)''' of hero Damage as damage to enemies in double the area. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| {{Hero Shard|Charge Blast V2}} || Reduces the cost of EV2’s secondary attacks by '''5-95%'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| {{Hero Shard|Insulated Decoy}} || Decreases heat generated from Death from Above by '''4-40%'''. || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}}
|-
| {{Hero Shard|Mine Blast Radius}} || Anti Gravity Bots damage radius increased by '''4-40%'''. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| {{Defense Shard|Frosty Beams}} || '''15-25% (27%)''' chance for Proton Node to freeze all enemies it touches for '''1-2 (2.2)''' seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Hero Shard|Mine Blast Damage}} || Anti-Gravity Bot damage increased by '''3-39%'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| {{Hero Shard|Mine Heat Compensator}} || The cost of EV2’s Anti Gravity Bots is reduced by '''4-40%'''. || {{no}} || {{no}} || {{yes}} || {{no}} || {{no}} || {{no}}
|-
| {{Defense Shard|Boosted Beam}} || Increases the power of the Buff Beam by '''22-39%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Defense Shard|Flaming Death}} || EV2’s mega death laser sets enemies it hits on fire dealing '''50-2050% (2450%)''' of EV2’s Ability Power stat as damage over '''10''' seconds. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Hero Shard|Heat Dispenser Module}} || EV2 upgrades her gun with a new heat dispenser module that drains '''4-40%''' more heat with each primary attack. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| {{Defense Shard|Manufacturer’s Overcharge}} || Weapon Manufacturer charges '''4-40% (52%)''' faster. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Defense Shard|Node Increase}} || EV2 can create '''1-4 (6)''' extra node(s) in any single Weapon Manufacturer chain. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Hero Shard|Proton Canon Insulator}} || Reduces the heat generation rate of Proton Charge by '''2-20%'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| {{Hero Shard|Proton Supercharge}} || EV2's Proton Charge deals an extra '''10-210%''' of your ability power stat as damage while its max range is increased by '''5-25%'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| {{Defense Shard|Shattering Torpedo}} || Reflect Beam's torpedoes are imbued with Earth Magic, dealing an extra '''2-42%''' Crushing Earth Damage on explosions. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Defense Shard|Torpedo Striker}} || Increases the radius of the Reflect Beam's Torpedo Detonation by '''3-39%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-
| {{Hero Shard|Proton Cannon Boost}} || Width of Proton Charge increased by '''4-40%'''. || {{yes}} || {{no}} || {{no}} || {{no}} || {{no}} || {{no}}
|-
| {{Hero Shard|Proton Flame Charge}} || EV2's Proton Cannon is upgraded with a flaming core dealing an extra '''4-25%''' fire damage to enemies it hits. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| {{Hero Shard|Amped Charge}} || Increases the damage of Proton Charge by '''3-39% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| {{Hero Shard|Atomic Madness}} || Atomic Launcher fires 2 extra shots in a small spread for '''150-2,150% (2,550%)''' of your Hero Damage. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| {{Hero Shard|Bot Augmentation}} || Increases the damage of Anti Gravity Bots by '''3-39% (52%)'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}} || {{no}}
|-
| {{Defense Shard|Diffusion}} || Buff Beam now increases the Defense Range of towers it affects by '''105-120% (125%)''', but the Buff Beam's power is reduced by '''25%'''. || {{no}} || {{no}} || {{no}} || {{no}} || {{no}} || {{yes}}
|-

|}
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